Player Matchup

Chang'e
Chang'e
GearsVeteran419
Chang'e
Level 107
God Stats
2W - 1L
1,245 SR
Queue Stats
72W - 82L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UN dead121
Ah Muzen Cab
Level 117
God Stats
4W - 2L
1,493 SR
Queue Stats
193W - 195L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
l Gray l Fox l
Jormungandr
Level 58
God Stats
1W - 2L
1,209 SR
Queue Stats
118W - 143L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
xLUCKYCH4RMZx
Yu Huang
Level 178
God Stats
2W - 0L
1,855 SR
Queue Stats
157W - 157L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xWess012xRR
Kumbhakarna
Level 145
God Stats
9W - 4L
1,697 SR
Queue Stats
408W - 383L
1,571 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,487 Elo+

VS

Team Averages
Level 81
1,448 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cesarfs19
Ymir
Level 93
God Stats
3W - 2L
1,657 SR
Queue Stats
281W - 254L
1,500 Elo+
Solo
Mercury
Mercury
LupusWolfAZ
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Moo272
Guan Yu
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Geb
Geb
SpeedyCJ
Geb
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 9
9,556
956
10,405
12,986
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
UN dead121
Ah Muzen Cab
16
6 / 4 / 11
9,606
961
11,287
9,501
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
l Gray l Fox l
Jormungandr
13
1 / 1 / 10
8,073
807
2,852
4,216
2,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
xLUCKYCH4RMZx
Yu Huang
17
5 / 1 / 14
9,939
994
15,387
8,962
4,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
xWess012xRR
Kumbhakarna
14
4 / 4 / 8
9,190
919
8,919
15,130
15,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 8 / 6
9,243
924
9,336
19,163
6,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
1
0 / 0 / 0
2,584
258
0
0
0
Mercury
LupusWolfAZ
Mercury
13
0 / 6 / 6
7,146
715
5,249
9,314
3,140
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Moo272
Guan Yu
16
3 / 4 / 10
8,340
834
5,642
14,743
13,416
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 5 / 7
9,468
947
9,920
14,314
7,199
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
23
Kills
14
14
Deaths
23
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
8
6
1.13
L
Ymir
0
0
0
0
W
7
4
9
2.88
L
Mercury
LupusWolfAZ
Mercury
0
6
6
0.5
L
Guan Yu
Moo272
Guan Yu
3
4
10
2
L
5
5
7
1.7
W
Ah Muzen Cab
UN dead121
Ah Muzen Cab
6
4
11
2.88
W
Jormungandr
l Gray l Fox l
Jormungandr
1
1
10
6
W
Yu Huang
xLUCKYCH4RMZx
Yu Huang
5
1
14
12
W
Kumbhakarna
xWess012xRR
Kumbhakarna
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
30,147
50,795
Taken
57,534
31,478
Mitigated
30,653
16,056
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,336
1,804
974
4,311
19,163
6,898
0
11,976
7,187
0
22,580
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
10,405
558
3,650
5,691
12,986
4,761
191
2,735
10,206
18,022
0
L
Mercury
LupusWolfAZ
Mercury
5,249
971
0
246
9,314
3,140
0
6,097
3,217
0
14,989
L
Guan Yu
Moo272
Guan Yu
5,642
547
3,743
6,435
14,743
13,416
105
9,539
5,204
0
14,763
L
9,920
628
795
1,817
14,314
7,199
112
8,407
5,907
18,187
1,346
W
Ah Muzen Cab
UN dead121
Ah Muzen Cab
11,287
7,002
257
2,036
9,501
4,834
2,245
3,380
6,121
0
26,806
W
Jormungandr
l Gray l Fox l
Jormungandr
2,852
129
93
854
4,216
2,703
33
382
3,834
8,242
0
W
Yu Huang
xLUCKYCH4RMZx
Yu Huang
15,387
1,558
388
1,170
8,962
4,007
960
1,356
7,606
28,908
1,683
W
Kumbhakarna
xWess012xRR
Kumbhakarna
8,919
959
159
1,758
15,130
15,173
123
1,323
13,619
12,640
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
36,781
107
Minions Killed
83
0
Camps Cleared
0
928,278
Distance Traveled
737,157
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,243
924
28
3
0
179,253
0
L
Ymir
2,584
258
0
0
0
0
0
W
Chang'e
9,556
956
22
2
0
203,201
0
L
Mercury
7,146
715
21
2
0
175,628
0
L
Guan Yu
8,340
834
15
2
0
212,424
0
L
Geb
9,468
947
19
2
0
169,852
0
W
Ah Muzen Cab
9,606
961
27
3
0
197,326
0
W
Jormungandr
8,073
807
14
1
0
135,279
0
W
Yu Huang
9,939
994
39
4
0
218,940
0
W
Kumbhakarna
9,190
919
5
1
0
173,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role