Player Matchup

Vulcan
Vulcan
El_mercenario003
Vulcan
Level 101
God Stats
1W - 2L
1,531 SR
Queue Stats
187W - 242L
1,507 Elo+
Party 1
Anubis
Anubis
Nielez
Anubis
Level 159
God Stats
32W - 24L
1,502 SR
Queue Stats
120W - 129L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Procrak20
Cthulhu
Level 134
God Stats
18W - 16L
1,586 SR
Queue Stats
340W - 394L
1,483 Elo+
Party 1
Fenrir
Fenrir
xxXOm3gaXxx
Fenrir
Level 43
God Stats
5W - 10L
1,392 SR
Queue Stats
205W - 211L
1,492 Elo+
Solo
Chernobog
Chernobog
zXGoldenStrikeXz
Chernobog
Level 116
God Stats
3W - 4L
1,588 SR
Queue Stats
362W - 389L
1,517 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,489 Elo+

VS

Team Averages
Level 118
1,502 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dr-Danga9
Arachne
Level 158
God Stats
128W - 115L
1,424 SR
Queue Stats
506W - 465L
1,415 Elo+
Solo
Ganesha
Ganesha
Prins_Snuggles
Ganesha
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 273L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Shini17
Danzaburou
Level 88
God Stats
30W - 19L
1,601 SR
Queue Stats
98W - 90L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
xVitalxKillerx
Baron Samedi
Level 107
God Stats
19W - 20L
1,482 SR
Queue Stats
507W - 483L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,819
529
2,485
7,059
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nielez
Anubis
10
0 / 3 / 0
5,734
521
3,352
6,020
2,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Procrak20
Cthulhu
9
1 / 4 / 0
5,106
464
5,301
10,679
8,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
4
0 / 0 / 0
4,248
386
1,653
2,502
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
10
0 / 1 / 0
5,525
502
4,933
7,859
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 0 / 0
9,013
819
2,467
6,500
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Dr-Danga9
Arachne
12
3 / 2 / 0
6,272
570
4,045
11,091
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 0 / 4
7,252
659
5,424
7,401
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Shini17
Danzaburou
12
4 / 0 / 0
6,724
611
7,923
7,472
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xVitalxKillerx
Baron Samedi
11
2 / 1 / 2
6,354
578
3,018
4,399
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
13
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
0
3
W
Arachne
Dr-Danga9
Arachne
3
2
0
1.5
L
0
5
0
0
L
Anubis
Nielez
Anubis
0
3
0
0
W
0
0
4
2
L
Cthulhu
Procrak20
Cthulhu
1
4
0
0.25
W
Danzaburou
Shini17
Danzaburou
4
0
0
4
W
Baron Samedi
xVitalxKillerx
Baron Samedi
2
1
2
3
L
Fenrir
0
0
0
0
L
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
22,877
34,119
Taken
36,863
15,450
Mitigated
15,838
7,822
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,467
81
0
3,224
6,500
1,490
29
2,684
3,816
83,646
1,263
W
Arachne
Dr-Danga9
Arachne
4,045
2,569
0
5,179
11,091
3,503
269
1,865
9,158
0
49,407
L
2,485
0
0
1,266
7,059
2,179
0
2,708
4,351
32,108
0
L
Anubis
Nielez
Anubis
3,352
51
0
515
6,020
2,181
0
2,225
3,795
42,241
0
W
5,424
617
0
3,122
7,401
6,100
37
2,372
5,029
28,097
3,052
L
Cthulhu
Procrak20
Cthulhu
5,301
993
212
2,771
10,679
8,270
0
2,603
8,076
18,861
0
W
Danzaburou
Shini17
Danzaburou
7,923
4,669
0
5,410
7,472
2,804
788
2,448
5,024
0
50,586
W
Baron Samedi
xVitalxKillerx
Baron Samedi
3,018
82
0
991
4,399
1,941
218
1,542
2,698
34,958
820
L
Fenrir
1,653
497
0
723
2,502
705
0
522
1,980
0
9,074
L
Chernobog
4,933
3,509
0
2,335
7,859
2,115
0
2,459
5,400
0
39,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
35,615
285
Minions Killed
429
0
Camps Cleared
0
970,216
Distance Traveled
1,167,171
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,013
819
173
16
0
255,427
4
W
Arachne
6,272
570
75
7
0
244,811
0
L
Vulcan
5,819
529
73
7
0
203,253
0
L
Anubis
5,734
521
71
6
0
195,664
4
W
Ganesha
7,252
659
7
1
0
245,253
2
L
Cthulhu
5,106
464
25
2
0
232,461
2
W
Danzaburou
6,724
611
118
11
0
221,390
2
W
Baron Samedi
6,354
578
56
5
0
200,290
5
L
Fenrir
4,248
386
28
3
0
135,832
0
L
Chernobog
5,525
502
88
8
0
203,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role