Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
King Boots1243
Erlang Shen
Level 110
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 12L
1,444 Elo+
Party 1
Achilles
Achilles
MR ATRAINN
Achilles
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
Mr Smkee
Danzaburou
Level 43
God Stats
2W - 3L
1,582 SR
Queue Stats
10W - 18L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Siren Of Dreams
Nu Wa
Level 90
God Stats
6W - 9L
1,570 SR
Queue Stats
7W - 10L
1,455 Elo+
Party 1
Team Averages
Level 79
1,568 SR
1,407 Elo+

VS

Team Averages
Level 153
1,441 SR
1,473 Elo+
Neith
Neith
FOHcussed
Neith
Level 140
God Stats
11W - 6L
1,458 SR
Queue Stats
62W - 67L
1,429 Elo+
Solo
Hercules
Hercules
FalseSummit
Hercules
Level 128
God Stats
7W - 7L
1,469 SR
Queue Stats
43W - 38L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
P0cketBunny
Nu Wa
Level 220
God Stats
3W - 0L
1,528 SR
Queue Stats
15W - 16L
1,473 Elo+
Solo
Mercury
Mercury
SLiMTHiCk101
Mercury
Level 139
God Stats
4W - 3L
1,443 SR
Queue Stats
59W - 61L
1,496 Elo+
Party 2
Artio
Artio
Yolii
Artio
Level 140
God Stats
1W - 2L
1,306 SR
Queue Stats
64W - 74L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 3 / 0
5,740
574
4,162
5,496
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
King Boots1243
Erlang Shen
9
0 / 4 / 1
4,900
490
1,134
10,143
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MR ATRAINN
Achilles
5
0 / 8 / 0
4,029
403
1,524
8,596
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Mr Smkee
Danzaburou
8
0 / 5 / 3
4,902
490
4,953
7,223
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 5 / 2
4,595
460
4,759
5,738
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FOHcussed
Neith
10
5 / 2 / 6
6,737
674
5,493
7,005
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
FalseSummit
Hercules
12
8 / 0 / 6
7,618
762
5,346
6,719
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 0 / 4
6,594
659
3,372
2,749
738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
SLiMTHiCk101
Mercury
12
7 / 1 / 5
6,684
668
6,779
6,134
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
Yolii
Artio
11
4 / 2 / 8
6,863
686
2,915
12,673
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
25
25
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
0
1
W
Neith
FOHcussed
Neith
5
2
6
4
W
Hercules
FalseSummit
Hercules
8
0
6
11
L
Erlang Shen
King Boots1243
Erlang Shen
0
4
1
0.13
L
Achilles
MR ATRAINN
Achilles
0
8
0
0
L
Danzaburou
Mr Smkee
Danzaburou
0
5
3
0.3
W
1
0
4
3
W
Mercury
SLiMTHiCk101
Mercury
7
1
5
9.5
L
1
5
2
0.4
W
Artio
Yolii
Artio
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
23,905
37,196
Taken
35,280
14,140
Mitigated
15,979
2,304
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,162
951
0
412
5,496
1,695
0
1,752
3,744
36,656
0
W
Neith
FOHcussed
Neith
5,493
2,132
0
1,832
7,005
2,041
648
1,686
5,319
0
38,329
W
Hercules
FalseSummit
Hercules
5,346
1,498
0
1,864
6,719
2,841
0
1,385
5,182
0
42,072
L
Erlang Shen
King Boots1243
Erlang Shen
1,134
629
0
695
10,143
4,378
0
564
9,579
0
33,240
L
Achilles
MR ATRAINN
Achilles
1,524
630
0
614
8,596
4,555
0
989
7,607
0
9,342
L
Danzaburou
Mr Smkee
Danzaburou
4,953
1,652
0
583
7,223
2,171
0
1,736
5,487
0
23,667
W
3,372
892
0
1,118
2,749
738
0
1,284
1,465
47,799
1,907
W
Mercury
SLiMTHiCk101
Mercury
6,779
3,509
0
280
6,134
2,116
78
1,502
4,632
0
45,280
L
4,759
1,452
0
0
5,738
1,341
0
1,128
4,610
15,402
529
W
Artio
Yolii
Artio
2,915
301
140
4,122
12,673
8,243
33
2,970
9,637
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
34,496
200
Minions Killed
339
0
Camps Cleared
0
1,025,455
Distance Traveled
1,084,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,740
574
72
7
0
209,567
0
W
Neith
6,737
674
67
7
0
191,468
2
W
Hercules
7,618
762
78
8
0
199,689
0
L
Erlang Shen
4,900
490
63
6
0
213,265
0
L
Achilles
4,029
403
11
1
0
211,456
0
L
Danzaburou
4,902
490
40
4
0
213,558
0
W
Nu Wa
6,594
659
83
8
0
199,904
0
W
Mercury
6,684
668
70
7
0
281,604
0
L
Nu Wa
4,595
460
14
1
0
177,609
0
W
Artio
6,863
686
41
4
0
212,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role