Player Matchup

Geb
Geb
Belowbronzee
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,434 Elo+
Solo
Chiron
Chiron
IxanR4
Chiron
Level 147
God Stats
2W - 3L
1,599 SR
Queue Stats
293W - 287L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
diegio7
Kukulkan
Level 128
God Stats
2W - 4L
1,403 SR
Queue Stats
89W - 107L
1,428 Elo+
Party 1
Serqet
Serqet
thatguydowntown
Serqet
Level 144
God Stats
0W - 2L
1,262 SR
Queue Stats
114W - 134L
1,435 Elo+
Solo
Raijin
Raijin
xDARRx
Raijin
Level 141
God Stats
4W - 4L
1,497 SR
Queue Stats
155W - 162L
1,443 Elo+
Party 1
Team Averages
Level 116
1,452 SR
1,446 Elo+

VS

Team Averages
Level 139
1,370 SR
1,458 Elo+
Geb
Geb
Belfets
Geb
Level 129
God Stats
7W - 7L
1,483 SR
Queue Stats
326W - 428L
1,450 Elo+
Party 2
Charybdis
Charybdis
Godsdisciple
Charybdis
Level 111
God Stats
8W - 13L
1,319 SR
Queue Stats
344W - 372L
1,493 Elo+
Solo
Thoth
Thoth
Nattura
Thoth
Level 145
God Stats
2W - 4L
1,177 SR
Queue Stats
462W - 459L
1,440 Elo+
Party 3
Loki
Loki
NatturaLite
Loki
Level 67
God Stats
6W - 3L
1,513 SR
Queue Stats
298W - 314L
1,441 Elo+
Party 3
Ganesha
Ganesha
OoL4T3R4LU5oO
Ganesha
Level 241
God Stats
6W - 9L
1,357 SR
Queue Stats
987W - 956L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,739
957
5,165
6,921
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
IxanR4
Chiron
12
2 / 1 / 0
6,004
1,001
7,291
3,871
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
diegio7
Kukulkan
12
0 / 2 / 2
6,085
1,014
8,989
4,862
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
4,913
819
179
833
562
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
xDARRx
Raijin
9
0 / 3 / 2
5,343
891
2,618
4,830
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 0 / 3
7,029
1,172
2,420
8,286
5,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
Godsdisciple
Charybdis
11
2 / 1 / 5
6,602
1,100
4,811
5,249
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Nattura
Thoth
12
3 / 0 / 4
7,269
1,212
7,222
5,458
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 4
6,174
1,029
3,111
4,806
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
12
0 / 0 / 6
7,040
1,173
2,411
6,093
5,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
8
8
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
2
0
3
3.5
L
0
2
1
0.25
W
Charybdis
Godsdisciple
Charybdis
2
1
5
4.5
L
Chiron
IxanR4
Chiron
2
1
0
2
W
Thoth
Nattura
Thoth
3
0
4
5
W
1
2
4
1.5
W
Ganesha
0
0
6
3
L
Kukulkan
diegio7
Kukulkan
0
2
2
0.5
L
0
0
0
0
L
Raijin
xDARRx
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
19,975
21,317
Taken
29,892
9,220
Mitigated
17,860
6,762
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
2,420
155
1,262
2,376
8,286
5,373
243
4,967
3,185
6,144
257
L
5,165
57
1,330
1,131
6,921
5,157
0
2,910
3,810
6,603
84
W
Charybdis
Godsdisciple
Charybdis
4,811
3,205
1,993
1,622
5,249
2,466
41
1,838
3,371
0
11,433
L
Chiron
IxanR4
Chiron
7,291
1,062
1,086
854
3,871
1,090
0
1,839
1,852
0
12,937
W
Thoth
Nattura
Thoth
7,222
52
1,439
1,228
5,458
2,409
860
3,112
2,306
15,646
0
W
3,111
92
593
522
4,806
1,998
0
3,177
1,459
0
9,762
W
Ganesha
2,411
162
736
1,695
6,093
5,614
33
2,804
3,177
10,578
0
L
Kukulkan
diegio7
Kukulkan
8,989
331
0
1,090
4,862
1,361
0
2,811
1,678
23,420
529
L
179
0
244
158
833
562
0
551
208
0
179
L
Raijin
xDARRx
Raijin
2,618
36
230
639
4,830
1,050
0
2,789
1,817
6,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
34,114
64
Minions Killed
85
0
Camps Cleared
0
515,432
Distance Traveled
680,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,029
1,172
21
4
0
143,161
0
L
Geb
5,739
957
8
1
0
110,916
0
W
Charybdis
6,602
1,100
20
3
0
116,334
0
L
Chiron
6,004
1,001
10
2
0
137,863
0
W
Thoth
7,269
1,212
34
6
0
136,732
0
W
Loki
6,174
1,029
10
2
0
139,507
0
W
Ganesha
7,040
1,173
0
0
0
144,359
0
L
Kukulkan
6,085
1,014
35
6
0
126,532
0
L
Serqet
4,913
819
0
0
0
57,024
0
L
Raijin
5,343
891
11
2
0
83,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role