Player Matchup

Cerberus
Cerberus
Bigruss1021
Cerberus
Level 69
God Stats
5W - 5L
1,504 SR
Queue Stats
96W - 156L
1,352 Elo+
Solo
Awilix
Awilix
MartVar2014
Awilix
Level 69
God Stats
5W - 2L
1,678 SR
Queue Stats
91W - 82L
1,536 Elo+
Party 1
Medusa
Medusa
Moqz
Medusa
Level 141
God Stats
7W - 4L
1,585 SR
Queue Stats
36W - 31L
1,477 Elo+
Solo
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 108
God Stats
129W - 103L
1,568 SR
Queue Stats
442W - 439L
1,490 Elo+
Solo
Eset
Eset
tobeneytor125
Eset
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
36W - 28L
1,530 Elo+
Party 1
Team Averages
Level 81
1,522 SR
1,477 Elo+

VS

Team Averages
Level 129
1,489 SR
1,394 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Kakapo918dancer
Martichoras
Level 124
God Stats
4W - 3L
1,680 SR
Queue Stats
480W - 472L
1,463 Elo+
Solo
Susano
Susano
TonyRulers25
Susano
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
gabrielrowe1
Cthulhu
Level 108
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 12L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigruss1021
Cerberus
10
0 / 0 / 1
4,809
437
1,271
8,169
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
11
4 / 1 / 2
6,172
561
2,422
8,374
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Moqz
Medusa
11
2 / 0 / 0
6,194
563
7,652
6,101
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 0 / 2
6,889
626
6,125
2,584
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 1 / 2
7,473
679
6,090
5,561
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 7 / 0
6,203
564
2,538
7,774
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
9
0 / 1 / 0
5,055
460
3,383
5,489
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
Kakapo918dancer
Martichoras
11
0 / 0 / 0
6,000
545
2,098
6,503
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
10
0 / 4 / 0
5,389
490
888
9,727
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
gabrielrowe1
Cthulhu
9
0 / 0 / 0
5,833
530
5,693
7,682
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
0
0.29
L
Skadi
 
Skadi
0
1
0
0
W
Cerberus
Bigruss1021
Cerberus
0
0
1
0.5
L
Martichoras
Kakapo918dancer
Martichoras
0
0
0
0
W
Awilix
4
1
2
5
W
Medusa
Moqz
Medusa
2
0
0
2
W
Nu Wa
0
0
2
1
L
Susano
0
4
0
0
L
Cthulhu
gabrielrowe1
Cthulhu
0
0
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
14,600
30,789
Taken
37,175
12,381
Mitigated
11,279
9,712
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,538
258
0
514
7,774
1,374
0
5,868
1,906
28,269
165
L
Skadi
 
Skadi
3,383
605
0
267
5,489
1,338
0
596
4,893
0
29,640
W
Cerberus
Bigruss1021
Cerberus
1,271
114
29
1,535
8,169
5,274
0
2,458
5,711
22,850
2,022
L
Martichoras
Kakapo918dancer
Martichoras
2,098
265
0
2,447
6,503
2,218
0
4,704
1,799
0
59,619
W
Awilix
2,422
762
0
1,922
8,374
2,859
0
749
7,585
0
37,052
W
Medusa
Moqz
Medusa
7,652
3,190
0
3,267
6,101
2,128
0
2,671
3,430
0
41,390
W
Nu Wa
6,125
1,922
0
1,264
2,584
628
108
0
2,239
49,877
1,812
L
Susano
888
203
0
4,472
9,727
2,747
0
871
8,856
0
36,805
L
Cthulhu
gabrielrowe1
Cthulhu
5,693
178
1,981
2,469
7,682
3,602
0
1,339
6,343
24,287
1,705
W
6,090
359
0
1,695
5,561
1,492
0
2,075
3,486
39,653
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
28,480
397
Minions Killed
320
0
Camps Cleared
0
1,175,798
Distance Traveled
1,052,481
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,203
564
48
4
0
206,716
0
L
Skadi
5,055
460
49
4
0
192,050
2
W
Cerberus
4,809
437
73
7
0
239,927
0
L
Martichoras
6,000
545
116
11
0
194,946
3
W
Awilix
6,172
561
65
6
0
252,969
1
W
Medusa
6,194
563
79
7
0
230,434
2
W
Nu Wa
6,889
626
101
9
0
237,223
0
L
Susano
5,389
490
68
6
0
222,379
0
L
Cthulhu
5,833
530
39
4
0
236,390
1
W
Eset
7,473
679
79
7
0
215,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role