Player Matchup

Awilix
Awilix
GrimmJesters
Awilix
Level 154
God Stats
1W - 1L
1,431 SR
Queue Stats
152W - 154L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Manixac
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,499 Elo+
Solo
Xing Tian
Xing Tian
WrathLev
Xing Tian
Level 100
God Stats
4W - 4L
1,213 SR
Queue Stats
492W - 499L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aaQ-Q_
Morgan Le Fay
Level 126
God Stats
5W - 3L
1,571 SR
Queue Stats
90W - 89L
1,528 Elo+
Party 1
Hera
Hera
liftedi
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,561 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,522 Elo+

VS

Team Averages
Level 126
1,556 SR
1,487 Elo+
Thor
Thor
LiGambleLi
Thor
Level 171
God Stats
4W - 8L
1,338 SR
Queue Stats
361W - 357L
1,471 Elo+
Solo
Atlas
Atlas
Papa0John
Atlas
Level 127
God Stats
1W - 6L
1,755 SR
Queue Stats
136W - 122L
1,504 Elo+
Party 3
Scylla
Scylla
ShhImMad
Scylla
Level 109
God Stats
5W - 7L
1,406 SR
Queue Stats
374W - 407L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
Xionide
Amaterasu
Level 114
God Stats
12W - 10L
1,496 SR
Queue Stats
334W - 371L
1,481 Elo+
Party 2
Horus
Horus
YawningPanda887
Horus
Level 107
God Stats
3W - 2L
1,783 SR
Queue Stats
99W - 97L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 4 / 7
9,440
944
9,668
11,062
3,854
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Manixac
Sylvanus
16
6 / 5 / 7
10,063
1,006
9,213
14,636
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
WrathLev
Xing Tian
14
3 / 3 / 7
8,369
837
9,947
19,797
13,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
aaQ-Q_
Morgan Le Fay
13
0 / 3 / 6
7,774
777
7,708
8,808
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
liftedi
Hera
14
2 / 6 / 8
8,817
882
8,230
7,568
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
8,885
889
13,130
9,572
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Papa0John
Atlas
14
6 / 3 / 12
8,551
855
13,008
18,258
21,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Scylla
ShhImMad
Scylla
15
5 / 2 / 10
9,302
930
16,096
6,073
2,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Xionide
Amaterasu
13
3 / 2 / 11
8,550
855
6,661
11,733
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 9
7,245
725
4,244
15,332
11,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
16
Kills
21
21
Deaths
16
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
4
7
2.13
L
7
3
10
4
W
Sylvanus
Manixac
Sylvanus
6
5
7
1.9
L
Atlas
Papa0John
Atlas
6
3
12
4
L
Scylla
ShhImMad
Scylla
5
2
10
5
W
Xing Tian
WrathLev
Xing Tian
3
3
7
2.17
L
Amaterasu
Xionide
Amaterasu
3
2
11
4.25
L
0
6
9
0.75
W
Morgan Le Fay
aaQ-Q_
Morgan Le Fay
0
3
6
1
W
Hera
liftedi
Hera
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
53,139
61,871
Taken
60,968
33,128
Mitigated
50,763
23,501
Healing
26,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,668
2,277
517
1,908
11,062
3,854
1,131
5,062
6,000
0
16,061
L
13,130
603
1,400
1,220
9,572
4,270
247
4,946
4,626
0
20,425
W
Sylvanus
Manixac
Sylvanus
9,213
1,363
4,264
5,735
14,636
10,045
610
6,979
7,657
14,256
0
L
Atlas
Papa0John
Atlas
13,008
3,926
1,197
5,177
18,258
21,861
66
10,101
8,157
21,463
2,090
L
Scylla
ShhImMad
Scylla
16,096
1,162
0
250
6,073
2,910
725
4,910
1,163
31,803
0
W
Xing Tian
WrathLev
Xing Tian
9,947
597
0
5,915
19,797
13,598
0
7,199
12,598
19,498
0
L
Amaterasu
Xionide
Amaterasu
6,661
1,414
1,283
4,193
11,733
10,629
283
5,337
6,396
0
13,051
L
4,244
2,101
6,787
5,168
15,332
11,093
0
8,989
6,343
0
6,418
W
Morgan Le Fay
aaQ-Q_
Morgan Le Fay
7,708
351
1,203
2,863
8,808
3,228
1,021
5,165
3,643
18,118
875
W
Hera
liftedi
Hera
8,230
1,917
677
419
7,568
2,403
582
3,324
4,244
18,928
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
42,533
109
Minions Killed
90
0
Camps Cleared
0
955,986
Distance Traveled
1,034,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,440
944
8
1
0
211,038
0
L
Thor
8,885
889
21
2
0
197,732
0
W
Sylvanus
10,063
1,006
12
1
0
171,232
0
L
Atlas
8,551
855
12
1
0
203,140
0
L
Scylla
9,302
930
44
4
0
225,717
0
W
Xing Tian
8,369
837
15
2
0
187,151
0
L
Amaterasu
8,550
855
10
1
0
224,694
0
L
Horus
7,245
725
3
0
0
183,654
0
W
Morgan Le Fay
7,774
777
30
3
0
207,996
0
W
Hera
8,817
882
44
4
0
178,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role