Player Matchup

Ymir
Ymir
ArmGrand
Ymir
Level 154
God Stats
4W - 6L
1,552 SR
Queue Stats
114W - 142L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
ChrisMHK
Nu Wa
Level 127
God Stats
3W - 5L
1,443 SR
Queue Stats
359W - 336L
1,589 Elo+
Party 1
King Arthur
King Arthur
Mordeyo
King Arthur
Level 47
God Stats
4W - 4L
1,407 SR
Queue Stats
76W - 97L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Silent419kill
Danzaburou
Level 187
God Stats
27W - 9L
1,798 SR
Queue Stats
476W - 416L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
moomGoobamm0
Ratatoskr
Level 157
God Stats
4W - 5L
1,537 SR
Queue Stats
413W - 410L
1,582 Elo+
Party 1
Team Averages
Level 134
1,548 SR
1,561 Elo+

VS

Team Averages
Level 131
1,589 SR
1,357 Elo+
Kukulkan
Kukulkan
LeoCabonshin
Kukulkan
Level 129
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 18L
1,305 Elo+
Party 2
Sobek
Sobek
MagicPeppon04
Sobek
Level 168
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 30L
1,338 Elo+
Party 2
Thor
Thor
R3dRummSau53
Thor
Level 190
God Stats
2W - 3L
1,499 SR
Queue Stats
87W - 99L
1,477 Elo+
Solo
Neith
Neith
iWxnderLxst
Neith
Level 55
God Stats
2W - 4L
1,557 SR
Queue Stats
3W - 12L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
ultra charly145
Gilgamesh
Level 112
God Stats
2W - 3L
1,543 SR
Queue Stats
25W - 46L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
5 / 0 / 5
5,279
1,056
2,654
2,894
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ChrisMHK
Nu Wa
8
2 / 0 / 3
4,427
885
2,727
1,955
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Mordeyo
King Arthur
7
0 / 0 / 1
4,159
832
2,968
4,214
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
Silent419kill
Danzaburou
8
5 / 0 / 5
5,264
1,053
4,876
2,598
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
moomGoobamm0
Ratatoskr
8
4 / 0 / 1
4,477
895
2,676
4,653
1,429
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeoCabonshin
Kukulkan
6
0 / 2 / 0
3,513
703
1,253
2,848
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 5 / 0
2,979
596
1,567
5,498
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

2
0 / 3 / 0
2,708
542
851
2,851
694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 5 / 0
2,916
583
809
3,864
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ultra charly145
Gilgamesh
6
0 / 1 / 0
3,505
701
1,879
5,016
3,305
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
5
7.5
W
Nu Wa
ChrisMHK
Nu Wa
2
0
3
3.5
L
Kukulkan
LeoCabonshin
Kukulkan
0
2
0
0
L
0
5
0
0
W
King Arthur
Mordeyo
King Arthur
0
0
1
0.5
L
0
3
0
0
W
Danzaburou
Silent419kill
Danzaburou
5
0
5
7.5
L
0
5
0
0
W
Ratatoskr
moomGoobamm0
Ratatoskr
4
0
1
4.5
L
Gilgamesh
ultra charly145
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
6,359
16,314
Taken
20,077
5,672
Mitigated
9,184
4,743
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,654
998
0
866
2,894
1,326
182
666
2,228
13,671
1,876
W
Nu Wa
ChrisMHK
Nu Wa
2,727
641
0
250
1,955
485
0
849
1,106
18,821
0
L
Kukulkan
LeoCabonshin
Kukulkan
1,253
233
0
375
2,848
714
0
1,826
924
18,261
0
L
1,567
86
0
920
5,498
3,462
0
1,275
4,183
5,994
0
W
King Arthur
Mordeyo
King Arthur
2,968
842
0
843
4,214
1,798
0
0
4,120
0
22,408
L
851
357
0
380
2,851
694
0
470
2,296
0
2,856
W
Danzaburou
Silent419kill
Danzaburou
4,876
2,594
0
1,912
2,598
634
328
901
1,697
0
23,455
L
809
369
0
200
3,864
1,009
0
1,307
2,517
0
6,656
W
Ratatoskr
moomGoobamm0
Ratatoskr
2,676
1,029
0
872
4,653
1,429
0
404
4,218
0
28,907
L
Gilgamesh
ultra charly145
Gilgamesh
1,879
572
0
556
5,016
3,305
0
0
5,016
0
16,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
15,621
188
Minions Killed
96
0
Camps Cleared
0
594,598
Distance Traveled
530,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,279
1,056
8
2
0
120,224
0
W
Nu Wa
4,427
885
35
7
0
119,970
0
L
Kukulkan
3,513
703
39
8
0
101,112
0
L
Sobek
2,979
596
2
0
0
122,586
0
W
King Arthur
4,159
832
35
7
0
121,137
0
L
Thor
2,708
542
5
1
0
59,903
0
W
Danzaburou
5,264
1,053
53
11
0
94,120
0
L
Neith
2,916
583
16
3
0
112,462
0
W
Ratatoskr
4,477
895
57
11
0
139,147
0
L
Gilgamesh
3,505
701
34
7
0
134,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role