Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,497 SR
1,644 MMR
He Bo
He Bo
Gold III
gonzaofthegame
He Bo
Gold III
Level 128
God Stats
4W - 6L
1,497 SR
Queue Stats
25W - 65L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 5 / 0
6,093
1,016
4,002
7,152
5,390
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Vamana

VS

Bans
Osiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
7,296
1,216
4,749
5,740
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,002
Damage
4,749
7,152
Taken
5,740
5,390
Mitigated
2,756
1,075
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,002
730
0
1,075
7,152
5,390
0
4,852
2,300
19,832
0
W
4,749
159
0
1,486
5,740
2,756
93
4,214
1,526
23,067
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,093
Gold Earned
7,296
36
Minions Killed
56
2
Camps Cleared
3
112,736
Distance Traveled
125,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,093
1,016
36
6
2
112,736
0
W
He Bo
7,296
1,216
56
9
3
125,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role