Player Matchup

King Arthur
King Arthur
Moxers
King Arthur
Level 147
God Stats
31W - 23L
1,597 SR
Queue Stats
107W - 89L
1,568 Elo+
Solo
Ullr
Ullr
Top X Tony4441
Ullr
Level 126
God Stats
9W - 16L
1,432 SR
Queue Stats
131W - 137L
1,374 Elo+
Solo
Neith
Neith
YUYI錯誤
Neith
Level 154
God Stats
3W - 1L
1,268 SR
Queue Stats
127W - 88L
1,627 Elo+
Party 1
Cerberus
Cerberus
Yasuke2350
Cerberus
Level 134
God Stats
14W - 10L
1,477 SR
Queue Stats
368W - 362L
1,500 Elo+
Solo
Eset
Eset
怡熙惜兮息
Eset
Level 158
God Stats
5W - 3L
1,856 SR
Queue Stats
205W - 214L
1,507 Elo+
Party 1
Team Averages
Level 144
1,526 SR
1,515 Elo+

VS

Team Averages
Level 127
1,637 SR
1,525 Elo+
King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Brockchen5034
Ganesha
Level 159
God Stats
10W - 11L
1,514 SR
Queue Stats
360W - 368L
1,545 Elo+
Party 2
Medusa
Medusa
Killionaire1337
Medusa
Level 159
God Stats
4W - 2L
1,534 SR
Queue Stats
220W - 229L
1,565 Elo+
Party 2
Agni
Agni
nutty_maniac
Agni
Level 111
God Stats
10W - 1L
2,027 SR
Queue Stats
171W - 167L
1,504 Elo+
Solo
Ne Zha
Ne Zha
verhuisdoos123
Ne Zha
Level 126
God Stats
10W - 11L
1,611 SR
Queue Stats
385W - 352L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moxers
King Arthur
15
6 / 0 / 2
9,637
741
9,340
9,256
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 7
7,761
597
3,484
9,507
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
3 / 1 / 7
8,576
660
9,703
8,072
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Yasuke2350
Cerberus
12
0 / 1 / 8
7,072
544
3,319
9,222
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
15 / 1 / 2
9,891
761
11,149
7,139
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 0
5,783
445
3,562
11,447
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
8
0 / 5 / 4
5,806
447
2,931
11,250
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 6 / 1
6,901
531
8,511
10,534
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 6 / 0
7,449
573
4,660
7,976
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 2
6,417
494
5,416
9,789
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
28
Kills
5
5
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
L
Ganesha
0
5
4
0.4
L
2
6
1
0.42
W
King Arthur
Moxers
King Arthur
6
0
2
7
W
4
2
7
3.75
W
Neith
3
1
7
6.5
W
Cerberus
Yasuke2350
Cerberus
0
1
8
4
L
1
6
0
0.17
L
2
5
2
0.6
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
25,080
43,196
Taken
50,996
18,789
Mitigated
20,315
14,940
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,562
150
0
2,095
11,447
6,073
0
228
11,179
0
32,470
L
Ganesha
2,931
188
135
2,163
11,250
5,633
0
4,248
6,858
10,366
0
L
8,511
2,240
0
812
10,534
3,217
0
1,703
8,765
0
55,889
W
King Arthur
Moxers
King Arthur
9,340
2,021
0
4,300
9,256
5,780
360
917
8,339
0
71,717
W
3,484
1,018
0
3,597
9,507
3,057
238
1,807
7,700
0
46,691
W
Neith
9,703
3,151
0
3,459
8,072
2,846
470
336
7,736
0
68,925
W
Cerberus
Yasuke2350
Cerberus
3,319
78
0
1,877
9,222
4,808
443
1,930
7,292
29,869
2,727
L
4,660
111
0
1,480
7,976
1,821
0
4,230
3,424
52,435
0
L
5,416
1,142
0
1,051
9,789
3,571
0
3,031
6,578
0
47,201
W
11,149
895
306
1,401
7,139
2,298
843
3,020
4,119
59,988
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
32,356
493
Minions Killed
364
0
Camps Cleared
0
1,462,256
Distance Traveled
1,242,902
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,783
445
64
5
0
160,901
0
L
Ganesha
5,806
447
8
1
0
269,126
6
L
Medusa
6,901
531
103
8
0
265,514
2
W
King Arthur
9,637
741
137
11
0
316,054
0
W
Ullr
7,761
597
76
6
0
307,451
2
W
Neith
8,576
660
111
9
0
269,456
1
W
Cerberus
7,072
544
62
5
0
271,901
0
L
Agni
7,449
573
111
9
0
256,935
0
L
Ne Zha
6,417
494
78
6
0
290,426
0
W
Eset
9,891
761
107
8
0
297,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role