Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
My Esophagus
Gilgamesh
Level 95
God Stats
6W - 7L
1,516 SR
Queue Stats
158W - 165L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
Questxng
Aphrodite
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Artemis
Artemis
cambdot
Artemis
Level 105
God Stats
14W - 10L
1,628 SR
Queue Stats
167W - 156L
1,496 Elo+
Party 2
Chang'e
Chang'e
mintyoom
Chang'e
Level 26
God Stats
1W - 7L
1,247 SR
Queue Stats
43W - 72L
1,383 Elo+
Party 2
Team Averages
Level 70
1,438 SR
1,427 Elo+

VS

Team Averages
Level 111
1,614 SR
1,485 Elo+
Apollo
Apollo
DarK J35T3R
Apollo
Level 129
God Stats
13W - 8L
1,634 SR
Queue Stats
175W - 187L
1,480 Elo+
Party 1
Chronos
Chronos
Fury of Narfi
Chronos
Level 123
God Stats
6W - 8L
1,428 SR
Queue Stats
134W - 139L
1,470 Elo+
Party 1
Bacchus
Bacchus
Mr Cleatus5707
Bacchus
Level 124
God Stats
9W - 5L
1,787 SR
Queue Stats
138W - 138L
1,472 Elo+
Party 1
Ravana
Ravana
PapaSloppyCopy
Ravana
Level 138
God Stats
33W - 18L
1,721 SR
Queue Stats
48W - 27L
1,566 Elo+
Solo
Cernunnos
Cernunnos
ReportJungle
Cernunnos
Level 42
God Stats
2W - 2L
1,498 SR
Queue Stats
56W - 80L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 0
4,603
460
4,005
7,440
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
My Esophagus
Gilgamesh
8
1 / 2 / 0
5,110
511
1,845
7,242
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Questxng
Aphrodite
8
0 / 3 / 0
4,792
479
1,063
5,707
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
cambdot
Artemis
8
0 / 2 / 0
4,690
469
6,098
6,852
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
mintyoom
Chang'e
9
0 / 2 / 0
4,969
497
2,625
6,642
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 0 / 1
5,943
594
3,894
4,529
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
11
1 / 0 / 3
6,657
666
3,768
5,800
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 4
5,854
585
3,779
6,394
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 1
6,744
674
3,984
3,136
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ReportJungle
Cernunnos
12
2 / 1 / 1
7,126
713
6,381
7,655
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Apollo
3
0
1
3.5
W
Chronos
1
0
3
2.5
W
0
0
4
2
L
Gilgamesh
My Esophagus
Gilgamesh
1
2
0
0.5
W
5
0
1
5.5
L
Aphrodite
Questxng
Aphrodite
0
3
0
0
W
Cernunnos
ReportJungle
Cernunnos
2
1
1
2.5
L
Artemis
cambdot
Artemis
0
2
0
0
L
Chang'e
mintyoom
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
21,806
33,883
Taken
27,514
14,032
Mitigated
12,124
13,155
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,005
1,343
0
2,746
7,440
3,604
0
1,674
5,766
31,090
0
W
Apollo
3,894
1,767
0
2,693
4,529
1,338
933
329
4,200
0
38,031
W
Chronos
3,768
569
0
2,140
5,800
1,846
1,003
3,481
2,319
40,817
2,277
W
3,779
512
0
2,002
6,394
5,406
0
1,762
4,632
12,898
1,208
L
Gilgamesh
My Esophagus
Gilgamesh
1,845
656
0
2,159
7,242
2,597
0
102
7,140
0
21,337
W
3,984
1,682
0
2,623
3,136
1,081
0
844
2,292
0
49,550
L
Aphrodite
Questxng
Aphrodite
1,063
598
1,602
2,209
5,707
3,901
0
1,264
4,443
10,568
0
W
Cernunnos
ReportJungle
Cernunnos
6,381
2,786
0
4,765
7,655
2,453
776
1,277
6,378
0
54,408
L
Artemis
cambdot
Artemis
6,098
3,032
0
1,468
6,852
2,209
0
1,497
5,355
0
33,842
L
Chang'e
mintyoom
Chang'e
2,625
465
277
2,694
6,642
1,721
0
2,492
4,150
26,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
32,324
236
Minions Killed
346
0
Camps Cleared
0
1,012,164
Distance Traveled
1,055,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,603
460
59
6
0
243,586
0
W
Apollo
5,943
594
71
7
0
208,288
0
W
Chronos
6,657
666
73
7
0
215,195
1
W
Bacchus
5,854
585
17
2
0
218,633
2
L
Gilgamesh
5,110
511
45
5
0
189,566
0
W
Ravana
6,744
674
91
9
0
231,348
0
L
Aphrodite
4,792
479
17
2
0
191,705
2
W
Cernunnos
7,126
713
94
9
0
181,806
0
L
Artemis
4,690
469
60
6
0
200,676
0
L
Chang'e
4,969
497
55
6
0
186,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role