Player Matchup

Anubis
Anubis
DeeBwa
Anubis
Level 126
God Stats
6W - 2L
1,870 SR
Queue Stats
71W - 17L
1,754 Elo+
Party 1
Arachne
Arachne
FrankieFlakes
Arachne
Level 127
God Stats
8W - 0L
1,808 SR
Queue Stats
160W - 43L
1,772 Elo+
Party 1
Xing Tian
Xing Tian
Prestothebesto
Xing Tian
Level 103
God Stats
17W - 1L
1,939 SR
Queue Stats
145W - 27L
1,785 Elo+
Party 1
Team Averages
Level 119
1,873 SR
1,771 Elo+

VS

Team Averages
Level 150
1,453 SR
1,489 Elo+
Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MidnightFox110
Discordia
Level 91
God Stats
8W - 12L
1,300 SR
Queue Stats
551W - 594L
1,453 Elo+
Solo
Cthulhu
Cthulhu
guitarsobelisk
Cthulhu
Level 258
God Stats
157W - 139L
1,558 SR
Queue Stats
1,504W - 1,525L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeeBwa
Anubis
14
4 / 1 / 3
8,565
857
7,500
5,755
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
3 / 0 / 6
8,812
881
10,612
8,019
4,083
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Prestothebesto
Xing Tian
13
2 / 0 / 6
8,074
807
6,202
6,222
5,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 6 / 1
6,819
682
5,418
9,656
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
MidnightFox110
Discordia
12
0 / 3 / 1
6,881
688
4,678
5,784
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 0
7,378
738
4,910
11,406
8,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
6
1
0.08
W
Anubis
DeeBwa
Anubis
4
1
3
5.5
W
Arachne
3
0
6
6
L
Discordia
MidnightFox110
Discordia
0
3
1
0.17
W
Xing Tian
Prestothebesto
Xing Tian
2
0
6
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
15,006
19,996
Taken
26,846
11,824
Mitigated
13,595
7,750
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,418
1,824
0
1,588
9,656
3,077
0
4,589
5,010
0
17,893
W
Anubis
DeeBwa
Anubis
7,500
184
0
2,213
5,755
2,628
40
3,021
2,734
29,091
0
W
Arachne
10,612
8,277
0
4,178
8,019
4,083
90
3,116
4,903
0
42,428
L
Discordia
MidnightFox110
Discordia
4,678
211
0
0
5,784
1,755
0
4,125
1,616
23,237
0
W
Xing Tian
Prestothebesto
Xing Tian
6,202
735
0
1,359
6,222
5,113
0
3,553
2,669
9,491
0
L
4,910
0
103
3,232
11,406
8,763
0
4,869
6,487
25,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
21,078
122
Minions Killed
133
0
Camps Cleared
0
617,013
Distance Traveled
556,044
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,819
682
37
4
0
181,180
0
W
Anubis
8,565
857
50
5
0
189,160
0
W
Arachne
8,812
881
63
6
0
203,320
0
L
Discordia
6,881
688
38
4
0
178,062
0
W
Xing Tian
8,074
807
9
1
0
224,533
0
L
Cthulhu
7,378
738
58
6
0
196,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role