Player Matchup

Pele
Pele
Ekket_
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,680 Elo+
Party 2
Medusa
Medusa
JackNasty619
Medusa
Level 116
God Stats
3W - 0L
1,544 SR
Queue Stats
134W - 141L
1,492 Elo+
Party 2
Fafnir
Fafnir
JokerRico1956
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,331 Elo+
Party 2
Discordia
Discordia
Mauxnaux
Discordia
Level 119
God Stats
2W - 2L
1,579 SR
Queue Stats
62W - 55L
1,466 Elo+
Party 2
Da Ji
Da Ji
RoachtheKnight
Da Ji
Level 123
God Stats
2W - 0L
1,517 SR
Queue Stats
41W - 45L
1,434 Elo+
Party 2
Team Averages
Level 111
1,528 SR
1,481 Elo+

VS

Team Averages
Level 125
1,450 SR
1,475 Elo+
Anubis
Anubis
CertifiedPope
Anubis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 122L
1,470 Elo+
Party 1
Arachne
Arachne
EBK Insanity
Arachne
Level 124
God Stats
20W - 16L
1,639 SR
Queue Stats
380W - 390L
1,472 Elo+
Party 1
Rama
Rama
GooseWentPostal
Rama
Level 80
God Stats
3W - 8L
1,321 SR
Queue Stats
195W - 191L
1,491 Elo+
Party 1
Chiron
Chiron
Lucrecean
Chiron
Level 216
God Stats
7W - 8L
1,505 SR
Queue Stats
392W - 398L
1,508 Elo+
Party 3
Geb
Geb
Tattooz4DayZ
Geb
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 78L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ekket_
Pele
16
9 / 4 / 16
10,276
934
14,507
13,152
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
9 / 1 / 15
10,959
996
11,057
10,117
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 23
10,272
934
3,702
13,193
19,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Mauxnaux
Discordia
18
7 / 0 / 17
11,039
1,004
14,380
6,317
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 4 / 14
9,256
841
7,579
10,755
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,200
655
5,420
10,985
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
EBK Insanity
Arachne
15
4 / 5 / 3
9,109
828
4,514
10,278
8,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 8 / 2
8,725
793
8,492
12,150
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Lucrecean
Chiron
14
0 / 5 / 8
7,650
695
10,507
9,194
3,048
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 5
7,148
650
6,910
12,594
10,537
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
32
Kills
10
10
Deaths
32
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Arachne
EBK Insanity
Arachne
4
5
3
1.1
W
Pele
Ekket_
Pele
9
4
16
4.25
L
5
8
2
0.75
W
Medusa
9
1
15
16.5
W
2
1
23
13.5
L
Chiron
Lucrecean
Chiron
0
5
8
0.8
W
Discordia
Mauxnaux
Discordia
7
0
17
15.5
W
5
4
14
3
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,225
Damage
35,843
53,534
Taken
55,201
38,190
Mitigated
30,840
19,868
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,420
240
0
50
10,985
4,323
0
3,450
7,145
14,028
0
L
Arachne
EBK Insanity
Arachne
4,514
3,715
320
621
10,278
8,668
0
1,811
8,131
0
7,035
W
Pele
Ekket_
Pele
14,507
2,738
0
3,604
13,152
5,610
740
2,894
10,258
0
32,956
L
8,492
3,788
404
993
12,150
4,264
0
3,445
8,367
0
20,577
W
Medusa
11,057
5,181
911
790
10,117
4,951
2,864
2,221
7,896
0
39,862
W
3,702
1,292
4,680
5,261
13,193
19,063
991
3,419
9,774
8,711
655
L
Chiron
Lucrecean
Chiron
10,507
2,374
551
1,482
9,194
3,048
0
3,242
5,654
0
23,263
W
Discordia
Mauxnaux
Discordia
14,380
934
580
1,928
6,317
2,722
783
1,025
5,292
36,351
0
W
7,579
617
756
1,358
10,755
5,844
2,180
2,750
8,005
0
12,666
L
6,910
470
619
910
12,594
10,537
0
4,411
7,985
15,948
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
39,832
181
Minions Killed
90
0
Camps Cleared
0
1,073,623
Distance Traveled
780,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,200
655
16
1
0
146,588
0
L
Arachne
9,109
828
10
1
0
198,202
0
W
Pele
10,276
934
38
3
0
218,559
0
L
Rama
8,725
793
28
3
0
142,349
0
W
Medusa
10,959
996
70
6
0
216,537
0
W
Fafnir
10,272
934
7
1
0
223,086
1
L
Chiron
7,650
695
25
2
0
164,837
0
W
Discordia
11,039
1,004
53
5
0
222,098
0
W
Da Ji
9,256
841
13
1
0
193,343
0
L
Geb
7,148
650
11
1
0
128,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role