Player Matchup

Ullr
Ullr
 
Ullr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hxppy00
Chang'e
Level 128
God Stats
48W - 37L
1,631 SR
Queue Stats
133W - 116L
1,497 Elo+
Solo
Surtr
Surtr
Matnor15
Surtr
Level 118
God Stats
8W - 13L
1,348 SR
Queue Stats
190W - 191L
1,492 Elo+
Solo
Susano
Susano
OsamaBinLackinn
Susano
Level 162
God Stats
5W - 1L
1,746 SR
Queue Stats
354W - 322L
1,531 Elo+
Solo
Team Averages
Level 159
1,545 SR
1,504 Elo+

VS

Team Averages
Level 146
1,513 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G Luzoz
Cthulhu
Level 126
God Stats
3W - 3L
1,543 SR
Queue Stats
152W - 228L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
Hyvzz
Heimdallr
Level 270
God Stats
8W - 6L
1,540 SR
Queue Stats
554W - 634L
1,493 Elo+
Party 1
Susano
Susano
Ilynav
Susano
Level 36
God Stats
2W - 1L
1,515 SR
Queue Stats
78W - 74L
1,543 Elo+
Party 1
Ra
Ra
tred343
Ra
Level 173
God Stats
8W - 9L
1,468 SR
Queue Stats
206W - 220L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 4 / 1
7,443
677
8,369
9,191
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
 
Charon
9
2 / 1 / 5
6,253
568
6,507
8,217
4,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Hxppy00
Chang'e
10
1 / 2 / 2
6,054
550
5,849
6,163
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Matnor15
Surtr
11
1 / 6 / 2
6,734
612
8,649
13,243
11,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 3
5,562
506
5,124
9,981
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 1 / 2
7,528
684
10,436
14,251
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
G Luzoz
Cthulhu
8
0 / 4 / 1
5,234
476
3,820
12,574
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
Hyvzz
Heimdallr
11
1 / 5 / 5
6,029
548
4,996
8,986
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Ilynav
Susano
14
9 / 2 / 2
7,629
694
6,346
9,478
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 1
6,743
613
2,069
6,583
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
17
17
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
4
1
1.88
L
Charon
 
Charon
2
1
5
4.5
W
Hercules
 
Hercules
6
1
2
7
W
Cthulhu
G Luzoz
Cthulhu
0
4
1
0.13
L
Chang'e
Hxppy00
Chang'e
1
2
2
1
W
Heimdallr
Hyvzz
Heimdallr
1
5
5
0.7
W
Susano
Ilynav
Susano
9
2
2
5
L
Surtr
Matnor15
Surtr
1
6
2
0.33
L
2
4
3
0.88
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
27,667
46,795
Taken
51,872
24,517
Mitigated
24,252
14,612
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,369
2,790
0
1,727
9,191
3,127
0
742
8,449
0
48,638
L
Charon
 
Charon
6,507
1,102
0
1,904
8,217
4,870
0
2,416
5,627
25,282
2,053
W
Hercules
 
Hercules
10,436
6,384
0
8,606
14,251
9,643
0
2,583
10,906
0
49,756
W
Cthulhu
G Luzoz
Cthulhu
3,820
542
0
2,651
12,574
6,484
0
6,003
6,240
18,857
0
L
Chang'e
Hxppy00
Chang'e
5,849
376
440
2,748
6,163
1,828
104
1,651
4,234
40,518
0
W
Heimdallr
Hyvzz
Heimdallr
4,996
2,019
0
2,900
8,986
2,714
0
1,172
7,814
0
31,680
W
Susano
Ilynav
Susano
6,346
2,334
0
5,013
9,478
3,149
0
914
8,528
0
51,807
L
Surtr
Matnor15
Surtr
8,649
2,255
0
3,871
13,243
11,894
0
0
12,526
11,700
29,004
L
5,124
1,198
0
3,922
9,981
2,798
0
549
9,392
0
26,239
W
2,069
0
300
3,601
6,583
2,262
0
3,394
2,889
60,143
1,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
33,163
319
Minions Killed
382
0
Camps Cleared
0
1,184,437
Distance Traveled
1,180,399
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,443
677
84
8
0
227,209
0
L
Charon
6,253
568
25
2
0
260,704
2
W
Hercules
7,528
684
106
10
0
247,927
3
W
Cthulhu
5,234
476
18
2
0
216,667
1
L
Chang'e
6,054
550
98
9
0
211,113
0
W
Heimdallr
6,029
548
45
4
0
211,541
1
W
Susano
7,629
694
80
7
0
256,396
0
L
Surtr
6,734
612
67
6
0
214,491
0
L
Susano
5,562
506
45
4
0
270,920
0
W
Ra
6,743
613
133
12
0
247,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role