Player Matchup

Charybdis
Charybdis
CaptainFuse3759
Charybdis
Level 123
God Stats
33W - 11L
1,639 SR
Queue Stats
86W - 80L
1,428 Elo+
Party 2
Achilles
Achilles
OutOfRetirement
Achilles
Level 84
God Stats
261W - 222L
1,609 SR
Queue Stats
364W - 345L
1,568 Elo+
Solo
Hel
Hel
TheSerafem
Hel
Level 26
God Stats
7W - 2L
1,608 SR
Queue Stats
17W - 20L
1,345 Elo+
Party 2
Mulan
Mulan
darkeagle52
Mulan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,400 Elo+
Party 2
Hera
Hera
greenXdragon
Hera
Level 112
God Stats
4W - 0L
1,808 SR
Queue Stats
78W - 59L
1,566 Elo+
Solo
Team Averages
Level 92
1,633 SR
1,461 Elo+

VS

Team Averages
Level 124
1,534 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrimalJay91
Morgan Le Fay
Level 126
God Stats
6W - 9L
1,373 SR
Queue Stats
103W - 92L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Semagibi
Cthulhu
Level 149
God Stats
1W - 1L
1,799 SR
Queue Stats
113W - 109L
1,535 Elo+
Party 1
Atlas
Atlas
Xxdarksasuke8xX
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainFuse3759
Charybdis
12
9 / 3 / 2
6,951
632
11,765
9,516
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
12
3 / 1 / 4
6,937
631
5,877
9,785
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 2 / 8
6,437
585
3,812
7,832
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 4
5,930
539
3,473
8,269
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
7 / 0 / 3
7,648
695
11,013
4,332
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 3
5,780
525
6,025
8,867
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
 
Skadi
9
2 / 6 / 3
5,669
515
5,973
8,102
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PrimalJay91
Morgan Le Fay
9
0 / 6 / 4
5,433
494
3,240
8,707
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Semagibi
Cthulhu
10
1 / 4 / 1
5,453
496
5,015
9,395
5,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 5 / 3
6,069
552
4,287
11,285
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
24
Kills
9
9
Deaths
24
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
3
1.5
L
Skadi
 
Skadi
2
6
3
0.58
W
Charybdis
CaptainFuse3759
Charybdis
9
3
2
3.33
W
Achilles
3
1
4
5
L
Morgan Le Fay
PrimalJay91
Morgan Le Fay
0
6
4
0.33
L
Cthulhu
Semagibi
Cthulhu
1
4
1
0.38
W
2
2
8
3
L
3
5
3
0.9
W
3
3
4
1.67
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
24,540
39,734
Taken
46,356
18,588
Mitigated
19,373
12,554
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,025
1,107
0
1,711
8,867
3,065
0
2,303
6,430
0
35,220
L
Skadi
 
Skadi
5,973
2,219
0
757
8,102
1,965
30
2,492
5,524
0
24,874
W
Charybdis
CaptainFuse3759
Charybdis
11,765
5,313
0
3,087
9,516
3,223
0
2,992
6,524
0
44,019
W
Achilles
5,877
1,356
0
2,889
9,785
5,380
0
3,611
6,174
185
45,766
L
Morgan Le Fay
PrimalJay91
Morgan Le Fay
3,240
458
0
525
8,707
2,296
0
5,062
3,253
28,813
0
L
Cthulhu
Semagibi
Cthulhu
5,015
480
193
2,139
9,395
5,615
0
2,038
7,303
33,207
0
W
3,812
717
2,025
3,157
7,832
4,837
0
1,279
6,553
27,620
0
L
4,287
1,305
136
1,901
11,285
6,432
0
1,994
9,231
18,358
0
W
3,473
1,000
0
685
8,269
3,689
0
2,599
5,670
0
35,849
W
11,013
2,255
0
711
4,332
1,459
0
2,061
2,271
48,212
3,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
28,404
362
Minions Killed
224
0
Camps Cleared
0
1,082,049
Distance Traveled
1,089,870
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,780
525
70
6
0
252,520
0
L
Skadi
5,669
515
32
3
0
212,700
0
W
Charybdis
6,951
632
66
6
0
187,565
1
W
Achilles
6,937
631
85
8
0
222,700
2
L
Morgan Le Fay
5,433
494
43
4
0
191,285
0
L
Cthulhu
5,453
496
51
5
0
212,243
0
W
Hel
6,437
585
40
4
0
193,576
3
L
Atlas
6,069
552
28
3
0
221,122
0
W
Mulan
5,930
539
57
5
0
250,251
0
W
Hera
7,648
695
114
10
0
227,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role