Player Matchup

Erlang Shen
Erlang Shen
Bionyxk
Erlang Shen
Level 82
God Stats
0W - 2L
1,284 SR
Queue Stats
79W - 86L
1,468 Elo+
Party 1
Nemesis
Nemesis
ChadVonChad
Nemesis
Level 97
God Stats
1W - 1L
1,370 SR
Queue Stats
146W - 136L
1,499 Elo+
Party 1
Thoth
Thoth
DixieRekd
Thoth
Level 149
God Stats
0W - 1L
1,801 SR
Queue Stats
179W - 78L
1,674 Elo+
Party 1
Bastet
Bastet
GοthGf
Bastet
Level 130
God Stats
12W - 11L
1,585 SR
Queue Stats
485W - 417L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
drath123saber
Jormungandr
Level 155
God Stats
4W - 4L
1,544 SR
Queue Stats
236W - 189L
1,551 Elo+
Party 1
Team Averages
Level 123
1,517 SR
1,552 Elo+

VS

Team Averages
Level 144
1,747 SR
1,738 Elo+
Merlin
Merlin
DRIIZZEE
Merlin
Level 101
God Stats
6W - 0L
1,931 SR
Queue Stats
391W - 62L
1,940 Elo+
Party 2
Persephone
Persephone
Eckum
Persephone
Level 129
God Stats
6W - 0L
1,974 SR
Queue Stats
98W - 19L
1,832 Elo+
Party 2
Surtr
Surtr
Luxxnn
Surtr
Level 121
God Stats
2W - 1L
1,515 SR
Queue Stats
74W - 58L
1,572 Elo+
Solo
Cerberus
Cerberus
Wolziel_Alucard
Cerberus
Level 159
God Stats
15W - 22L
1,432 SR
Queue Stats
767W - 804L
1,466 Elo+
Solo
Nox
Nox
iamjesus56
Nox
Level 212
God Stats
14W - 1L
1,883 SR
Queue Stats
533W - 135L
1,882 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bionyxk
Erlang Shen
11
0 / 5 / 3
6,380
638
1,423
8,898
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
ChadVonChad
Nemesis
14
4 / 3 / 3
7,831
783
7,138
10,872
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
DixieRekd
Thoth
14
3 / 4 / 5
7,828
783
8,722
6,966
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
GοthGf
Bastet
14
4 / 5 / 5
8,352
835
8,527
10,966
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
drath123saber
Jormungandr
14
1 / 4 / 7
7,920
792
6,120
13,506
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DRIIZZEE
Merlin
16
3 / 4 / 11
9,208
921
10,076
6,112
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Eckum
Persephone
16
3 / 0 / 14
8,914
891
10,293
4,104
1,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Luxxnn
Surtr
14
3 / 3 / 10
9,205
921
9,554
10,322
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
15
4 / 5 / 12
8,775
878
9,123
15,683
14,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
8 / 1 / 9
9,821
982
7,681
4,744
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
12
Kills
21
21
Deaths
13
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bionyxk
Erlang Shen
0
5
3
0.3
L
Nemesis
ChadVonChad
Nemesis
4
3
3
1.83
W
Merlin
DRIIZZEE
Merlin
3
4
11
2.13
L
Thoth
DixieRekd
Thoth
3
4
5
1.38
W
Persephone
Eckum
Persephone
3
0
14
10
L
Bastet
GοthGf
Bastet
4
5
5
1.3
W
Surtr
Luxxnn
Surtr
3
3
10
2.67
W
Cerberus
4
5
12
2
L
Jormungandr
drath123saber
Jormungandr
1
4
7
1.13
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
46,727
51,208
Taken
40,965
36,166
Mitigated
32,833
11,261
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bionyxk
Erlang Shen
1,423
328
0
723
8,898
6,060
0
6,862
1,824
0
2,777
L
Nemesis
ChadVonChad
Nemesis
7,138
1,283
1,037
3,095
10,872
8,729
0
6,036
4,608
0
15,052
W
Merlin
DRIIZZEE
Merlin
10,076
292
945
204
6,112
2,311
1,391
2,041
3,809
28,159
0
L
Thoth
DixieRekd
Thoth
8,722
377
0
0
6,966
1,978
0
4,848
1,993
22,420
0
W
Persephone
Eckum
Persephone
10,293
536
126
1,811
4,104
1,391
395
1,338
2,552
23,407
303
L
Bastet
GοthGf
Bastet
8,527
1,074
0
2,035
10,966
3,683
0
8,660
2,072
0
15,514
W
Surtr
Luxxnn
Surtr
9,554
2,397
473
1,794
10,322
11,270
152
3,623
6,214
1,180
12,410
W
Cerberus
9,123
216
1,004
4,214
15,683
14,177
836
5,268
9,881
12,730
1,398
L
Jormungandr
drath123saber
Jormungandr
6,120
861
1,220
3,151
13,506
15,716
0
8,890
4,258
20,153
69
W
7,681
403
210
482
4,744
3,684
1,063
1,777
2,798
14,722
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
45,923
103
Minions Killed
136
0
Camps Cleared
0
951,378
Distance Traveled
946,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,380
638
6
1
0
172,035
0
L
Nemesis
7,831
783
17
2
0
219,200
0
W
Merlin
9,208
921
40
4
0
188,901
0
L
Thoth
7,828
783
29
3
0
181,379
0
W
Persephone
8,914
891
30
3
0
222,654
0
L
Bastet
8,352
835
20
2
0
209,510
0
W
Surtr
9,205
921
8
1
0
153,342
0
W
Cerberus
8,775
878
18
2
0
202,031
0
L
Jormungandr
7,920
792
31
3
0
169,254
0
W
Nox
9,821
982
40
4
0
179,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role