Player Matchup

Rama
Rama
FlamingSawBlades
Rama
Level 144
God Stats
4W - 2L
1,751 SR
Queue Stats
34W - 22L
1,570 Elo+
Party 2
Hercules
Hercules
GyatMan
Hercules
Level 41
God Stats
19W - 10L
1,688 SR
Queue Stats
291W - 108L
1,718 Elo+
Party 2
Horus
Horus
JohnCeltigar
Horus
Level 103
God Stats
7W - 3L
1,634 SR
Queue Stats
16W - 7L
1,601 Elo+
Party 2
Terra
Terra
VVida
Terra
Level 144
God Stats
1W - 3L
1,558 SR
Queue Stats
10W - 24L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
lcalm
Kukulkan
Level 158
God Stats
34W - 24L
1,624 SR
Queue Stats
247W - 218L
1,567 Elo+
Party 2
Team Averages
Level 118
1,651 SR
1,561 Elo+

VS

Team Averages
Level 85
1,456 SR
1,426 Elo+
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DeMoNcRaZy9
Fenrir
Level 86
God Stats
2W - 6L
1,375 SR
Queue Stats
199W - 273L
1,398 Elo+
Party 1
Set
Set
EstrellianKing
Set
Level 125
God Stats
11W - 7L
1,636 SR
Queue Stats
107W - 116L
1,457 Elo+
Solo
Cupid
Cupid
GaddyScoop4985
Cupid
Level 109
God Stats
123W - 163L
1,463 SR
Queue Stats
138W - 173L
1,433 Elo+
Solo
Yemoja
Yemoja
JuJuMon211
Yemoja
Level 27
God Stats
1W - 7L
1,305 SR
Queue Stats
14W - 24L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
6,852
1,142
4,012
1,958
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
GyatMan
Hercules
12
3 / 1 / 4
6,859
1,143
3,747
4,270
1,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 4
6,744
1,124
3,829
7,205
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
VVida
Terra
11
2 / 1 / 7
6,845
1,141
3,293
7,591
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
lcalm
Kukulkan
13
1 / 0 / 8
7,062
1,177
8,297
1,715
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 2
5,563
927
2,060
7,303
4,046
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
10
2 / 5 / 1
6,207
1,035
4,179
7,663
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,148
858
422
1,094
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 2
5,975
996
2,796
3,372
1,141
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
JuJuMon211
Yemoja
10
0 / 3 / 1
5,476
913
1,836
6,736
2,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
13
Kills
3
3
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
L
Fenrir
2
5
1
0.5
L
0
1
0
0
W
3
0
8
7
L
1
2
2
1
W
Hercules
GyatMan
Hercules
3
1
4
5
W
4
1
4
6
L
Yemoja
JuJuMon211
Yemoja
0
3
1
0.17
W
Terra
VVida
Terra
2
1
7
5.5
W
Kukulkan
lcalm
Kukulkan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
11,293
22,739
Taken
26,168
11,091
Mitigated
11,413
7,598
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,060
195
488
825
7,303
4,046
0
3,716
3,587
7,389
569
L
Fenrir
4,179
392
0
429
7,663
2,789
0
2,719
4,944
0
9,020
L
422
138
0
36
1,094
534
0
638
456
0
735
W
4,012
2,771
0
250
1,958
643
2,170
548
1,410
0
16,469
L
2,796
946
303
304
3,372
1,141
0
960
2,412
0
11,071
W
Hercules
GyatMan
Hercules
3,747
1,882
0
1,081
4,270
1,502
286
665
3,605
0
14,804
W
3,829
1,134
407
1,672
7,205
3,800
56
1,251
5,954
0
5,002
L
Yemoja
JuJuMon211
Yemoja
1,836
426
1,373
953
6,736
2,903
0
3,557
3,179
9,178
0
W
Terra
VVida
Terra
3,293
188
1,308
2,080
7,591
4,569
198
1,007
6,584
9,737
0
W
Kukulkan
lcalm
Kukulkan
8,297
690
0
800
1,715
577
513
117
1,598
30,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
28,369
147
Minions Killed
52
0
Camps Cleared
0
705,095
Distance Traveled
474,405
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,563
927
11
2
0
118,429
0
L
Fenrir
6,207
1,035
12
2
0
127,269
0
L
Set
5,148
858
0
0
0
13,176
0
W
Rama
6,852
1,142
26
4
0
127,692
0
L
Cupid
5,975
996
19
3
0
122,028
3
W
Hercules
6,859
1,143
34
6
0
157,864
0
W
Horus
6,744
1,124
5
1
0
129,883
0
L
Yemoja
5,476
913
10
2
0
93,503
3
W
Terra
6,845
1,141
21
4
0
138,324
0
W
Kukulkan
7,062
1,177
61
10
0
151,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role