Player Matchup

Sylvanus
Sylvanus
BillyCorgii
Sylvanus
Level 159
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Tyr
Tyr
Cali Ace OG
Tyr
Level 158
God Stats
5W - 4L
1,458 SR
Queue Stats
295W - 328L
1,518 Elo+
Solo
Hel
Hel
MainClover
Hel
Level 110
God Stats
8W - 9L
1,580 SR
Queue Stats
109W - 84L
1,596 Elo+
Solo
Pele
Pele
MoloShigure
Pele
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
Senizas007
Nu Wa
Level 126
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 138
1,510 SR
1,379 Elo+

VS

Team Averages
Level 123
1,588 SR
1,517 Elo+
Sol
Sol
DivineAbba
Sol
Level 156
God Stats
0W - 2L
1,303 SR
Queue Stats
197W - 199L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
ElMonoLoco21
Sun Wukong
Level 125
God Stats
9W - 9L
1,645 SR
Queue Stats
82W - 90L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Juanzzini
Xing Tian
Level 128
God Stats
6W - 3L
1,793 SR
Queue Stats
206W - 201L
1,513 Elo+
Solo
Hou Yi
Hou Yi
LoliMilking
Hou Yi
Level 113
God Stats
78W - 66L
1,567 SR
Queue Stats
244W - 226L
1,545 Elo+
Party 1
Chronos
Chronos
Twiggsy
Chronos
Level 93
God Stats
12W - 11L
1,630 SR
Queue Stats
113W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BillyCorgii
Sylvanus
10
0 / 2 / 1
6,867
458
2,611
7,614
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 0
8,321
555
9,486
14,575
10,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 1 / 3
9,884
659
14,033
9,166
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 6
7,498
500
5,404
11,194
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
11
1 / 1 / 2
6,428
429
5,427
3,353
946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,543
503
8,265
9,478
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
ElMonoLoco21
Sun Wukong
15
4 / 0 / 1
8,731
582
8,748
13,448
11,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Juanzzini
Xing Tian
10
0 / 6 / 3
5,730
382
2,982
12,605
8,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
2 / 1 / 1
7,142
476
5,701
7,149
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Twiggsy
Chronos
13
1 / 4 / 4
6,954
464
3,638
12,251
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
9
9
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BillyCorgii
Sylvanus
0
2
1
0.25
W
1
3
0
0.33
L
2
3
0
0.67
L
Sun Wukong
ElMonoLoco21
Sun Wukong
4
0
1
4.5
L
Xing Tian
Juanzzini
Xing Tian
0
6
3
0.25
L
Hou Yi
2
1
1
2.5
W
8
1
3
9.5
W
4
2
6
3.5
W
Nu Wa
1
1
2
2
L
Chronos
Twiggsy
Chronos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
29,334
45,902
Taken
54,931
24,009
Mitigated
27,144
18,844
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BillyCorgii
Sylvanus
2,611
523
896
2,756
7,614
4,537
473
2,399
5,215
25,390
1,595
W
9,486
1,392
0
6,464
14,575
10,628
0
728
13,847
0
65,683
L
8,265
2,425
0
4,358
9,478
1,859
876
6,559
2,441
42,435
5,447
L
Sun Wukong
ElMonoLoco21
Sun Wukong
8,748
2,008
0
5,614
13,448
11,369
0
525
12,923
0
69,501
L
Xing Tian
Juanzzini
Xing Tian
2,982
69
0
1,225
12,605
8,521
54
5,483
6,864
20,531
0
L
Hou Yi
5,701
2,077
0
2,882
7,149
1,715
0
4,530
2,567
0
62,297
W
14,033
243
2,501
4,463
9,166
3,389
1,227
4,884
4,282
89,065
0
W
5,404
711
0
1,056
11,194
4,509
0
5,193
6,001
0
32,329
W
Nu Wa
5,427
1,941
0
708
3,353
946
943
1,087
2,266
33,329
0
L
Chronos
Twiggsy
Chronos
3,638
1,906
0
3,587
12,251
3,680
270
3,911
8,184
41,876
13,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
36,100
434
Minions Killed
423
0
Camps Cleared
0
1,449,034
Distance Traveled
1,382,549
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,867
458
52
3
0
239,860
0
W
Tyr
8,321
555
124
8
0
312,057
2
L
Sol
7,543
503
100
7
0
235,285
1
L
Sun Wukong
8,731
582
124
8
0
303,977
2
L
Xing Tian
5,730
382
21
1
0
277,907
6
L
Hou Yi
7,142
476
97
6
0
276,480
0
W
Hel
9,884
659
170
11
0
329,632
3
W
Pele
7,498
500
45
3
0
327,074
3
W
Nu Wa
6,428
429
43
3
0
240,411
1
L
Chronos
6,954
464
81
5
0
288,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role