Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Frakinn
Bacchus
Level 42
God Stats
2W - 1L
1,487 SR
Queue Stats
66W - 62L
1,465 Elo+
Party 2
Discordia
Discordia
Sqwibz
Discordia
Level 109
God Stats
1W - 2L
1,211 SR
Queue Stats
91W - 83L
1,525 Elo+
Party 2
Merlin
Merlin
WeiseVater
Merlin
Level 71
God Stats
3W - 4L
1,291 SR
Queue Stats
66W - 57L
1,478 Elo+
Party 2
Hera
Hera
solraken
Hera
Level 169
God Stats
3W - 1L
1,530 SR
Queue Stats
253W - 269L
1,506 Elo+
Solo
Team Averages
Level 89
1,404 SR
1,495 Elo+

VS

Team Averages
Level 147
1,552 SR
1,492 Elo+
Kuzenbo
Kuzenbo
Angrygerbil
Kuzenbo
Level 182
God Stats
0W - 2L
1,297 SR
Queue Stats
57W - 79L
1,451 Elo+
Solo
Loki
Loki
Duggystyyle
Loki
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 84L
1,443 Elo+
Solo
Izanami
Izanami
KrispyDMRs
Izanami
Level 167
God Stats
0W - 1L
1,610 SR
Queue Stats
14W - 25L
1,457 Elo+
Party 1
Thoth
Thoth
LilStabbyHana
Thoth
Level 113
God Stats
2W - 1L
1,851 SR
Queue Stats
29W - 16L
1,570 Elo+
Party 1
Raijin
Raijin
SilentHatake
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 11
8,844
884
7,432
7,396
2,828
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Frakinn
Bacchus
13
0 / 1 / 14
8,366
837
5,384
10,750
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
Sqwibz
Discordia
14
3 / 3 / 14
8,270
827
8,458
5,769
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
WeiseVater
Merlin
15
3 / 1 / 12
8,600
860
8,185
6,799
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
16
9 / 2 / 8
9,525
953
10,847
7,119
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angrygerbil
Kuzenbo
15
2 / 2 / 2
8,320
832
8,416
13,965
8,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 1
7,263
726
3,561
8,527
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
KrispyDMRs
Izanami
12
2 / 3 / 0
7,260
726
5,864
7,143
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,406
741
4,155
5,295
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
10
0 / 6 / 1
6,233
623
5,049
7,193
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
19
Kills
7
8
Deaths
19
59
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
11
9.5
L
Kuzenbo
Angrygerbil
Kuzenbo
2
2
2
1.5
L
2
4
1
0.63
W
Bacchus
Frakinn
Bacchus
0
1
14
7
L
Izanami
KrispyDMRs
Izanami
2
3
0
0.67
L
1
4
1
0.38
L
Raijin
0
6
1
0.08
W
Discordia
Sqwibz
Discordia
3
3
14
3.33
W
Merlin
WeiseVater
Merlin
3
1
12
9
W
Hera
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
27,045
37,833
Taken
42,123
22,849
Mitigated
16,408
15,267
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,432
1,696
1,320
1,268
7,396
2,828
1,103
3,981
3,209
0
22,892
L
Kuzenbo
Angrygerbil
Kuzenbo
8,416
2,043
519
5,005
13,965
8,143
0
10,127
3,562
14,193
1,218
L
3,561
60
765
890
8,527
2,596
0
6,828
1,489
0
13,502
W
Bacchus
Frakinn
Bacchus
5,384
404
3,022
3,248
10,750
12,666
212
3,754
6,761
8,035
1,246
L
Izanami
KrispyDMRs
Izanami
5,864
3,293
333
1,383
7,143
2,122
0
4,623
2,352
0
16,245
L
4,155
189
745
359
5,295
1,517
0
4,177
850
14,093
0
L
Raijin
5,049
199
453
219
7,193
2,030
0
5,600
1,435
9,373
0
W
Discordia
Sqwibz
Discordia
8,458
45
268
374
5,769
2,048
242
2,403
3,320
15,485
0
W
Merlin
WeiseVater
Merlin
8,185
198
1,485
1,636
6,799
2,575
495
3,237
3,292
19,089
0
W
Hera
10,847
2,549
747
1,899
7,119
2,732
1,257
3,186
3,843
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
36,482
121
Minions Killed
111
0
Camps Cleared
0
967,516
Distance Traveled
902,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,844
884
34
3
0
202,703
0
L
Kuzenbo
8,320
832
22
2
0
190,410
0
L
Loki
7,263
726
21
2
0
176,495
0
W
Bacchus
8,366
837
12
1
0
199,031
0
L
Izanami
7,260
726
29
3
0
186,283
0
L
Thoth
7,406
741
27
3
0
181,572
0
L
Raijin
6,233
623
12
1
0
167,565
0
W
Discordia
8,270
827
9
1
0
186,380
0
W
Merlin
8,600
860
38
4
0
202,243
0
W
Hera
9,525
953
28
3
0
177,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role