Player Matchup

Poseidon
Poseidon
Bronze III
CRANEO0O
Poseidon
Bronze III
Level 60
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 8L
1,251 MMR
Solo
Ravana
Ravana
Silver IV
Fye_Villain
Ravana
Silver IV
Level 146
God Stats
18W - 16L
1,507 SR
Queue Stats
189W - 205L
835 MMR
Solo
Mulan
Mulan
Silver II
Raidenzx1831
Mulan
Silver II
Level 43
God Stats
2W - 7L
1,419 SR
Queue Stats
15W - 30L
1,408 MMR
Party 2
Artemis
Artemis
Silver II
SIMPLOOD
Artemis
Silver II
Level 65
God Stats
4W - 3L
1,364 SR
Queue Stats
77W - 95L
1,179 MMR
Party 2
Anubis
Anubis
Bronze III
kssw34rt588
Anubis
Bronze III
Level 146
God Stats
15W - 17L
1,478 SR
Queue Stats
76W - 105L
477 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,469 SR
1,030 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,479 SR
1,034 MMR
Izanami
Izanami
Silver II
KILLER_TIGER_09
Izanami
Silver II
Level 126
God Stats
8W - 7L
1,430 SR
Queue Stats
260W - 299L
1,025 MMR
Solo
Ymir
Ymir
Bronze II
LuckyMaybz
Ymir
Bronze II
Level 129
God Stats
7W - 14L
1,337 SR
Queue Stats
112W - 155L
352 MMR
Solo
Cthulhu
Cthulhu
Silver II
NavalChip26
Cthulhu
Silver II
Level 98
God Stats
1W - 4L
1,475 SR
Queue Stats
127W - 145L
1,241 MMR
Party 1
Hera
Hera
Gold V
WDK xXGuapozZXx
Hera
Gold V
Level 129
God Stats
20W - 17L
1,569 SR
Queue Stats
352W - 358L
1,239 MMR
Solo
Pele
Pele
Gold V
ZackyREV
Pele
Gold V
Level 158
God Stats
10W - 9L
1,583 SR
Queue Stats
242W - 256L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CRANEO0O
Poseidon
12
3 / 1 / 1
6,635
603
4,064
4,708
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
11
1 / 1 / 5
5,876
534
3,160
5,510
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 0
5,278
480
3,708
7,178
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SIMPLOOD
Artemis
11
4 / 0 / 2
6,933
630
4,322
5,312
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
10
2 / 0 / 4
5,670
515
4,529
3,903
1,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArachneAo KuangThor

VS

Bans
AchillesBake KujiraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,612
510
2,898
5,089
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,726
430
870
10,020
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
NavalChip26
Cthulhu
11
0 / 0 / 1
6,397
582
4,594
6,383
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
5,723
520
1,973
4,788
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
10
2 / 1 / 0
5,260
478
2,583
4,309
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CRANEO0O
Poseidon
3
1
1
3.5
W
Ravana
1
1
5
3.5
L
0
2
0
0
L
0
5
0
0
L
Cthulhu
NavalChip26
Cthulhu
0
0
1
0.5
W
1
0
0
1
W
Artemis
SIMPLOOD
Artemis
4
0
2
5
L
0
3
1
0.17
L
Pele
2
1
0
2
W
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
12,918
26,611
Taken
30,589
9,827
Mitigated
12,358
10,125
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CRANEO0O
Poseidon
4,064
376
0
1,280
4,708
1,287
0
1,728
2,980
38,358
2,568
W
Ravana
3,160
1,146
0
2,112
5,510
2,173
0
911
4,511
0
36,394
L
2,898
1,461
0
1,276
5,089
1,065
0
284
4,805
0
43,017
L
870
0
0
821
10,020
3,902
0
5,340
4,680
10,688
622
L
Cthulhu
NavalChip26
Cthulhu
4,594
231
0
2,240
6,383
4,948
0
222
6,161
40,077
863
W
3,708
453
0
2,038
7,178
3,262
0
3,255
3,411
0
28,791
W
Artemis
SIMPLOOD
Artemis
4,322
2,297
0
2,924
5,312
1,683
235
468
4,844
0
47,742
L
1,973
279
0
250
4,788
1,323
0
2,566
2,222
42,373
0
L
Pele
2,583
627
0
2,706
4,309
1,120
0
164
4,145
0
29,052
W
Anubis
4,529
376
0
1,771
3,903
1,422
241
314
3,589
31,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
27,718
332
Minions Killed
330
0
Camps Cleared
0
1,089,324
Distance Traveled
990,598
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,635
603
85
8
0
241,278
0
W
Ravana
5,876
534
53
5
0
224,510
0
L
Izanami
5,612
510
81
7
0
186,792
0
L
Ymir
4,726
430
21
2
0
192,016
2
L
Cthulhu
6,397
582
86
8
0
220,062
2
W
Mulan
5,278
480
62
6
0
228,590
0
W
Artemis
6,933
630
74
7
0
194,226
0
L
Hera
5,723
520
85
8
0
193,085
1
L
Pele
5,260
478
57
5
0
198,643
3
W
Anubis
5,670
515
58
5
0
200,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role