Player Matchup

Ne Zha
Ne Zha
Aurthur76
Ne Zha
Level 88
God Stats
6W - 6L
1,570 SR
Queue Stats
209W - 178L
1,549 Elo+
Solo
Bacchus
Bacchus
FabriiS
Bacchus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 52L
1,491 Elo+
Party 1
Cupid
Cupid
KingMatt2209
Cupid
Level 109
God Stats
8W - 3L
1,864 SR
Queue Stats
25W - 32L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 88
God Stats
54W - 27L
1,685 SR
Queue Stats
305W - 280L
1,451 Elo+
Party 4
Osiris
Osiris
TristanAdler
Osiris
Level 159
God Stats
28W - 28L
1,550 SR
Queue Stats
266W - 235L
1,517 Elo+
Party 4
Team Averages
Level 110
1,634 SR
1,492 Elo+

VS

Team Averages
Level 129
1,494 SR
1,588 Elo+
Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
FunkyBunny27
Martichoras
Level 127
God Stats
0W - 4L
1,481 SR
Queue Stats
132W - 120L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kennedy450
Cu Chulainn
Level 88
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 3
Ne Zha
Ne Zha
alkapon9999
Ne Zha
Level 156
God Stats
0W - 1L
1,493 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 3
Baron Samedi
Baron Samedi
jimhh
Baron Samedi
Level 154
God Stats
1W - 2L
1,641 SR
Queue Stats
163W - 143L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aurthur76
Ne Zha
12
5 / 0 / 4
6,604
600
4,364
7,289
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
FabriiS
Bacchus
11
2 / 1 / 6
6,680
607
4,436
8,053
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 2 / 3
6,609
601
8,999
6,693
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
TimoryStart
Ix Chel
12
3 / 1 / 2
7,100
645
5,074
5,115
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
6 / 2 / 1
7,611
692
10,076
9,093
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 7 / 1
4,975
452
2,476
12,660
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
FunkyBunny27
Martichoras
10
1 / 2 / 2
5,801
527
5,601
6,570
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Kennedy450
Cu Chulainn
9
0 / 7 / 1
5,256
478
1,928
10,498
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
12
3 / 2 / 1
6,437
585
4,073
8,388
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jimhh
Baron Samedi
11
1 / 3 / 0
5,843
531
3,743
7,206
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
6
6
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
1
0.21
W
Ne Zha
Aurthur76
Ne Zha
5
0
4
7
W
Bacchus
FabriiS
Bacchus
2
1
6
5
L
Martichoras
FunkyBunny27
Martichoras
1
2
2
1
L
Cu Chulainn
Kennedy450
Cu Chulainn
0
7
1
0.07
W
4
2
3
2.75
W
Ix Chel
TimoryStart
Ix Chel
3
1
2
4
W
Osiris
6
2
1
3.25
L
Ne Zha
3
2
1
1.75
L
Baron Samedi
jimhh
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
17,821
36,243
Taken
45,322
17,574
Mitigated
17,774
16,509
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,476
921
0
1,513
12,660
7,246
0
3,038
9,622
7,396
0
W
Ne Zha
Aurthur76
Ne Zha
4,364
1,162
0
2,237
7,289
2,549
0
292
6,997
0
40,944
W
Bacchus
FabriiS
Bacchus
4,436
1,159
0
2,775
8,053
5,264
0
1,368
6,685
16,435
290
L
Martichoras
FunkyBunny27
Martichoras
5,601
1,378
0
1,761
6,570
1,969
0
1,642
4,928
0
41,558
L
Cu Chulainn
Kennedy450
Cu Chulainn
1,928
436
0
1,668
10,498
3,318
0
0
10,498
0
24,108
W
8,999
5,947
1,215
3,682
6,693
2,150
0
817
5,876
0
52,971
W
Ix Chel
TimoryStart
Ix Chel
5,074
553
355
2,303
5,115
1,461
59
3,529
1,586
48,079
729
W
Osiris
10,076
4,322
0
3,942
9,093
6,150
553
213
8,880
0
53,035
L
Ne Zha
4,073
1,682
0
2,257
8,388
2,745
0
1,312
7,076
0
41,544
L
Baron Samedi
jimhh
Baron Samedi
3,743
284
107
1,545
7,206
2,496
0
3,355
3,851
36,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
28,312
364
Minions Killed
278
0
Camps Cleared
0
1,137,263
Distance Traveled
1,106,571
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,975
452
15
1
0
224,259
0
W
Ne Zha
6,604
600
70
6
0
287,912
3
W
Bacchus
6,680
607
16
1
0
241,537
4
L
Martichoras
5,801
527
67
6
0
186,195
2
L
Cu Chulainn
5,256
478
46
4
0
207,010
0
W
Cupid
6,609
601
85
8
0
189,757
2
W
Ix Chel
7,100
645
97
9
0
224,973
2
W
Osiris
7,611
692
96
9
0
193,084
0
L
Ne Zha
6,437
585
72
7
0
267,896
0
L
Baron Samedi
5,843
531
78
7
0
221,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role