Player Matchup

Artio
Artio
Cheturrays
Artio
Level 99
God Stats
9W - 13L
1,474 SR
Queue Stats
140W - 133L
1,575 Elo+
Party 2
Chiron
Chiron
Liesmyth
Chiron
Level 145
God Stats
2W - 2L
1,534 SR
Queue Stats
173W - 158L
1,594 Elo+
Party 3
Chaac
Chaac
MufFiN_MaN_34
Chaac
Level 175
God Stats
6W - 5L
1,582 SR
Queue Stats
206W - 232L
1,537 Elo+
Party 2
Ravana
Ravana
Traycn
Ravana
Level 156
God Stats
6W - 9L
1,362 SR
Queue Stats
120W - 113L
1,580 Elo+
Party 3
Hera
Hera
smellvinslurpin
Hera
Level 140
God Stats
3W - 2L
1,593 SR
Queue Stats
148W - 167L
1,499 Elo+
Party 2
Team Averages
Level 143
1,509 SR
1,557 Elo+

VS

Team Averages
Level 150
1,516 SR
1,525 Elo+
Ra
Ra
ButtClap420
Ra
Level 145
God Stats
25W - 32L
1,505 SR
Queue Stats
275W - 250L
1,492 Elo+
Solo
Hel
Hel
Duplication
Hel
Level 155
God Stats
2W - 0L
1,285 SR
Queue Stats
374W - 316L
1,456 Elo+
Solo
Scylla
Scylla
HokageBrock
Scylla
Level 148
God Stats
23W - 16L
1,588 SR
Queue Stats
437W - 405L
1,531 Elo+
Solo
Xing Tian
Xing Tian
RULOXD55
Xing Tian
Level 124
God Stats
85W - 74L
1,578 SR
Queue Stats
388W - 345L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TET03000
Cu Chulainn
Level 178
God Stats
107W - 90L
1,626 SR
Queue Stats
1,110W - 1,025L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
2 / 1 / 1
5,855
532
5,234
13,146
8,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
Liesmyth
Chiron
11
0 / 1 / 0
5,572
507
6,072
8,129
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 5 / 3
5,664
515
4,930
9,612
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
Traycn
Ravana
10
1 / 3 / 3
5,605
510
3,270
7,189
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 3 / 3
6,155
560
9,634
6,635
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,618
602
5,349
6,781
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
6,345
577
5,823
5,866
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
6 / 4 / 4
7,369
670
6,414
7,280
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RULOXD55
Xing Tian
10
0 / 1 / 2
6,111
556
5,505
11,591
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
TET03000
Cu Chulainn
13
6 / 2 / 1
7,999
727
8,212
11,692
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
13
13
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Artio
2
1
1
2.5
W
1
0
2
2
W
Scylla
6
4
4
2
L
Chiron
Liesmyth
Chiron
0
1
0
0
L
1
5
3
0.5
W
Xing Tian
RULOXD55
Xing Tian
0
1
2
1
W
Cu Chulainn
TET03000
Cu Chulainn
6
2
1
3.25
L
Ravana
Traycn
Ravana
1
3
3
0.83
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
31,303
44,711
Taken
43,210
23,632
Mitigated
21,413
16,215
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,349
491
611
3,400
6,781
2,227
92
3,774
2,740
46,425
0
L
Artio
5,234
600
1,650
4,193
13,146
8,327
0
8,185
4,643
17,938
917
W
5,823
1,185
2,166
4,041
5,866
4,418
118
832
5,034
40,529
1,084
W
Scylla
6,414
738
0
2,510
7,280
1,955
96
3,032
3,987
39,281
0
L
Chiron
Liesmyth
Chiron
6,072
2,670
295
3,272
8,129
2,739
0
5,509
2,571
0
46,316
L
4,930
483
0
2,043
9,612
8,010
0
599
8,965
0
34,471
W
Xing Tian
RULOXD55
Xing Tian
5,505
863
64
2,760
11,591
7,790
135
4,767
6,523
26,051
2,053
W
Cu Chulainn
TET03000
Cu Chulainn
8,212
1,776
0
4,221
11,692
5,023
260
1,303
10,285
2,070
60,027
L
Ravana
Traycn
Ravana
3,270
1,110
0
3,578
7,189
2,333
0
4,051
2,926
0
35,111
L
9,634
1,517
0
1,184
6,635
2,223
0
4,073
2,410
34,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
34,442
288
Minions Killed
377
0
Camps Cleared
0
1,142,911
Distance Traveled
1,230,354
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,618
602
92
8
0
270,482
3
L
Artio
5,855
532
35
3
0
240,025
5
W
Hel
6,345
577
71
6
0
224,490
2
W
Scylla
7,369
670
74
7
0
239,339
0
L
Chiron
5,572
507
78
7
0
218,232
0
L
Chaac
5,664
515
53
5
0
228,403
0
W
Xing Tian
6,111
556
36
3
0
250,081
4
W
Cu Chulainn
7,999
727
104
9
0
245,962
0
L
Ravana
5,605
510
64
6
0
234,934
5
L
Hera
6,155
560
58
5
0
221,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role