Player Matchup

Hercules
Hercules
DWRacks
Hercules
Level 147
God Stats
0W - 1L
1,318 SR
Queue Stats
16W - 11L
1,627 Elo+
Party 1
Cerberus
Cerberus
EllaNovaStrange
Cerberus
Level 148
God Stats
2W - 4L
1,362 SR
Queue Stats
167W - 152L
1,568 Elo+
Party 1
Raijin
Raijin
RedFoxX15
Raijin
Level 159
God Stats
2W - 2L
1,309 SR
Queue Stats
190W - 196L
1,519 Elo+
Solo
Shiva
Shiva
YoungDqggerD
Shiva
Level 125
God Stats
0W - 1L
1,402 SR
Queue Stats
23W - 8L
1,731 Elo+
Party 1
Sol
Sol
xXSTUCKSXx5954
Sol
Level 83
God Stats
2W - 6L
1,501 SR
Queue Stats
124W - 138L
1,467 Elo+
Party 1
Team Averages
Level 132
1,378 SR
1,582 Elo+

VS

Team Averages
Level 152
1,616 SR
1,588 Elo+
Ah Muzen Cab
Ah Muzen Cab
Doinkulus
Ah Muzen Cab
Level 197
God Stats
11W - 0L
2,044 SR
Queue Stats
550W - 130L
1,902 Elo+
Solo
He Bo
He Bo
MattyBlaze420
He Bo
Level 124
God Stats
2W - 0L
1,733 SR
Queue Stats
176W - 109L
1,585 Elo+
Solo
Athena
Athena
Overlord_Blazing
Athena
Level 150
God Stats
1W - 1L
1,196 SR
Queue Stats
133W - 123L
1,442 Elo+
Party 2
Khepri
Khepri
mccrea95
Khepri
Level 147
God Stats
6W - 2L
1,621 SR
Queue Stats
107W - 84L
1,581 Elo+
Party 2
Mercury
Mercury
mokata12
Mercury
Level 144
God Stats
2W - 4L
1,487 SR
Queue Stats
235W - 261L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DWRacks
Hercules
1
0 / 0 / 0
2,528
253
0
0
0
Cerberus
15
1 / 4 / 13
7,900
790
7,112
13,724
15,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
RedFoxX15
Raijin
17
6 / 4 / 9
9,185
919
15,063
10,059
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 6
9,314
931
11,972
11,300
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 2
6,405
641
2,212
2,296
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doinkulus
Ah Muzen Cab
17
3 / 1 / 8
9,441
944
13,708
8,783
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
6 / 3 / 5
9,638
964
9,145
8,484
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 6
8,549
855
4,517
14,471
11,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
mccrea95
Khepri
15
2 / 3 / 7
8,501
850
4,192
8,935
7,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mercury
mokata12
Mercury
11
0 / 4 / 7
7,433
743
2,235
6,707
2,808
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
15
Kills
12
12
Deaths
15
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
DWRacks
Hercules
0
0
0
0
W
Ah Muzen Cab
Doinkulus
Ah Muzen Cab
3
1
8
7
L
Cerberus
1
4
13
1.88
W
6
3
5
2.83
W
1
4
6
1
L
Raijin
RedFoxX15
Raijin
6
4
9
2.63
L
8
3
6
3.67
W
Khepri
mccrea95
Khepri
2
3
7
1.83
W
Mercury
mokata12
Mercury
0
4
7
0.88
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
33,797
37,379
Taken
47,380
29,677
Mitigated
28,731
9,104
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DWRacks
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Doinkulus
Ah Muzen Cab
13,708
6,047
102
1,883
8,783
2,910
2,263
6,422
2,313
0
43,744
L
Cerberus
7,112
659
287
3,629
13,724
15,515
0
4,990
8,326
9,786
0
W
9,145
234
278
2,017
8,484
3,379
0
5,558
2,766
15,800
509
W
4,517
1,298
1,930
2,825
14,471
11,999
310
5,929
8,336
6,863
1,091
L
Raijin
RedFoxX15
Raijin
15,063
774
760
1,403
10,059
3,765
0
6,419
3,208
34,496
0
L
11,972
1,785
1,136
1,685
11,300
9,687
0
3,671
7,352
746
22,564
W
Khepri
mccrea95
Khepri
4,192
205
1,856
1,979
8,935
7,635
489
4,126
4,707
5,496
0
W
Mercury
mokata12
Mercury
2,235
723
580
380
6,707
2,808
0
3,098
3,472
0
5,010
L
2,212
169
0
204
2,296
710
0
925
1,338
8,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
43,562
120
Minions Killed
105
0
Camps Cleared
0
624,464
Distance Traveled
946,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,528
253
0
0
0
0
0
W
Ah Muzen Cab
9,441
944
57
6
0
191,235
0
L
Cerberus
7,900
790
21
2
0
185,843
0
W
He Bo
9,638
964
12
1
0
201,423
0
W
Athena
8,549
855
14
1
0
184,290
0
L
Raijin
9,185
919
50
5
0
154,642
0
L
Shiva
9,314
931
29
3
0
188,361
0
W
Khepri
8,501
850
8
1
0
182,501
0
W
Mercury
7,433
743
14
1
0
187,111
0
L
Sol
6,405
641
20
2
0
95,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role