Player Matchup

Chaac
Chaac
Cacahuate243989
Chaac
Level 46
God Stats
72W - 64L
1,532 SR
Queue Stats
162W - 188L
1,417 Elo+
Solo
Chiron
Chiron
Johnamizer
Chiron
Level 117
God Stats
23W - 16L
1,555 SR
Queue Stats
255W - 245L
1,491 Elo+
Solo
Cerberus
Cerberus
MachineLion84
Cerberus
Level 86
God Stats
33W - 29L
1,502 SR
Queue Stats
129W - 109L
1,415 Elo+
Party 2
Arachne
Arachne
SSCARRIER94
Arachne
Level 116
God Stats
53W - 38L
1,505 SR
Queue Stats
166W - 142L
1,436 Elo+
Party 2
Chang'e
Chang'e
paccochango
Chang'e
Level 113
God Stats
4W - 6L
1,313 SR
Queue Stats
86W - 85L
1,456 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,443 Elo+

VS

Team Averages
Level 89
1,546 SR
1,496 Elo+
Janus
Janus
BlackWicked
Janus
Level 118
God Stats
0W - 3L
1,306 SR
Queue Stats
70W - 49L
1,526 Elo+
Party 1
Ymir
Ymir
PhaKing357
Ymir
Level 18
God Stats
6W - 4L
1,575 SR
Queue Stats
27W - 22L
1,444 Elo+
Party 1
Cupid
Cupid
Saint Lazzy Jr
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,200 Elo+
Solo
Mercury
Mercury
SirGwain
Mercury
Level 69
God Stats
2W - 2L
1,802 SR
Queue Stats
42W - 25L
1,837 Elo+
Solo
Baron Samedi
Baron Samedi
sharknado21
Baron Samedi
Level 157
God Stats
6W - 5L
1,547 SR
Queue Stats
170W - 154L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,526
789
1,600
2,953
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
Johnamizer
Chiron
9
3 / 0 / 0
5,072
725
4,661
2,164
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MachineLion84
Cerberus
7
0 / 0 / 3
4,702
672
2,047
4,482
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SSCARRIER94
Arachne
7
0 / 1 / 0
3,909
558
608
3,877
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
paccochango
Chang'e
8
0 / 1 / 0
4,101
586
1,725
4,865
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,571
653
2,506
1,835
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
3,836
548
1,154
6,078
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,806
544
2,906
4,230
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
SirGwain
Mercury
8
1 / 1 / 1
4,153
593
1,261
5,443
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sharknado21
Baron Samedi
6
0 / 0 / 0
3,603
515
937
2,589
716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
1
0
0
1
W
Chiron
Johnamizer
Chiron
3
0
0
3
W
Cerberus
MachineLion84
Cerberus
0
0
3
1.5
L
0
2
0
0
W
Arachne
SSCARRIER94
Arachne
0
1
0
0
L
0
1
0
0
L
Mercury
SirGwain
Mercury
1
1
1
1.5
W
Chang'e
paccochango
Chang'e
0
1
0
0
L
Baron Samedi
sharknado21
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
8,764
18,341
Taken
20,175
6,736
Mitigated
6,555
6,736
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,506
419
0
621
1,835
513
0
973
862
26,703
1,709
W
1,600
0
0
1,062
2,953
1,339
0
937
2,016
0
34,258
W
Chiron
Johnamizer
Chiron
4,661
1,895
360
979
2,164
605
0
0
2,164
0
31,587
W
Cerberus
MachineLion84
Cerberus
2,047
100
0
1,782
4,482
2,425
0
1,141
3,341
9,098
0
L
1,154
226
0
468
6,078
2,686
0
1,331
4,747
8,416
182
W
Arachne
SSCARRIER94
Arachne
608
608
0
997
3,877
1,137
0
850
2,951
0
18,493
L
2,906
1,522
72
2,244
4,230
985
0
716
3,514
0
21,001
L
Mercury
SirGwain
Mercury
1,261
462
0
758
5,443
1,655
0
752
4,691
0
21,351
W
Chang'e
paccochango
Chang'e
1,725
47
40
1,516
4,865
1,230
0
1,305
3,326
21,865
0
L
Baron Samedi
sharknado21
Baron Samedi
937
139
0
1,266
2,589
716
0
0
2,589
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
19,969
214
Minions Killed
172
0
Camps Cleared
0
747,060
Distance Traveled
673,970
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,571
653
59
8
0
125,993
0
W
Chaac
5,526
789
63
9
0
158,680
0
W
Chiron
5,072
725
56
8
0
124,371
0
W
Cerberus
4,702
672
17
2
0
144,934
3
L
Ymir
3,836
548
11
2
0
147,488
0
W
Arachne
3,909
558
34
5
0
161,766
0
L
Cupid
3,806
544
42
6
0
135,059
0
L
Mercury
4,153
593
38
5
0
164,987
0
W
Chang'e
4,101
586
44
6
0
157,309
0
L
Baron Samedi
3,603
515
22
3
0
100,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role