Player Matchup

Odin
Odin
D3ADmAnHANDS
Odin
Level 87
God Stats
8W - 2L
1,818 SR
Queue Stats
292W - 272L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
LandaleJenkins
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,532 Elo+
Solo
Aphrodite
Aphrodite
Raw Earplug
Aphrodite
Level 87
God Stats
2W - 7L
1,294 SR
Queue Stats
169W - 165L
1,470 Elo+
Party 1
Susano
Susano
Takendream6452
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
xDroMethazine
Martichoras
Level 113
God Stats
15W - 6L
1,769 SR
Queue Stats
296W - 292L
1,430 Elo+
Solo
Team Averages
Level 82
1,576 SR
1,491 Elo+

VS

Team Averages
Level 112
1,495 SR
1,496 Elo+
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ErithTH
Hel
Level 157
God Stats
3W - 0L
1,859 SR
Queue Stats
114W - 118L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Tha1foo_IG
Hun Batz
Level 45
God Stats
3W - 1L
1,504 SR
Queue Stats
187W - 193L
1,510 Elo+
Solo
Maui
Maui
drkleo
Maui
Level 103
God Stats
4W - 4L
1,196 SR
Queue Stats
246W - 138L
1,543 Elo+
Solo
Nox
Nox
smiteisyuk
Nox
Level 100
God Stats
3W - 3L
1,415 SR
Queue Stats
213W - 221L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
8,253
688
8,883
14,613
12,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 4
7,814
651
4,987
13,031
14,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Raw Earplug
Aphrodite
15
1 / 3 / 5
7,421
618
4,496
11,435
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 10 / 4
9,240
770
11,759
15,538
5,646
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
xDroMethazine
Martichoras
13
1 / 3 / 3
7,201
600
10,152
12,589
5,251

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 2 / 17
9,204
767
9,552
8,705
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
18
12 / 2 / 11
11,142
929
16,416
13,323
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Tha1foo_IG
Hun Batz
16
2 / 3 / 17
9,507
792
13,537
12,996
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
drkleo
Maui
17
4 / 2 / 20
10,989
916
14,175
16,913
18,511
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
5 / 1 / 13
10,599
883
8,185
9,588
4,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
9
Kills
24
24
Deaths
10
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
2
17
4.75
L
2
3
6
1.67
W
Hel
12
2
11
8.75
L
1
5
4
0.6
L
Aphrodite
Raw Earplug
Aphrodite
1
3
5
1.17
L
4
10
4
0.6
W
Hun Batz
Tha1foo_IG
Hun Batz
2
3
17
3.5
W
Maui
drkleo
Maui
4
2
20
7
W
5
1
13
11.5
L
Martichoras
xDroMethazine
Martichoras
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
61,865
67,206
Taken
61,525
44,888
Mitigated
39,554
23,045
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,552
4,502
871
1,162
8,705
3,960
2,381
1,197
7,508
0
23,910
L
8,883
415
0
1,079
14,613
12,845
0
8,658
5,821
5,222
11,971
W
Hel
16,416
115
13,284
8,901
13,323
6,023
773
2,576
10,747
26,304
0
L
4,987
1,173
2,100
2,092
13,031
14,954
36
5,891
7,083
13,500
0
L
Aphrodite
Raw Earplug
Aphrodite
4,496
506
6,998
6,040
11,435
6,192
0
6,877
4,502
9,709
0
L
11,759
1,085
0
1,630
15,538
5,646
0
7,983
7,555
0
26,040
W
Hun Batz
Tha1foo_IG
Hun Batz
13,537
1,936
935
2,947
12,996
6,665
1,781
2,380
10,616
0
30,930
W
Maui
drkleo
Maui
14,175
1,401
707
2,505
16,913
18,511
611
3,916
12,997
19,491
3,316
W
8,185
114
867
1,337
9,588
4,395
1,879
3,122
6,466
26,084
0
L
Martichoras
xDroMethazine
Martichoras
10,152
1,666
972
2,134
12,589
5,251
0
7,392
5,087
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
51,441
100
Minions Killed
167
0
Camps Cleared
0
961,026
Distance Traveled
1,131,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,204
767
46
4
0
196,242
0
L
Odin
8,253
688
20
2
0
243,576
0
W
Hel
11,142
929
20
2
0
250,546
0
L
Kuzenbo
7,814
651
8
1
0
160,444
0
L
Aphrodite
7,421
618
18
2
0
184,307
0
L
Susano
9,240
770
36
3
0
195,489
0
W
Hun Batz
9,507
792
43
4
0
233,676
0
W
Maui
10,989
916
16
1
0
221,990
0
W
Nox
10,599
883
42
4
0
228,575
0
L
Martichoras
7,201
600
18
2
0
177,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role