Player Matchup

Baron Samedi
Baron Samedi
AkkoTakko
Baron Samedi
Level 185
God Stats
3W - 2L
1,575 SR
Queue Stats
259W - 73L
1,955 Elo+
Party 2
Neith
Neith
Sonnymk
Neith
Level 102
God Stats
2W - 0L
1,760 SR
Queue Stats
32W - 16L
1,670 Elo+
Party 2
Tyr
Tyr
kaled1216
Tyr
Level 213
God Stats
14W - 12L
1,665 SR
Queue Stats
277W - 137L
1,829 Elo+
Party 2
Team Averages
Level 167
1,667 SR
1,818 Elo+

VS

Team Averages
Level 156
1,631 SR
1,586 Elo+
Sol
Sol
Fuzzlicious
Sol
Level 162
God Stats
0W - 1L
1,194 SR
Queue Stats
25W - 22L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rocksmokinkilla
Tsukuyomi
Level 153
God Stats
2W - 1L
1,787 SR
Queue Stats
40W - 37L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
itzPOPL
Sun Wukong
Level 154
God Stats
14W - 5L
1,911 SR
Queue Stats
41W - 40L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkkoTakko
Baron Samedi
16
7 / 0 / 4
9,623
962
10,731
5,260
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Sonnymk
Neith
13
1 / 1 / 6
7,959
796
3,990
5,632
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 7
8,813
881
6,460
9,663
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,821
682
4,594
5,662
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Rocksmokinkilla
Tsukuyomi
12
1 / 5 / 0
7,320
732
6,042
8,410
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
itzPOPL
Sun Wukong
12
0 / 3 / 1
6,916
692
2,245
9,631
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkkoTakko
Baron Samedi
7
0
4
9
L
0
3
0
0
L
Tsukuyomi
Rocksmokinkilla
Tsukuyomi
1
5
0
0.2
W
Neith
Sonnymk
Neith
1
1
6
4
L
Sun Wukong
itzPOPL
Sun Wukong
0
3
1
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
12,881
20,555
Taken
23,703
10,906
Mitigated
9,704
8,777
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkkoTakko
Baron Samedi
10,731
539
404
2,846
5,260
2,903
452
924
4,336
34,514
495
L
4,594
758
0
1,627
5,662
1,294
0
2,832
2,738
17,534
2,671
L
Tsukuyomi
Rocksmokinkilla
Tsukuyomi
6,042
867
0
767
8,410
2,348
0
3,018
5,262
0
26,236
W
Neith
Sonnymk
Neith
3,990
467
0
1,324
5,632
2,086
415
1,257
4,375
0
26,962
L
Sun Wukong
itzPOPL
Sun Wukong
2,245
234
0
959
9,631
6,062
0
4,295
4,988
0
10,082
W
6,460
493
0
4,203
9,663
5,917
285
2,349
7,314
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
21,057
151
Minions Killed
100
0
Camps Cleared
0
580,035
Distance Traveled
517,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,623
962
58
6
0
189,129
0
L
Sol
6,821
682
33
3
0
176,537
0
L
Tsukuyomi
7,320
732
45
5
0
179,340
0
W
Neith
7,959
796
56
6
0
166,629
0
L
Sun Wukong
6,916
692
22
2
0
162,053
2
W
Tyr
8,813
881
37
4
0
224,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role