Player Matchup

Thanatos
Thanatos
Crowly256
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Nike
Nike
Elpanixongo
Nike
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Tiamat
Tiamat
Nucit4
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
koyi334
Neith
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Hel
Hel
sleepyhearley348
Hel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,290 Elo+

VS

Team Averages
Level 89
1,509 SR
1,459 Elo+
Heimdallr
Heimdallr
Breenn SM
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 58L
1,522 Elo+
Party 3
Tyr
Tyr
DropdeadFred707
Tyr
Level 35
God Stats
4W - 5L
1,255 SR
Queue Stats
33W - 55L
1,263 Elo+
Solo
Fenrir
Fenrir
TITAN-JackBleiz
Fenrir
Level 142
God Stats
5W - 1L
1,567 SR
Queue Stats
124W - 118L
1,494 Elo+
Party 2
Scylla
Scylla
TITAN-WARS1940
Scylla
Level 87
God Stats
14W - 4L
1,501 SR
Queue Stats
26W - 16L
1,491 Elo+
Party 2
Ymir
Ymir
gruya80
Ymir
Level 156
God Stats
7W - 4L
1,722 SR
Queue Stats
194W - 189L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crowly256
Thanatos
11
1 / 4 / 0
5,824
448
3,195
11,990
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,294
407
644
3,092
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Nucit4
Tiamat
8
0 / 8 / 1
4,869
375
2,474
9,502
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
koyi334
Neith
10
0 / 7 / 1
5,832
449
3,398
8,372
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 1
6,115
470
3,707
9,839
3,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breenn SM
Heimdallr
12
7 / 1 / 5
8,048
619
9,395
6,202
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 0 / 0
7,487
576
1,318
4,338
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
6 / 0 / 6
7,864
605
5,874
9,800
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 1 / 1
7,536
580
7,356
4,891
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
gruya80
Ymir
11
2 / 0 / 10
6,716
517
5,807
5,736
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
22
22
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Breenn SM
Heimdallr
7
1
5
9.5
L
Thanatos
Crowly256
Thanatos
1
4
0
0.25
W
0
0
0
0
L
0
0
0
0
L
Tiamat
Nucit4
Tiamat
0
8
1
0.06
W
6
0
6
9
W
7
1
1
7.5
W
Ymir
gruya80
Ymir
2
0
10
7
L
Neith
koyi334
Neith
0
7
1
0.07
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
29,750
42,795
Taken
30,967
15,312
Mitigated
14,700
14,006
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Breenn SM
Heimdallr
9,395
3,790
0
1,823
6,202
2,450
933
1,752
4,450
0
53,539
L
Thanatos
Crowly256
Thanatos
3,195
775
0
4,615
11,990
4,456
0
2,883
8,988
0
36,650
W
1,318
62
0
974
4,338
2,095
0
0
4,118
0
32,303
L
644
129
0
425
3,092
1,385
0
0
3,092
0
13,630
L
Tiamat
Nucit4
Tiamat
2,474
635
0
308
9,502
3,973
0
5,771
3,664
13,670
0
W
5,874
2,250
0
7,133
9,800
4,219
0
1,038
8,762
0
60,147
W
7,356
818
0
750
4,891
1,469
468
1,946
2,945
37,453
0
W
Ymir
gruya80
Ymir
5,807
1,099
0
1,270
5,736
4,467
231
1,445
4,291
25,427
2,897
L
Neith
koyi334
Neith
3,398
1,462
0
439
8,372
2,099
0
1,303
6,943
0
36,306
L
3,707
393
2,816
5,403
9,839
3,399
0
2,290
7,403
19,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
37,651
206
Minions Killed
365
0
Camps Cleared
0
1,253,758
Distance Traveled
1,248,715
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,048
619
82
6
0
255,511
0
L
Thanatos
5,824
448
62
5
0
270,874
0
W
Tyr
7,487
576
83
6
0
221,856
0
L
Nike
5,294
407
28
2
0
287,275
0
L
Tiamat
4,869
375
20
2
0
227,586
0
W
Fenrir
7,864
605
114
9
0
307,957
0
W
Scylla
7,536
580
45
3
0
216,337
0
W
Ymir
6,716
517
41
3
0
247,054
2
L
Neith
5,832
449
77
6
0
238,650
0
L
Hel
6,115
470
19
1
0
229,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role