Player Matchup

Rama
Rama
 
Rama
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Arriguti
He Bo
Level 173
God Stats
0W - 1L
1,221 SR
Queue Stats
84W - 80L
1,509 Elo+
Solo
Lancelot
Lancelot
LegionPunch
Lancelot
Level 68
God Stats
4W - 3L
1,635 SR
Queue Stats
460W - 473L
1,524 Elo+
Solo
Hercules
Hercules
THEEVILDIDI
Hercules
Level 164
God Stats
10W - 6L
1,471 SR
Queue Stats
337W - 382L
1,500 Elo+
Party 1
Team Averages
Level 142
1,465 SR
1,507 Elo+

VS

Team Averages
Level 145
1,518 SR
1,511 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JonaSMT
Fenrir
Level 157
God Stats
2W - 1L
1,521 SR
Queue Stats
171W - 161L
1,567 Elo+
Solo
Scylla
Scylla
bazingazu
Scylla
Level 157
God Stats
9W - 10L
1,479 SR
Queue Stats
316W - 353L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
ronnyskj
Kumbhakarna
Level 146
God Stats
9W - 12L
1,585 SR
Queue Stats
988W - 1,000L
1,536 Elo+
Solo
Neith
Neith
Акабус01
Neith
Level 107
God Stats
5W - 3L
1,506 SR
Queue Stats
492W - 485L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
2 / 4 / 0
5,256
1,051
4,059
5,285
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
 
Bacchus
5
0 / 2 / 0
4,430
886
738
3,416
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Arriguti
He Bo
9
1 / 4 / 2
5,461
1,092
2,218
6,929
2,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
LegionPunch
Lancelot
10
2 / 3 / 2
5,464
1,093
3,468
4,956
5,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
THEEVILDIDI
Hercules
11
1 / 2 / 3
5,466
1,093
3,789
10,732
8,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
8 / 1 / 5
6,978
1,396
11,291
3,675
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
JonaSMT
Fenrir
10
2 / 2 / 8
6,093
1,219
5,157
6,667
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
bazingazu
Scylla
11
2 / 1 / 9
6,462
1,292
3,853
3,078
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
ronnyskj
Kumbhakarna
10
0 / 1 / 10
5,623
1,125
3,992
5,740
3,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
3 / 1 / 7
6,067
1,213
4,919
4,073
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
15
15
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
0
0.5
L
Bacchus
 
Bacchus
0
2
0
0
W
Hun Batz
 
Hun Batz
8
1
5
10.5
L
He Bo
Arriguti
He Bo
1
4
2
0.5
W
Fenrir
JonaSMT
Fenrir
2
2
8
3
L
Lancelot
LegionPunch
Lancelot
2
3
2
1
L
Hercules
THEEVILDIDI
Hercules
1
2
3
1.25
W
Scylla
bazingazu
Scylla
2
1
9
6.5
W
Kumbhakarna
ronnyskj
Kumbhakarna
0
1
10
5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
29,212
31,318
Taken
23,233
20,791
Mitigated
12,144
7,421
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,059
3,350
71
585
5,285
1,521
0
1,615
3,596
0
8,062
L
Bacchus
 
Bacchus
738
0
69
363
3,416
3,309
0
1,045
2,311
1,098
0
W
Hun Batz
 
Hun Batz
11,291
984
798
565
3,675
1,775
57
734
2,941
0
18,365
L
He Bo
Arriguti
He Bo
2,218
112
0
566
6,929
2,583
0
1,287
5,538
5,728
189
W
Fenrir
JonaSMT
Fenrir
5,157
1,376
377
1,763
6,667
4,208
348
668
5,999
0
6,916
L
Lancelot
LegionPunch
Lancelot
3,468
341
226
960
4,956
5,162
0
931
3,955
0
5,366
L
Hercules
THEEVILDIDI
Hercules
3,789
908
139
4,442
10,732
8,216
0
2,829
7,793
0
7,678
W
Scylla
bazingazu
Scylla
3,853
687
137
1,133
3,078
916
395
109
2,969
10,732
167
W
Kumbhakarna
ronnyskj
Kumbhakarna
3,992
483
356
2,217
5,740
3,843
174
610
5,130
8,221
0
W
4,919
1,125
184
1,293
4,073
1,402
647
730
3,343
0
8,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
31,223
28
Minions Killed
49
0
Camps Cleared
0
433,550
Distance Traveled
530,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,256
1,051
6
1
0
94,131
0
L
Bacchus
4,430
886
1
0
0
44,294
0
W
Hun Batz
6,978
1,396
13
3
0
120,170
0
L
He Bo
5,461
1,092
15
3
0
90,558
0
W
Fenrir
6,093
1,219
4
1
0
109,667
0
L
Lancelot
5,464
1,093
1
0
0
103,320
0
L
Hercules
5,466
1,093
5
1
0
101,247
0
W
Scylla
6,462
1,292
20
4
0
91,578
0
W
Kumbhakarna
5,623
1,125
8
2
0
105,642
0
W
Neith
6,067
1,213
4
1
0
103,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role