Player Matchup

Ah Puch
Ah Puch
Jaid8
Ah Puch
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
79W - 83L
1,438 Elo+
Party 2
Ishtar
Ishtar
SatanLordofLies
Ishtar
Level 69
God Stats
7W - 6L
1,643 SR
Queue Stats
167W - 180L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
iampro22
Gilgamesh
Level 59
God Stats
6W - 9L
1,406 SR
Queue Stats
81W - 89L
1,394 Elo+
Party 2
Team Averages
Level 85
1,452 SR
1,436 Elo+

VS

Team Averages
Level 88
1,388 SR
1,440 Elo+
Kali
Kali
DeityEnder
Kali
Level 172
God Stats
55W - 50L
1,586 SR
Queue Stats
719W - 735L
1,537 Elo+
Solo
Hercules
Hercules
lamaravillaM
Hercules
Level 27
God Stats
15W - 30L
1,319 SR
Queue Stats
233W - 250L
1,352 Elo+
Party 1
Hun Batz
Hun Batz
sparta46
Hun Batz
Level 66
God Stats
2W - 6L
1,261 SR
Queue Stats
280W - 293L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jaid8
Ah Puch
15
2 / 3 / 6
8,961
815
10,187
8,786
3,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 4
9,556
869
15,036
9,100
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iampro22
Gilgamesh
14
2 / 1 / 4
8,630
785
5,504
10,800
7,896
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
10,083
917
7,220
8,817
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
lamaravillaM
Hercules
14
1 / 3 / 3
8,562
778
6,412
17,186
9,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
sparta46
Hun Batz
13
0 / 5 / 3
7,840
713
9,922
11,266
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
5
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
Ah Puch
Jaid8
Ah Puch
2
3
6
1.67
W
4
1
4
6
W
Gilgamesh
iampro22
Gilgamesh
2
1
4
4
L
Hercules
lamaravillaM
Hercules
1
3
3
0.83
L
Hun Batz
sparta46
Hun Batz
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
23,554
28,686
Taken
37,269
15,247
Mitigated
20,182
6,382
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,220
3,080
0
6,919
8,817
3,671
0
2,012
6,805
0
50,848
W
Ah Puch
Jaid8
Ah Puch
10,187
1,167
0
3,007
8,786
3,384
0
64
8,410
36,539
934
W
15,036
9,849
0
2,433
9,100
3,967
146
4
8,760
0
38,377
W
Gilgamesh
iampro22
Gilgamesh
5,504
1,468
0
942
10,800
7,896
0
0
10,578
0
18,598
L
Hercules
lamaravillaM
Hercules
6,412
1,833
0
4,879
17,186
9,916
0
4,501
12,660
766
20,755
L
Hun Batz
sparta46
Hun Batz
9,922
1,893
0
948
11,266
6,595
0
3,575
7,686
0
18,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
26,485
137
Minions Killed
152
0
Camps Cleared
0
633,832
Distance Traveled
646,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,083
917
87
8
0
226,573
0
W
Ah Puch
8,961
815
53
5
0
196,927
0
W
Ishtar
9,556
869
54
5
0
197,519
0
W
Gilgamesh
8,630
785
30
3
0
239,386
0
L
Hercules
8,562
778
40
4
0
221,007
0
L
Hun Batz
7,840
713
25
2
0
199,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role