Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KangTheWise
Janus
Level 127
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 9L
1,515 Elo+
Party 2
Artemis
Artemis
KrawstyKrab
Artemis
Level 115
God Stats
0W - 1L
1,398 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 2
Cerberus
Cerberus
Quemper
Cerberus
Level 115
God Stats
0W - 3L
1,272 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 2
Awilix
Awilix
TheKrawfish
Awilix
Level 107
God Stats
2W - 2L
1,696 SR
Queue Stats
45W - 40L
1,523 Elo+
Party 2
Team Averages
Level 110
1,477 SR
1,484 Elo+

VS

Team Averages
Level 121
1,480 SR
1,489 Elo+
Chaac
Chaac
BorderBoy609
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
Dunkys_Dones
Danzaburou
Level 108
God Stats
20W - 22L
1,476 SR
Queue Stats
184W - 190L
1,461 Elo+
Solo
Eset
Eset
Monster637
Eset
Level 109
God Stats
3W - 2L
1,549 SR
Queue Stats
59W - 60L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
SaltyJanus
Ao Kuang
Level 198
God Stats
115W - 73L
1,789 SR
Queue Stats
448W - 422L
1,637 Elo+
Party 1
Fafnir
Fafnir
attack789
Fafnir
Level 188
God Stats
1W - 1L
1,085 SR
Queue Stats
171W - 145L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 3 / 2
7,463
498
4,643
11,489
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 1
8,044
536
3,674
9,388
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
KrawstyKrab
Artemis
10
1 / 5 / 3
6,367
424
6,008
8,690
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Quemper
Cerberus
14
4 / 2 / 3
8,573
572
9,152
11,353
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
11
2 / 5 / 2
6,595
440
7,209
13,951
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,421
495
1,433
8,726
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Dunkys_Dones
Danzaburou
12
1 / 3 / 4
7,311
487
8,042
9,466
2,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,461
497
3,980
6,669
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
SaltyJanus
Ao Kuang
17
13 / 2 / 4
9,907
660
13,968
13,227
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
attack789
Fafnir
13
5 / 2 / 8
9,292
619
11,130
13,496
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
20
20
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
2
1
W
0
2
0
0
W
Danzaburou
Dunkys_Dones
Danzaburou
1
3
4
1
L
3
5
1
0.7
L
Artemis
KrawstyKrab
Artemis
1
5
3
0.5
W
1
3
1
0.5
L
Cerberus
Quemper
Cerberus
4
2
3
2.75
W
Ao Kuang
SaltyJanus
Ao Kuang
13
2
4
7.5
L
Awilix
2
5
2
0.6
W
Fafnir
attack789
Fafnir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
38,553
54,871
Taken
51,584
24,642
Mitigated
29,562
12,046
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,643
879
0
2,989
11,489
7,733
0
5,045
6,444
25,339
0
W
1,433
90
0
589
8,726
4,714
172
2,611
5,818
0
42,163
W
Danzaburou
Dunkys_Dones
Danzaburou
8,042
3,860
0
2,554
9,466
2,828
420
2,778
6,601
0
51,430
L
3,674
222
0
1,250
9,388
2,681
0
5,811
3,577
54,301
322
L
Artemis
KrawstyKrab
Artemis
6,008
2,118
0
1,869
8,690
2,115
846
5,377
3,313
0
25,877
W
3,980
0
249
1,315
6,669
1,479
113
4,300
2,091
41,201
1,344
L
Cerberus
Quemper
Cerberus
9,152
286
0
3,977
11,353
7,751
0
4,219
7,134
51,176
3,517
W
Ao Kuang
SaltyJanus
Ao Kuang
13,968
2,547
0
7,783
13,227
4,626
0
3,503
9,536
83,624
0
L
Awilix
7,209
2,857
0
1,961
13,951
4,362
159
8,626
5,325
0
37,030
W
Fafnir
attack789
Fafnir
11,130
3,850
0
3,026
13,496
15,915
0
3,061
10,373
30,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
41,392
352
Minions Killed
385
0
Camps Cleared
0
1,516,054
Distance Traveled
1,423,205
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,463
498
26
2
0
312,734
1
W
Chaac
7,421
495
74
5
0
224,484
0
W
Danzaburou
7,311
487
74
5
0
281,733
0
L
Janus
8,044
536
111
7
0
298,243
3
L
Artemis
6,367
424
58
4
0
272,370
2
W
Eset
7,461
497
88
6
0
291,213
10
L
Cerberus
8,573
572
102
7
0
295,072
2
W
Ao Kuang
9,907
660
120
8
0
333,984
0
L
Awilix
6,595
440
55
4
0
337,635
2
W
Fafnir
9,292
619
29
2
0
291,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role