Player Matchup

Maui
Maui
Aveionu
Maui
Level 55
God Stats
4W - 7L
1,505 SR
Queue Stats
29W - 22L
1,566 Elo+
Party 2
Sol
Sol
ForfeitDaisy552
Sol
Level 146
God Stats
55W - 48L
1,571 SR
Queue Stats
320W - 297L
1,503 Elo+
Solo
Janus
Janus
I Pour Tris
Janus
Level 87
God Stats
42W - 57L
1,488 SR
Queue Stats
262W - 257L
1,499 Elo+
Party 3
Nemesis
Nemesis
Stepper385
Nemesis
Level 120
God Stats
15W - 21L
1,504 SR
Queue Stats
195W - 184L
1,490 Elo+
Party 3
Izanami
Izanami
TailRadish
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,504 Elo+
Party 2
Team Averages
Level 107
1,514 SR
1,512 Elo+

VS

Team Averages
Level 104
1,552 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Apricoat
Baron Samedi
Level 147
God Stats
11W - 1L
1,920 SR
Queue Stats
316W - 282L
1,526 Elo+
Solo
Loki
Loki
Isozymic
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 30L
1,735 Elo+
Solo
Neith
Neith
JobExotic
Neith
Level 41
God Stats
2W - 2L
1,336 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 1
Ra
Ra
TheKappaNoKap
Ra
Level 142
God Stats
15W - 13L
1,507 SR
Queue Stats
239W - 238L
1,460 Elo+
Solo
Terra
Terra
aa321
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aveionu
Maui
10
2 / 1 / 4
6,356
636
3,556
5,916
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 2
5,820
582
6,986
4,809
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 5 / 0
4,903
490
2,178
6,754
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Stepper385
Nemesis
9
1 / 5 / 0
4,889
489
3,878
9,665
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TailRadish
Izanami
11
0 / 5 / 0
5,866
587
2,241
8,695
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apricoat
Baron Samedi
13
3 / 0 / 3
7,080
708
6,170
5,544
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
13
11 / 0 / 1
7,311
731
8,385
8,445
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
JobExotic
Neith
7
0 / 4 / 0
4,312
431
2,552
6,081
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 0 / 3
7,432
743
4,018
4,900
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
aa321
Terra
8
0 / 2 / 0
4,994
499
2,207
7,812
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
17
17
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Apricoat
Baron Samedi
3
0
3
4.5
L
Maui
Aveionu
Maui
2
1
4
4
L
3
1
2
4
L
0
5
0
0
W
Loki
11
0
1
11.5
W
Neith
JobExotic
Neith
0
4
0
0
L
Nemesis
Stepper385
Nemesis
1
5
0
0.2
L
Izanami
TailRadish
Izanami
0
5
0
0
W
3
0
3
4.5
W
Terra
aa321
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
23,332
35,839
Taken
32,782
11,698
Mitigated
12,431
12,384
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Apricoat
Baron Samedi
6,170
739
137
3,439
5,544
3,465
0
0
5,544
43,046
0
L
Maui
Aveionu
Maui
3,556
1,743
0
2,182
5,916
3,446
0
1,616
4,300
14,872
2,444
L
6,986
3,751
0
3,053
4,809
1,419
134
591
4,218
38,313
9,190
L
2,178
0
0
1,681
6,754
1,945
0
3,398
3,305
26,364
0
W
Loki
8,385
3,272
0
4,588
8,445
2,470
233
912
7,491
0
50,169
W
Neith
JobExotic
Neith
2,552
910
0
684
6,081
1,607
0
3,950
2,131
0
12,313
L
Nemesis
Stepper385
Nemesis
3,878
1,055
0
3,165
9,665
2,457
0
1,110
8,497
0
31,471
L
Izanami
TailRadish
Izanami
2,241
1,728
0
2,303
8,695
2,431
0
4,849
3,249
0
39,832
W
4,018
549
240
3,508
4,900
1,535
0
1,475
3,215
50,863
913
W
Terra
aa321
Terra
2,207
505
1,115
2,228
7,812
3,354
0
5,124
2,688
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
31,129
289
Minions Killed
308
0
Camps Cleared
0
1,017,207
Distance Traveled
1,044,742
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,080
708
89
9
0
191,599
0
L
Maui
6,356
636
20
2
0
216,854
4
L
Sol
5,820
582
92
9
0
184,727
0
L
Janus
4,903
490
43
4
0
198,468
4
W
Loki
7,311
731
75
8
0
249,460
1
W
Neith
4,312
431
20
2
0
188,945
0
L
Nemesis
4,889
489
55
6
0
246,087
0
L
Izanami
5,866
587
79
8
0
171,071
0
W
Ra
7,432
743
102
10
0
211,054
0
W
Terra
4,994
499
22
2
0
203,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role