Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
P0cketBunny
Neith
Level 220
God Stats
1W - 0L
1,468 SR
Queue Stats
15W - 16L
1,507 Elo+
Solo
Xing Tian
Xing Tian
TheGold D Ace
Xing Tian
Level 129
God Stats
11W - 10L
1,505 SR
Queue Stats
177W - 168L
1,506 Elo+
Solo
Fenrir
Fenrir
xRHaw
Fenrir
Level 149
God Stats
23W - 18L
1,538 SR
Queue Stats
127W - 122L
1,525 Elo+
Solo
Team Averages
Level 167
1,502 SR
1,507 Elo+

VS

Team Averages
Level 116
1,578 SR
1,538 Elo+
Sylvanus
Sylvanus
Al-Iskxnder
Sylvanus
Level 106
God Stats
3W - 5L
1,607 SR
Queue Stats
108W - 106L
1,598 Elo+
Party 1
Nemesis
Nemesis
ChristheNerd
Nemesis
Level 123
God Stats
1W - 1L
1,563 SR
Queue Stats
91W - 79L
1,522 Elo+
Solo
Hercules
Hercules
KreinKhepri
Hercules
Level 157
God Stats
2W - 1L
1,654 SR
Queue Stats
343W - 307L
1,603 Elo+
Solo
Ra
Ra
NO-SCOPED-U-YT
Ra
Level 55
God Stats
21W - 20L
1,554 SR
Queue Stats
199W - 209L
1,452 Elo+
Party 1
Bellona
Bellona
berserker100x
Bellona
Level 141
God Stats
8W - 11L
1,512 SR
Queue Stats
87W - 86L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 3
9,586
685
9,572
12,545
12,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
 
Hera
14
3 / 2 / 5
8,837
631
8,809
5,474
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,162
583
2,834
3,744
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TheGold D Ace
Xing Tian
12
2 / 0 / 2
7,280
520
3,827
11,368
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
xRHaw
Fenrir
14
7 / 1 / 1
8,015
573
7,188
12,033
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Al-Iskxnder
Sylvanus
11
2 / 3 / 2
6,653
475
6,091
8,847
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
ChristheNerd
Nemesis
11
2 / 4 / 0
6,654
475
4,193
10,975
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
KreinKhepri
Hercules
11
0 / 6 / 0
6,379
456
5,804
14,532
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
5,266
376
498
4,928
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
14
0 / 1 / 0
7,555
540
4,118
6,527
3,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
4
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
W
Hera
 
Hera
3
2
5
2.75
L
Sylvanus
Al-Iskxnder
Sylvanus
2
3
2
1
L
Nemesis
ChristheNerd
Nemesis
2
4
0
0.5
L
Hercules
KreinKhepri
Hercules
0
6
0
0
L
0
3
0
0
W
1
0
1
1.5
W
Xing Tian
TheGold D Ace
Xing Tian
2
0
2
3
L
Bellona
0
1
0
0
W
Fenrir
xRHaw
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
20,704
45,164
Taken
45,809
27,294
Mitigated
21,683
11,670
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,572
1,392
0
3,570
12,545
12,003
0
1,622
10,487
218
67,276
W
Hera
 
Hera
8,809
1,821
0
318
5,474
1,459
1,546
717
4,657
63,657
2,267
L
Sylvanus
Al-Iskxnder
Sylvanus
6,091
2,575
30
2,973
8,847
3,819
21
3,325
5,522
38,854
12,471
L
Nemesis
ChristheNerd
Nemesis
4,193
1,693
0
1,217
10,975
3,470
0
3,139
7,836
0
40,478
L
Hercules
KreinKhepri
Hercules
5,804
2,415
0
2,574
14,532
9,099
0
1,337
13,195
0
43,463
L
498
83
250
1,832
4,928
1,531
0
3,786
1,142
16,128
0
W
2,834
510
0
1,598
3,744
1,241
0
551
3,193
0
54,072
W
Xing Tian
TheGold D Ace
Xing Tian
3,827
734
6
3,503
11,368
7,640
495
2,171
9,197
17,760
0
L
Bellona
4,118
2,583
0
2,878
6,527
3,764
0
1,166
5,361
0
58,039
W
Fenrir
xRHaw
Fenrir
7,188
1,955
0
2,675
12,033
4,951
0
1,396
10,497
0
56,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
32,507
463
Minions Killed
404
0
Camps Cleared
0
1,324,852
Distance Traveled
1,189,974
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,586
685
118
8
0
267,021
2
W
Hera
8,837
631
113
8
0
262,996
0
L
Sylvanus
6,653
475
95
7
0
195,400
0
L
Nemesis
6,654
475
62
4
0
309,194
0
L
Hercules
6,379
456
80
6
0
253,148
2
L
Ra
5,266
376
39
3
0
137,980
0
W
Neith
8,162
583
137
10
0
218,236
0
W
Xing Tian
7,280
520
22
2
0
266,054
0
L
Bellona
7,555
540
128
9
0
294,252
0
W
Fenrir
8,015
573
73
5
0
310,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role