Player Matchup

Kuzenbo
Kuzenbo
Aveionu
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,513 Elo+
Party 1
Izanami
Izanami
HSMxIgnertia
Izanami
Level 169
God Stats
4W - 1L
1,943 SR
Queue Stats
146W - 108L
1,603 Elo+
Solo
Nox
Nox
Kimjongillest420
Nox
Level 157
God Stats
2W - 4L
1,454 SR
Queue Stats
255W - 209L
1,635 Elo+
Solo
Hou Yi
Hou Yi
TailRadish
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 1
Discordia
Discordia
TheeCamJam
Discordia
Level 143
God Stats
8W - 8L
1,563 SR
Queue Stats
374W - 420L
1,486 Elo+
Solo
Team Averages
Level 130
1,592 SR
1,548 Elo+

VS

Team Averages
Level 153
1,554 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MasterMorrison
Cthulhu
Level 167
God Stats
11W - 9L
1,618 SR
Queue Stats
541W - 518L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrGiggles102
Morgan Le Fay
Level 140
God Stats
10W - 8L
1,555 SR
Queue Stats
300W - 312L
1,509 Elo+
Solo
Anubis
Anubis
TrueEyes_420
Anubis
Level 148
God Stats
8W - 8L
1,616 SR
Queue Stats
232W - 264L
1,476 Elo+
Solo
Ares
Ares
永动鸡eee
Ares
Level 156
God Stats
9W - 9L
1,480 SR
Queue Stats
341W - 370L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aveionu
Kuzenbo
12
0 / 5 / 7
6,354
908
3,335
14,656
11,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
HSMxIgnertia
Izanami
15
9 / 2 / 1
8,131
1,162
10,435
5,467
1,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 2 / 7
6,603
943
5,441
4,717
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
TailRadish
Hou Yi
11
2 / 6 / 5
6,649
950
4,971
8,400
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
TheeCamJam
Discordia
7
0 / 3 / 2
5,270
753
1,592
2,784
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 15
7,456
1,065
5,466
3,496
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 3 / 10
6,852
979
8,100
9,073
9,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
MrGiggles102
Morgan Le Fay
15
6 / 1 / 10
8,490
1,213
7,667
6,389
2,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
13
5 / 4 / 5
7,578
1,083
6,063
8,718
3,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 2 / 9
8,499
1,214
5,941
8,573
8,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
11
Kills
18
18
Deaths
11
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
15
8.5
L
Kuzenbo
Aveionu
Kuzenbo
0
5
7
0.7
L
Izanami
HSMxIgnertia
Izanami
9
2
1
4.75
L
0
2
7
1.75
W
1
3
10
2
W
Morgan Le Fay
MrGiggles102
Morgan Le Fay
6
1
10
11
L
Hou Yi
TailRadish
Hou Yi
2
6
5
0.75
L
Discordia
TheeCamJam
Discordia
0
3
2
0.33
W
Anubis
5
4
5
1.88
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
33,237
36,024
Taken
36,249
19,227
Mitigated
26,759
8,625
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,466
3,176
527
678
3,496
1,489
945
1,443
2,053
0
17,341
L
Kuzenbo
Aveionu
Kuzenbo
3,335
1,022
248
3,497
14,656
11,876
0
10,436
3,991
9,027
0
L
Izanami
HSMxIgnertia
Izanami
10,435
5,980
360
1,055
5,467
1,913
0
4,471
910
0
22,587
L
5,441
274
1,107
1,127
4,717
1,657
0
4,074
591
14,548
0
W
8,100
0
737
1,136
9,073
9,925
0
2,814
6,259
13,671
0
W
Morgan Le Fay
MrGiggles102
Morgan Le Fay
7,667
547
0
1,095
6,389
2,821
124
1,670
4,719
20,418
439
L
Hou Yi
TailRadish
Hou Yi
4,971
1,870
367
864
8,400
2,865
0
5,713
2,567
0
9,331
L
Discordia
TheeCamJam
Discordia
1,592
0
0
0
2,784
916
0
2,168
616
2,894
120
W
Anubis
6,063
297
318
2,733
8,718
3,940
337
2,475
6,243
18,056
0
W
5,941
194
616
3,046
8,573
8,584
0
1,909
6,664
6,528
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
38,875
76
Minions Killed
111
0
Camps Cleared
0
611,041
Distance Traveled
752,434
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,456
1,065
35
5
0
131,258
0
L
Kuzenbo
6,354
908
3
0
0
138,854
0
L
Izanami
8,131
1,162
32
5
0
131,471
0
L
Nox
6,603
943
29
4
0
135,965
0
W
Cthulhu
6,852
979
7
1
0
153,852
4
W
Morgan Le Fay
8,490
1,213
38
5
0
175,712
0
L
Hou Yi
6,649
950
11
2
0
139,047
0
L
Discordia
5,270
753
1
0
0
65,704
0
W
Anubis
7,578
1,083
25
4
0
136,774
0
W
Ares
8,499
1,214
6
1
0
154,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role