Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ERODxUNDERDOG3
Bastet
Level 82
God Stats
1W - 4L
1,325 SR
Queue Stats
169W - 182L
1,500 Elo+
Party 2
Izanami
Izanami
PlayDiscGolf247
Izanami
Level 89
God Stats
4W - 1L
1,967 SR
Queue Stats
173W - 183L
1,507 Elo+
Party 2
Agni
Agni
TooMeke
Agni
Level 87
God Stats
1W - 5L
1,339 SR
Queue Stats
105W - 202L
1,418 Elo+
Solo
Maui
Maui
USN_EM_ARM
Maui
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 165L
1,470 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,479 Elo+

VS

Team Averages
Level 118
1,592 SR
1,491 Elo+
Odin
Odin
Akui808
Odin
Level 108
God Stats
4W - 4L
1,549 SR
Queue Stats
93W - 101L
1,512 Elo+
Party 1
Ares
Ares
BigBubba2888
Ares
Level 105
God Stats
3W - 1L
1,847 SR
Queue Stats
33W - 44L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
HaynBuddah
Danzaburou
Level 143
God Stats
6W - 2L
1,615 SR
Queue Stats
67W - 74L
1,513 Elo+
Party 1
Nike
Nike
JURASSIC x MAN
Nike
Level 129
God Stats
2W - 1L
1,392 SR
Queue Stats
173W - 204L
1,474 Elo+
Solo
Discordia
Discordia
Vycx
Discordia
Level 106
God Stats
11W - 7L
1,558 SR
Queue Stats
302W - 352L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 3
5,359
1,072
3,858
5,987
5,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 2 / 3
6,146
1,229
4,214
4,695
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 7
5,325
1,065
5,427
5,143
1,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
TooMeke
Agni
5
0 / 1 / 0
4,298
860
60
726
207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 4
4,822
964
1,457
3,899
2,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Akui808
Odin
11
0 / 1 / 6
5,501
1,100
2,064
4,262
4,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 7
6,039
1,208
3,014
5,633
5,307
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
HaynBuddah
Danzaburou
10
3 / 2 / 1
6,307
1,261
3,786
4,382
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 4
6,321
1,264
5,152
4,370
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Vycx
Discordia
9
2 / 2 / 5
5,942
1,188
4,375
2,418
830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
9
Kills
9
9
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
3
4.5
W
Odin
Akui808
Odin
0
1
6
3
W
1
2
7
2.25
L
6
2
3
3.75
W
Danzaburou
HaynBuddah
Danzaburou
3
2
1
1.75
W
3
2
4
2.5
L
0
3
7
1.17
L
Agni
TooMeke
Agni
0
1
0
0
L
0
2
4
1
W
Discordia
Vycx
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
18,391
20,450
Taken
21,065
12,003
Mitigated
13,957
6,917
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,858
684
437
3,471
5,987
5,713
0
2,880
3,107
0
8,686
W
Odin
Akui808
Odin
2,064
620
325
655
4,262
4,150
122
55
4,207
989
4,594
W
3,014
435
123
338
5,633
5,307
369
690
4,943
5,955
0
L
4,214
807
71
769
4,695
1,561
0
907
3,788
0
5,598
W
Danzaburou
HaynBuddah
Danzaburou
3,786
461
73
1,022
4,382
1,462
230
86
4,296
0
10,051
W
5,152
565
603
701
4,370
2,208
333
280
4,090
0
10,048
L
5,427
3,341
263
1,275
5,143
1,648
0
1,430
3,713
0
12,705
L
Agni
TooMeke
Agni
60
0
0
0
726
207
0
698
28
60
0
L
1,457
415
46
585
3,899
2,874
0
1,838
2,061
4,707
460
W
Discordia
Vycx
Discordia
4,375
0
165
21
2,418
830
245
323
2,095
9,442
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
30,110
31
Minions Killed
45
0
Camps Cleared
0
408,367
Distance Traveled
508,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,359
1,072
4
1
0
104,172
0
W
Odin
5,501
1,100
7
1
0
118,889
0
W
Ares
6,039
1,208
4
1
0
103,884
0
L
Bastet
6,146
1,229
1
0
0
118,999
0
W
Danzaburou
6,307
1,261
16
3
0
89,779
0
W
Nike
6,321
1,264
8
2
0
112,309
0
L
Izanami
5,325
1,065
20
4
0
82,103
0
L
Agni
4,298
860
0
0
0
23,715
0
L
Maui
4,822
964
6
1
0
79,378
0
W
Discordia
5,942
1,188
10
2
0
84,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role