Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Nattura
Ix Chel
Level 145
God Stats
2W - 2L
1,094 SR
Queue Stats
366W - 371L
1,451 Elo+
Party 3
Odin
Odin
NatturaLite
Odin
Level 67
God Stats
1W - 1L
1,342 SR
Queue Stats
257W - 269L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
ssjfearing-
Cthulhu
Level 86
God Stats
14W - 8L
1,619 SR
Queue Stats
609W - 602L
1,469 Elo+
Party 1
Team Averages
Level 134
1,411 SR
1,474 Elo+

VS

Team Averages
Level 88
1,457 SR
1,516 Elo+
Thoth
Thoth
SkyBlu617
Thoth
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
55W - 50L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
Snowypvp
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Undeavines007
Ah Muzen Cab
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
gapeditalian
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,594 Elo+
Party 2
Terra
Terra
tiggercf
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 3 / 12
9,868
897
9,819
14,874
12,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
 
Apollo
15
5 / 4 / 9
9,796
891
9,066
9,335
3,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Nattura
Ix Chel
17
5 / 1 / 16
10,038
913
13,649
9,396
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
4 / 2 / 13
9,549
868
6,747
12,871
8,496
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ssjfearing-
Cthulhu
15
1 / 2 / 14
9,605
873
13,512
13,837
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SkyBlu617
Thoth
14
0 / 6 / 5
7,539
685
9,949
9,796
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Snowypvp
Sun Wukong
12
1 / 5 / 5
7,421
675
10,518
12,656
11,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Undeavines007
Ah Muzen Cab
15
2 / 4 / 7
8,411
765
15,385
11,888
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
gapeditalian
Kumbhakarna
17
7 / 3 / 2
9,614
874
6,939
16,593
15,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
tiggercf
Terra
11
2 / 4 / 2
7,463
678
1,615
10,895
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
22
Kills
12
12
Deaths
22
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
12
4.33
W
Apollo
 
Apollo
5
4
9
2.38
W
Ix Chel
Nattura
Ix Chel
5
1
16
13
W
4
2
13
5.25
L
Thoth
SkyBlu617
Thoth
0
6
5
0.42
L
Sun Wukong
Snowypvp
Sun Wukong
1
5
5
0.7
L
Ah Muzen Cab
Undeavines007
Ah Muzen Cab
2
4
7
1.38
L
Kumbhakarna
gapeditalian
Kumbhakarna
7
3
2
2.67
W
Cthulhu
ssjfearing-
Cthulhu
1
2
14
4
L
Terra
tiggercf
Terra
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,793
Damage
44,406
60,313
Taken
61,828
40,751
Mitigated
43,915
31,724
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,819
715
2,046
4,457
14,874
12,719
377
4,475
10,399
287
15,485
W
Apollo
 
Apollo
9,066
5,013
0
1,385
9,335
3,854
1,186
2,413
6,922
0
19,246
W
Ix Chel
Nattura
Ix Chel
13,649
2,457
8,244
4,277
9,396
3,940
686
3,144
6,252
27,097
0
W
6,747
2,138
2,128
3,335
12,871
8,496
408
4,249
8,622
0
15,234
L
Thoth
SkyBlu617
Thoth
9,949
391
0
470
9,796
3,838
0
3,773
5,873
23,846
457
L
Sun Wukong
Snowypvp
Sun Wukong
10,518
1,135
500
1,756
12,656
11,839
0
5,480
6,824
0
16,719
L
Ah Muzen Cab
Undeavines007
Ah Muzen Cab
15,385
3,075
383
223
11,888
6,367
76
5,225
6,581
0
30,001
L
Kumbhakarna
gapeditalian
Kumbhakarna
6,939
807
2,623
2,930
16,593
15,697
0
6,776
9,303
16,436
0
W
Cthulhu
ssjfearing-
Cthulhu
13,512
482
2,961
2,891
13,837
11,742
826
3,958
9,879
27,683
50
L
Terra
tiggercf
Terra
1,615
288
2,604
3,347
10,895
6,174
0
4,478
6,136
3,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
40,448
149
Minions Killed
99
0
Camps Cleared
0
1,074,917
Distance Traveled
866,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,868
897
13
1
0
225,394
0
W
Apollo
9,796
891
27
2
0
184,302
0
W
Ix Chel
10,038
913
35
3
0
232,659
0
W
Odin
9,549
868
37
3
0
224,523
0
L
Thoth
7,539
685
36
3
0
193,937
0
L
Sun Wukong
7,421
675
13
1
0
158,246
0
L
Ah Muzen Cab
8,411
765
32
3
0
184,661
0
L
Kumbhakarna
9,614
874
12
1
0
207,349
0
W
Cthulhu
9,605
873
37
3
0
208,039
0
L
Terra
7,463
678
6
1
0
122,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role