Player Matchup

Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Awalt7
Ymir
Level 136
God Stats
11W - 8L
1,570 SR
Queue Stats
739W - 741L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Crintc
Sun Wukong
Level 146
God Stats
5W - 1L
1,730 SR
Queue Stats
146W - 119L
1,575 Elo+
Party 2
Janus
Janus
GiantDurex
Janus
Level 207
God Stats
3W - 3L
1,363 SR
Queue Stats
240W - 236L
1,583 Elo+
Party 2
Baba Yaga
Baba Yaga
iceman20010
Baba Yaga
Level 145
God Stats
1W - 1L
1,297 SR
Queue Stats
86W - 74L
1,575 Elo+
Solo
Team Averages
Level 159
1,492 SR
1,556 Elo+

VS

Team Averages
Level 148
1,615 SR
1,562 Elo+
Baba Yaga
Baba Yaga
Alorik Ok
Baba Yaga
Level 127
God Stats
12W - 4L
1,832 SR
Queue Stats
281W - 285L
1,554 Elo+
Party 1
Fafnir
Fafnir
Quantum Death
Fafnir
Level 147
God Stats
6W - 9L
1,416 SR
Queue Stats
607W - 604L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
SoHoRojo
Danzaburou
Level 121
God Stats
8W - 5L
1,696 SR
Queue Stats
317W - 283L
1,610 Elo+
Party 1
Geb
Geb
Tygrove
Geb
Level 195
God Stats
14W - 10L
1,628 SR
Queue Stats
379W - 355L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
iMPaLA90sS
Kuzenbo
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
193W - 229L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 5 / 6
8,619
784
4,316
9,512
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Awalt7
Ymir
15
4 / 3 / 10
8,983
817
7,786
19,323
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Crintc
Sun Wukong
15
4 / 2 / 8
8,999
818
11,738
14,397
14,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
15
3 / 2 / 9
9,048
823
10,946
6,117
2,516
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
iceman20010
Baba Yaga
15
1 / 0 / 8
8,755
796
7,743
8,768
4,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alorik Ok
Baba Yaga
15
0 / 4 / 5
8,052
732
9,712
10,048
4,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 4
8,607
782
10,088
11,268
14,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SoHoRojo
Danzaburou
16
6 / 4 / 5
9,450
859
11,786
12,869
6,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
15
2 / 2 / 8
8,895
809
10,487
13,290
10,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
iMPaLA90sS
Kuzenbo
1
0 / 0 / 0
2,840
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
14
Kills
12
12
Deaths
14
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
5
6
1
L
Baba Yaga
Alorik Ok
Baba Yaga
0
4
5
0.63
W
Ymir
Awalt7
Ymir
4
3
10
3
W
Sun Wukong
Crintc
Sun Wukong
4
2
8
4
W
Janus
3
2
9
3.75
L
4
4
4
1.5
L
Danzaburou
SoHoRojo
Danzaburou
6
4
5
2.13
L
Geb
2
2
8
3
L
Kuzenbo
iMPaLA90sS
Kuzenbo
0
0
0
0
W
Baba Yaga
iceman20010
Baba Yaga
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
42,073
58,117
Taken
47,475
41,649
Mitigated
35,727
23,241
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,316
1,050
316
1,488
9,512
3,685
240
5,659
3,667
0
14,713
L
Baba Yaga
Alorik Ok
Baba Yaga
9,712
234
158
1,279
10,048
4,439
0
4,560
5,190
23,657
0
W
Ymir
Awalt7
Ymir
7,786
747
436
6,987
19,323
16,167
35
7,788
11,435
11,143
1,780
W
Sun Wukong
Crintc
Sun Wukong
11,738
979
1,442
3,544
14,397
14,922
40
6,295
7,901
0
26,959
W
Janus
10,946
160
1,935
2,225
6,117
2,516
135
4,120
1,840
20,366
861
L
10,088
2,138
454
1,794
11,268
14,692
0
6,398
4,386
16,579
1,056
L
Danzaburou
SoHoRojo
Danzaburou
11,786
3,221
287
3,884
12,869
6,206
0
6,594
5,996
0
29,343
L
Geb
10,487
220
3,184
4,964
13,290
10,390
0
6,330
6,452
17,185
0
L
Kuzenbo
iMPaLA90sS
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
iceman20010
Baba Yaga
7,743
383
2,344
2,524
8,768
4,359
492
5,140
3,533
17,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
37,844
124
Minions Killed
85
0
Camps Cleared
0
1,041,328
Distance Traveled
848,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,619
784
24
2
0
165,861
0
L
Baba Yaga
8,052
732
33
3
0
214,402
0
W
Ymir
8,983
817
13
1
0
189,237
0
W
Sun Wukong
8,999
818
31
3
0
222,170
0
W
Janus
9,048
823
38
3
0
236,357
0
L
Fafnir
8,607
782
20
2
0
185,298
0
L
Danzaburou
9,450
859
32
3
0
204,656
0
L
Geb
8,895
809
0
0
0
243,906
0
L
Kuzenbo
2,840
258
0
0
0
0
0
W
Baba Yaga
8,755
796
18
2
0
227,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role