Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlackWings279
Skadi
Level 141
God Stats
9W - 9L
1,576 SR
Queue Stats
511W - 487L
1,524 Elo+
Solo
Olorun
Olorun
GuffawOnDaH8rs
Olorun
Level 51
God Stats
4W - 6L
1,429 SR
Queue Stats
87W - 104L
1,395 Elo+
Solo
Hercules
Hercules
coolasauris-rex
Hercules
Level 94
God Stats
77W - 67L
1,568 SR
Queue Stats
106W - 92L
1,496 Elo+
Solo
Mercury
Mercury
terrup987
Mercury
Level 149
God Stats
107W - 92L
1,614 SR
Queue Stats
418W - 390L
1,531 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,489 Elo+

VS

Team Averages
Level 124
1,485 SR
1,476 Elo+
Surtr
Surtr
Torrsun
Surtr
Level 126
God Stats
56W - 30L
1,630 SR
Queue Stats
204W - 177L
1,506 Elo+
Solo
Danzaburou
Danzaburou
UnPanDuro
Danzaburou
Level 141
God Stats
1W - 5L
1,177 SR
Queue Stats
274W - 288L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 145
God Stats
104W - 69L
1,595 SR
Queue Stats
313W - 322L
1,423 Elo+
Solo
Terra
Terra
spartan117 dha
Terra
Level 121
God Stats
42W - 53L
1,466 SR
Queue Stats
258W - 291L
1,446 Elo+
Party 1
Hel
Hel
zNVz Empire
Hel
Level 89
God Stats
8W - 10L
1,556 SR
Queue Stats
184W - 196L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 3 / 0
6,650
605
5,493
9,788
5,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
5,049
459
5,142
5,274
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 2
5,051
459
2,187
8,154
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
2 / 2 / 1
5,835
530
7,270
9,215
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
terrup987
Mercury
10
3 / 5 / 2
6,066
551
4,467
10,768
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Torrsun
Surtr
11
7 / 1 / 4
6,715
610
7,084
8,126
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
UnPanDuro
Danzaburou
10
1 / 2 / 2
5,648
513
7,207
9,560
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 4 / 2
6,445
586
5,628
7,050
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 2 / 7
5,867
533
3,926
11,886
7,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 7
7,541
686
6,966
4,523
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
18
18
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
3
0
1.33
L
1
2
1
0.75
L
0
6
2
0.17
W
Surtr
Torrsun
Surtr
7
1
4
9
W
Danzaburou
UnPanDuro
Danzaburou
1
2
2
1
W
3
4
2
1
L
Hercules
2
2
1
1.25
W
0
2
7
1.75
L
Mercury
terrup987
Mercury
3
5
2
0.8
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
30,811
43,199
Taken
41,145
19,088
Mitigated
17,881
10,713
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,493
644
130
4,795
9,788
5,403
0
3,753
5,671
43,687
2,993
L
5,142
1,317
0
750
5,274
1,443
0
1,738
3,490
0
31,216
L
2,187
1,205
180
740
8,154
2,093
98
3,593
4,146
20,322
0
W
Surtr
Torrsun
Surtr
7,084
2,687
0
4,750
8,126
3,066
0
1,171
6,955
1,697
41,072
W
Danzaburou
UnPanDuro
Danzaburou
7,207
2,978
0
2,067
9,560
3,782
0
129
9,431
0
44,448
W
5,628
2,046
0
676
7,050
2,128
0
4,821
2,229
33,227
0
L
Hercules
7,270
2,667
0
3,493
9,215
6,737
0
3,292
5,829
0
23,302
W
3,926
616
3,954
6,408
11,886
7,371
0
382
11,504
16,622
0
L
Mercury
terrup987
Mercury
4,467
2,361
0
625
10,768
3,412
0
3,443
7,079
0
35,983
W
6,966
342
969
1,067
4,523
1,534
0
989
3,534
37,378
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
32,216
267
Minions Killed
308
0
Camps Cleared
0
1,038,792
Distance Traveled
1,057,441
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,650
605
86
8
0
198,967
0
L
Skadi
5,049
459
51
5
0
175,016
0
L
Olorun
5,051
459
31
3
0
211,040
0
W
Surtr
6,715
610
66
6
0
240,839
0
W
Danzaburou
5,648
513
82
7
0
190,170
0
W
Nu Wa
6,445
586
51
5
0
152,433
0
L
Hercules
5,835
530
37
3
0
210,845
2
W
Terra
5,867
533
16
1
0
243,227
0
L
Mercury
6,066
551
62
6
0
242,924
0
W
Hel
7,541
686
93
8
0
230,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role