Player Matchup

Danzaburou
Danzaburou
PhSidewayzMd
Danzaburou
Level 178
God Stats
18W - 10L
1,553 SR
Queue Stats
318W - 376L
1,392 Elo+
Party 2
Shiva
Shiva
shortdogg707
Shiva
Level 239
God Stats
7W - 8L
1,466 SR
Queue Stats
173W - 241L
1,334 Elo+
Party 2
Anubis
Anubis
speirs_2nd_lt
Anubis
Level 147
God Stats
7W - 9L
1,442 SR
Queue Stats
144W - 150L
1,420 Elo+
Party 2
Team Averages
Level 188
1,487 SR
1,382 Elo+

VS

Team Averages
Level 127
1,459 SR
1,603 Elo+
Chaac
Chaac
BatsBats
Chaac
Level 117
God Stats
3W - 0L
1,514 SR
Queue Stats
61W - 45L
1,643 Elo+
Party 1
Medusa
Medusa
McLeyon
Medusa
Level 149
God Stats
8W - 7L
1,499 SR
Queue Stats
87W - 71L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
kemedo
Cthulhu
Level 116
God Stats
4W - 4L
1,363 SR
Queue Stats
49W - 49L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PhSidewayzMd
Danzaburou
13
3 / 3 / 3
7,928
793
5,817
9,513
3,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 3
7,549
755
5,832
11,841
7,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 6 / 4
8,721
872
6,654
10,164
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BatsBats
Chaac
15
6 / 1 / 10
9,837
984
7,374
7,662
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
McLeyon
Medusa
15
9 / 2 / 6
9,909
991
10,700
6,788
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
kemedo
Cthulhu
13
2 / 4 / 13
8,655
866
9,918
9,964
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
17
17
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
BatsBats
Chaac
6
1
10
11
W
Medusa
McLeyon
Medusa
9
2
6
6
L
Danzaburou
PhSidewayzMd
Danzaburou
3
3
3
1.5
W
Cthulhu
kemedo
Cthulhu
2
4
13
2.13
L
2
8
3
0.44
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
27,992
31,518
Taken
24,414
14,722
Mitigated
15,602
3,222
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BatsBats
Chaac
7,374
1,156
0
2,425
7,662
7,961
187
1,221
6,257
0
27,630
W
Medusa
McLeyon
Medusa
10,700
4,561
0
300
6,788
2,503
877
1,605
4,959
0
35,331
L
Danzaburou
PhSidewayzMd
Danzaburou
5,817
1,536
0
1,575
9,513
3,318
0
3,743
5,760
0
21,194
W
Cthulhu
kemedo
Cthulhu
9,918
705
288
522
9,964
5,138
35
3,230
6,469
24,050
0
L
5,832
1,075
0
388
11,841
7,803
0
3,183
8,592
0
12,576
L
6,654
149
0
1,259
10,164
3,601
0
3,016
7,109
26,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
28,401
105
Minions Killed
128
0
Camps Cleared
0
508,078
Distance Traveled
557,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,837
984
38
4
0
207,799
0
W
Medusa
9,909
991
65
7
0
179,119
0
L
Danzaburou
7,928
793
36
4
0
184,370
0
W
Cthulhu
8,655
866
25
3
0
170,311
0
L
Shiva
7,549
755
21
2
0
162,929
0
L
Anubis
8,721
872
48
5
0
160,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role