Player Matchup

Charon
Charon
CrypticGRMLN
Charon
Level 120
God Stats
34W - 17L
1,656 SR
Queue Stats
251W - 240L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
FabriiS
Sun Wukong
Level 104
God Stats
6W - 3L
1,479 SR
Queue Stats
59W - 60L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Gandalf300
Baron Samedi
Level 157
God Stats
2W - 0L
1,637 SR
Queue Stats
67W - 67L
1,478 Elo+
Solo
Cupid
Cupid
KingMatt2209
Cupid
Level 109
God Stats
8W - 4L
1,746 SR
Queue Stats
26W - 36L
1,428 Elo+
Party 1
Da Ji
Da Ji
Ourknighthood
Da Ji
Level 48
God Stats
11W - 10L
1,528 SR
Queue Stats
197W - 174L
1,500 Elo+
Party 3
Team Averages
Level 108
1,609 SR
1,479 Elo+

VS

Team Averages
Level 124
1,538 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
C00KI--EZ
Skadi
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 100L
1,500 Elo+
Solo
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 113
God Stats
67W - 57L
1,541 SR
Queue Stats
176W - 165L
1,443 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thu_Real_Velete
Cu Chulainn
Level 78
God Stats
4W - 6L
1,591 SR
Queue Stats
123W - 124L
1,458 Elo+
Party 2
Hercules
Hercules
WhoYaNewDad
Hercules
Level 148
God Stats
15W - 12L
1,558 SR
Queue Stats
141W - 149L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 3 / 9
8,443
528
6,396
12,133
9,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sun Wukong
FabriiS
Sun Wukong
17
8 / 1 / 2
10,842
678
11,154
11,290
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Gandalf300
Baron Samedi
14
0 / 2 / 4
8,548
534
6,609
6,059
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 4
8,626
539
8,481
9,817
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 3 / 3
8,750
547
5,584
12,897
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 2 / 1
9,163
573
4,664
7,650
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
C00KI--EZ
Skadi
13
5 / 3 / 0
8,108
507
9,105
9,273
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 5 / 4
7,250
453
4,226
13,107
11,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Thu_Real_Velete
Cu Chulainn
11
0 / 6 / 0
6,922
433
3,128
10,665
5,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
WhoYaNewDad
Hercules
14
2 / 1 / 2
8,014
501
5,337
11,782
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
9
9
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Skadi
C00KI--EZ
Skadi
5
3
0
1.67
W
Charon
1
3
9
1.83
W
Sun Wukong
FabriiS
Sun Wukong
8
1
2
9
W
Baron Samedi
Gandalf300
Baron Samedi
0
2
4
1
W
2
0
4
4
W
6
3
3
2.5
L
0
5
4
0.4
L
Cu Chulainn
Thu_Real_Velete
Cu Chulainn
0
6
0
0
L
Hercules
WhoYaNewDad
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
26,460
52,196
Taken
52,477
29,841
Mitigated
29,316
20,835
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,664
80
132
1,776
7,650
2,680
0
3,710
3,519
73,813
1,997
L
Skadi
C00KI--EZ
Skadi
9,105
2,092
0
2,140
9,273
2,610
38
2,059
7,088
0
47,347
W
Charon
6,396
727
0
2,951
12,133
9,155
209
2,526
9,567
20,770
0
W
Sun Wukong
FabriiS
Sun Wukong
11,154
2,499
0
3,559
11,290
9,622
124
1,210
10,021
0
72,850
W
Baron Samedi
Gandalf300
Baron Samedi
6,609
415
183
1,111
6,059
2,217
369
2,321
3,529
58,990
1,248
W
8,481
4,810
1,508
6,008
9,817
3,792
226
1,351
8,386
0
67,428
W
5,584
937
0
5,515
12,897
5,055
522
1,426
11,373
0
49,121
L
4,226
955
215
2,345
13,107
11,635
0
4,184
8,817
14,557
0
L
Cu Chulainn
Thu_Real_Velete
Cu Chulainn
3,128
779
0
800
10,665
5,659
0
0
10,009
0
33,517
L
Hercules
WhoYaNewDad
Hercules
5,337
1,357
215
4,443
11,782
6,732
0
2,325
9,276
0
56,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
39,457
439
Minions Killed
380
0
Camps Cleared
0
1,545,739
Distance Traveled
1,581,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,163
573
141
9
0
322,952
0
L
Skadi
8,108
507
77
5
0
328,849
2
W
Charon
8,443
528
17
1
0
305,272
1
W
Sun Wukong
10,842
678
113
7
0
312,092
3
W
Baron Samedi
8,548
534
118
7
0
294,251
0
W
Cupid
8,626
539
109
7
0
282,676
2
W
Da Ji
8,750
547
82
5
0
351,448
0
L
Fafnir
7,250
453
18
1
0
323,550
4
L
Cu Chulainn
6,922
433
52
3
0
240,355
2
L
Hercules
8,014
501
92
6
0
365,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role