Player Matchup

Mulan
Mulan
BoochieWoo
Mulan
Level 116
God Stats
8W - 6L
1,562 SR
Queue Stats
210W - 193L
1,535 Elo+
Solo
Anubis
Anubis
BrownnDeviL
Anubis
Level 132
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 14L
1,450 Elo+
Party 2
Atlas
Atlas
Koozmik
Atlas
Level 123
God Stats
8W - 15L
1,305 SR
Queue Stats
306W - 297L
1,511 Elo+
Solo
Cliodhna
Cliodhna
RicosReign
Cliodhna
Level 143
God Stats
26W - 15L
1,590 SR
Queue Stats
103W - 86L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
exglobe
Danzaburou
Level 102
God Stats
1W - 0L
1,751 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 2
Team Averages
Level 123
1,585 SR
1,520 Elo+

VS

Team Averages
Level 116
1,527 SR
1,518 Elo+
Loki
Loki
NelsonELP_toAmo
Loki
Level 119
God Stats
6W - 6L
1,525 SR
Queue Stats
61W - 56L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SpringRhyme03
Danzaburou
Level 107
God Stats
26W - 31L
1,599 SR
Queue Stats
644W - 555L
1,530 Elo+
Party 1
Bacchus
Bacchus
Tnuomvierk
Bacchus
Level 69
God Stats
1W - 3L
1,340 SR
Queue Stats
94W - 88L
1,537 Elo+
Solo
Surtr
Surtr
Tzusukii
Surtr
Level 123
God Stats
97W - 60L
1,647 SR
Queue Stats
1,082W - 1,014L
1,515 Elo+
Party 1
Raijin
Raijin
ViejoBorracho
Raijin
Level 162
God Stats
11W - 9L
1,526 SR
Queue Stats
194W - 207L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 2 / 5
7,777
518
4,384
8,973
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
3 / 5 / 7
8,176
545
5,246
8,779
3,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Koozmik
Atlas
14
6 / 5 / 3
8,673
578
13,601
16,256
14,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cliodhna
RicosReign
Cliodhna
17
9 / 0 / 4
9,841
656
10,526
10,634
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
exglobe
Danzaburou
12
1 / 4 / 9
7,464
498
5,042
8,227
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
7,700
513
6,001
10,907
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SpringRhyme03
Danzaburou
15
4 / 4 / 4
8,101
540
8,880
9,417
3,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tnuomvierk
Bacchus
13
4 / 5 / 4
7,725
515
5,925
14,096
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Tzusukii
Surtr
12
2 / 8 / 3
7,739
516
11,655
18,928
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
1 / 2 / 1
5,712
381
3,012
3,169
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
23
Kills
16
16
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
2
5
3.25
W
Anubis
3
5
7
1.3
W
Atlas
Koozmik
Atlas
6
5
3
1.5
L
5
4
4
1.75
W
Cliodhna
RicosReign
Cliodhna
9
0
4
11
L
Danzaburou
SpringRhyme03
Danzaburou
4
4
4
1.5
L
Bacchus
Tnuomvierk
Bacchus
4
5
4
1.2
L
Surtr
Tzusukii
Surtr
2
8
3
0.44
L
1
2
1
0.75
W
Danzaburou
exglobe
Danzaburou
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
35,473
52,869
Taken
56,517
31,758
Mitigated
33,986
16,692
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,384
532
0
2,298
8,973
6,594
258
1,852
7,121
0
30,401
W
Anubis
5,246
288
0
2,081
8,779
3,271
76
3,804
4,975
46,549
0
W
Atlas
Koozmik
Atlas
13,601
5,089
0
3,545
16,256
14,981
0
923
14,337
56,012
1,605
L
6,001
1,154
0
4,564
10,907
3,274
160
1,804
9,023
0
48,294
W
Cliodhna
RicosReign
Cliodhna
10,526
1,299
0
6,536
10,634
4,210
0
1,260
9,293
0
82,961
L
Danzaburou
SpringRhyme03
Danzaburou
8,880
3,117
0
3,146
9,417
3,102
0
1,982
7,399
0
73,736
L
Bacchus
Tnuomvierk
Bacchus
5,925
567
136
2,250
14,096
14,218
209
1,474
12,586
18,256
0
L
Surtr
Tzusukii
Surtr
11,655
4,951
0
4,521
18,928
12,814
0
11,246
6,547
2,055
45,333
L
3,012
219
0
439
3,169
578
0
838
2,331
19,284
407
W
Danzaburou
exglobe
Danzaburou
5,042
1,387
0
2,232
8,227
2,702
0
1,844
6,383
0
35,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
36,977
422
Minions Killed
358
0
Camps Cleared
0
1,509,686
Distance Traveled
1,198,729
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,777
518
49
3
0
286,834
11
W
Anubis
8,176
545
77
5
0
270,461
2
W
Atlas
8,673
578
111
7
0
303,262
4
L
Loki
7,700
513
84
6
0
337,383
1
W
Cliodhna
9,841
656
131
9
0
368,012
1
L
Danzaburou
8,101
540
122
8
0
257,148
0
L
Bacchus
7,725
515
25
2
0
268,286
0
L
Surtr
7,739
516
85
6
0
232,115
2
L
Raijin
5,712
381
42
3
0
103,797
1
W
Danzaburou
7,464
498
54
4
0
281,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role