Player Matchup

Chaac
Chaac
MobKorleone
Chaac
Level 67
God Stats
4W - 3L
1,496 SR
Queue Stats
260W - 296L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
VCHEETAH5832
Erlang Shen
Level 146
God Stats
2W - 0L
1,698 SR
Queue Stats
116W - 94L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxDEADxEYESxX
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,630 SR
Queue Stats
96W - 100L
1,531 Elo+
Party 2
Charon
Charon
a_tu_izquierda1
Charon
Level 126
God Stats
13W - 5L
1,699 SR
Queue Stats
584W - 572L
1,466 Elo+
Solo
Atlas
Atlas
wargodevil2
Atlas
Level 183
God Stats
2W - 0L
1,567 SR
Queue Stats
64W - 65L
1,523 Elo+
Party 2
Team Averages
Level 136
1,618 SR
1,506 Elo+

VS

Team Averages
Level 129
1,491 SR
1,551 Elo+
Danzaburou
Danzaburou
CancerChalk69
Danzaburou
Level 119
God Stats
6W - 3L
1,552 SR
Queue Stats
81W - 68L
1,559 Elo+
Party 1
Tiamat
Tiamat
Jhiron
Tiamat
Level 128
God Stats
2W - 4L
1,455 SR
Queue Stats
402W - 424L
1,543 Elo+
Solo
Hera
Hera
K2RTheDarkKnate
Hera
Level 139
God Stats
1W - 1L
1,690 SR
Queue Stats
163W - 144L
1,536 Elo+
Party 3
Anubis
Anubis
iamI0D
Anubis
Level 159
God Stats
8W - 6L
1,586 SR
Queue Stats
261W - 250L
1,548 Elo+
Party 3
Janus
Janus
wardwarf84
Janus
Level 99
God Stats
1W - 5L
1,171 SR
Queue Stats
73W - 55L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
7,472
747
5,854
11,267
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Erlang Shen
VCHEETAH5832
Erlang Shen
16
9 / 4 / 11
8,906
891
8,976
10,866
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
XxDEADxEYESxX
Ah Muzen Cab
17
4 / 0 / 13
9,293
929
10,042
7,764
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 14
9,380
938
6,600
7,612
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 3 / 14
8,282
828
11,926
8,636
3,259
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CancerChalk69
Danzaburou
13
2 / 4 / 5
7,498
750
11,672
10,908
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Jhiron
Tiamat
16
3 / 2 / 6
8,413
841
7,044
8,884
5,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 7 / 6
7,376
738
6,243
10,125
3,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
iamI0D
Anubis
13
4 / 5 / 3
7,782
778
5,009
9,801
4,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
1 / 5 / 8
8,166
817
7,794
7,396
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
23
Kills
11
11
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CancerChalk69
Danzaburou
2
4
5
1.13
L
Tiamat
Jhiron
Tiamat
3
2
6
3
L
1
7
6
0.57
W
2
3
10
2.33
W
Erlang Shen
VCHEETAH5832
Erlang Shen
9
4
11
3.63
W
Ah Muzen Cab
XxDEADxEYESxX
Ah Muzen Cab
4
0
13
10.5
W
4
1
14
11
L
Anubis
iamI0D
Anubis
4
5
3
1.1
L
Janus
1
5
8
1
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
37,762
46,145
Taken
47,114
29,245
Mitigated
20,051
13,152
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CancerChalk69
Danzaburou
11,672
1,077
310
2,747
10,908
4,354
17
4,487
6,099
0
21,518
L
Tiamat
Jhiron
Tiamat
7,044
227
884
1,316
8,884
5,212
0
3,581
5,064
10,867
673
L
6,243
1,369
487
1,391
10,125
3,203
0
2,744
7,025
14,388
0
W
5,854
326
423
3,001
11,267
8,528
0
4,420
6,635
0
11,657
W
Erlang Shen
VCHEETAH5832
Erlang Shen
8,976
3,239
161
2,492
10,866
8,252
0
5,774
4,962
581
13,947
W
Ah Muzen Cab
XxDEADxEYESxX
Ah Muzen Cab
10,042
1,835
1,757
1,052
7,764
3,029
0
4,405
3,161
0
33,905
W
6,600
240
1,331
2,186
7,612
6,177
71
4,258
3,028
17,668
1,498
L
Anubis
iamI0D
Anubis
5,009
82
1,529
1,773
9,801
4,072
0
3,733
5,728
11,831
405
L
Janus
7,794
106
142
618
7,396
3,210
0
3,012
4,087
20,626
0
W
11,926
2,251
344
405
8,636
3,259
0
5,582
2,968
20,448
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
39,235
139
Minions Killed
123
0
Camps Cleared
0
1,052,364
Distance Traveled
975,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,498
750
17
2
0
203,823
0
L
Tiamat
8,413
841
18
2
0
220,362
0
L
Hera
7,376
738
36
4
0
176,359
0
W
Chaac
7,472
747
7
1
0
204,035
0
W
Erlang Shen
8,906
891
9
1
0
203,924
0
W
Ah Muzen Cab
9,293
929
67
7
0
230,898
0
W
Charon
9,380
938
41
4
0
206,016
0
L
Anubis
7,782
778
24
2
0
172,258
0
L
Janus
8,166
817
28
3
0
202,540
0
W
Atlas
8,282
828
15
2
0
207,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role