Player Matchup

Zeus
Zeus
SAUCEMAN SAUCE
Zeus
Level 33
God Stats
2W - 6L
1,420 SR
Queue Stats
8W - 25L
1,221 Elo+
Solo
Cthulhu
Cthulhu
bradythebearded1
Cthulhu
Level 38
God Stats
6W - 3L
1,742 SR
Queue Stats
57W - 48L
1,350 Elo+
Solo
Ishtar
Ishtar
phia4eva
Ishtar
Level 68
God Stats
47W - 74L
1,367 SR
Queue Stats
360W - 406L
1,301 Elo+
Solo
Team Averages
Level 46
1,510 SR
1,291 Elo+

VS

Team Averages
Level 101
1,516 SR
1,298 Elo+
Ah Puch
Ah Puch
Lil-Jordan007
Ah Puch
Level 27
God Stats
1W - 1L
1,437 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 1
Arachne
Arachne
Raido73
Arachne
Level 220
God Stats
12W - 8L
1,657 SR
Queue Stats
71W - 76L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
killercaleb1
Gilgamesh
Level 57
God Stats
20W - 21L
1,454 SR
Queue Stats
30W - 41L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
11,966
748
12,267
12,195
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 2
10,349
647
10,323
21,365
22,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
phia4eva
Ishtar
17
2 / 6 / 1
11,344
709
9,722
12,987
5,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
3 / 2 / 8
12,188
762
10,054
13,174
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Raido73
Arachne
19
2 / 0 / 12
12,920
808
11,463
12,784
6,831
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
killercaleb1
Gilgamesh
19
12 / 3 / 3
13,244
828
20,505
24,950
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
2
8
3.5
W
Arachne
Raido73
Arachne
2
0
12
8
L
2
3
3
1.17
L
0
8
2
0.13
W
Gilgamesh
killercaleb1
Gilgamesh
12
3
3
4.5
L
Ishtar
phia4eva
Ishtar
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,312
Damage
42,022
46,547
Taken
50,908
33,617
Mitigated
38,253
2,667
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,054
914
0
2,630
13,174
4,887
801
7,189
5,915
45,659
739
W
Arachne
Raido73
Arachne
11,463
7,935
796
5,115
12,784
6,831
1,559
7,108
5,598
2,067
40,656
L
12,267
1,853
0
778
12,195
4,855
308
1,614
10,450
48,667
0
L
10,323
931
143
317
21,365
22,840
489
6,577
14,389
32,023
328
W
Gilgamesh
killercaleb1
Gilgamesh
20,505
5,280
0
3,931
24,950
26,535
1,463
7,993
16,907
0
41,816
L
Ishtar
phia4eva
Ishtar
9,722
6,662
0
1,429
12,987
5,922
690
2,297
10,203
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
38,352
225
Minions Killed
165
0
Camps Cleared
0
707,967
Distance Traveled
891,787
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,188
762
70
4
0
274,151
0
W
Arachne
12,920
808
66
4
0
331,350
6
L
Zeus
11,966
748
99
6
0
227,961
0
L
Cthulhu
10,349
647
53
3
0
247,848
0
W
Gilgamesh
13,244
828
29
2
0
286,286
0
L
Ishtar
11,344
709
73
5
0
232,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role