Player Matchup

Janus
Janus
ACLProMclovin
Janus
Level 28
God Stats
5W - 6L
1,494 SR
Queue Stats
88W - 77L
1,592 Elo+
Party 3
Horus
Horus
Xulvens
Horus
Level 123
God Stats
1W - 0L
1,649 SR
Queue Stats
22W - 18L
1,504 Elo+
Party 2
Da Ji
Da Ji
eatmomsraw97
Da Ji
Level 82
God Stats
7W - 4L
1,531 SR
Queue Stats
88W - 75L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
l1UPl Daany07
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
l1UPl Strong
Jormungandr
Level 119
God Stats
1W - 0L
1,647 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 2
Team Averages
Level 96
1,564 SR
1,508 Elo+

VS

Team Averages
Level 112
1,495 SR
1,462 Elo+
Chang'e
Chang'e
Avatar_Rider
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,488 Elo+
Party 1
Persephone
Persephone
CrazedCanadian22
Persephone
Level 157
God Stats
6W - 4L
1,569 SR
Queue Stats
233W - 229L
1,473 Elo+
Party 1
Thoth
Thoth
Crudęs
Thoth
Level 119
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 4
Tyr
Tyr
Freznas
Tyr
Level 97
God Stats
0W - 1L
1,209 SR
Queue Stats
120W - 119L
1,513 Elo+
Party 4
Bacchus
Bacchus
yuiuiyt
Bacchus
Level 60
God Stats
3W - 2L
1,486 SR
Queue Stats
48W - 77L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,658
866
14,653
4,737
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Xulvens
Horus
14
2 / 1 / 11
7,814
781
6,497
11,428
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 2 / 8
8,021
802
7,197
7,178
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
l1UPl Daany07
Cliodhna
15
1 / 1 / 10
8,062
806
5,625
7,242
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
l1UPl Strong
Jormungandr
15
2 / 0 / 11
8,501
850
5,349
6,339
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avatar_Rider
Chang'e
10
0 / 5 / 3
6,285
629
2,411
8,386
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
CrazedCanadian22
Persephone
14
1 / 3 / 4
7,967
797
8,615
6,456
1,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Crudęs
Thoth
15
1 / 3 / 3
7,688
769
6,473
6,645
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
12
2 / 4 / 3
7,483
748
4,775
12,062
9,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
yuiuiyt
Bacchus
13
1 / 2 / 4
7,243
724
4,064
8,998
9,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
17
Kills
5
5
Deaths
17
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Chang'e
Avatar_Rider
Chang'e
0
5
3
0.3
L
Persephone
CrazedCanadian22
Persephone
1
3
4
1
L
Thoth
Crudęs
Thoth
1
3
3
0.83
L
Tyr
2
4
3
0.88
W
Horus
Xulvens
Horus
2
1
11
7.5
W
5
2
8
4.5
W
Cliodhna
l1UPl Daany07
Cliodhna
1
1
10
6
W
Jormungandr
l1UPl Strong
Jormungandr
2
0
11
7.5
L
Bacchus
yuiuiyt
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
26,338
36,924
Taken
42,547
21,376
Mitigated
23,642
16,369
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,653
91
1,326
1,517
4,737
1,942
318
2,142
2,509
19,965
383
L
Chang'e
Avatar_Rider
Chang'e
2,411
348
1,728
927
8,386
2,089
0
4,064
4,018
5,181
373
L
Persephone
CrazedCanadian22
Persephone
8,615
787
1,802
1,040
6,456
1,503
0
2,957
3,174
18,254
0
L
Thoth
Crudęs
Thoth
6,473
127
150
1,533
6,645
1,760
0
2,313
4,073
23,021
0
L
Tyr
4,775
34
550
912
12,062
9,041
0
5,373
6,164
0
9,126
W
Horus
Xulvens
Horus
6,497
3,074
3,025
3,658
11,428
7,287
0
6,284
4,854
0
14,722
W
7,197
838
494
757
7,178
3,838
0
4,005
3,015
0
12,896
W
Cliodhna
l1UPl Daany07
Cliodhna
5,625
80
468
1,366
7,242
3,222
0
4,708
2,388
0
21,690
W
Jormungandr
l1UPl Strong
Jormungandr
5,349
384
1,745
2,013
6,339
5,087
0
3,456
2,753
14,131
1,623
L
Bacchus
yuiuiyt
Bacchus
4,064
0
0
2,646
8,998
9,249
0
3,094
5,515
6,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
36,666
104
Minions Killed
91
0
Camps Cleared
0
1,084,797
Distance Traveled
915,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,658
866
28
3
0
220,044
0
L
Chang'e
6,285
629
13
1
0
146,258
0
L
Persephone
7,967
797
21
2
0
176,962
0
L
Thoth
7,688
769
41
4
0
199,026
0
L
Tyr
7,483
748
10
1
0
191,526
0
W
Horus
7,814
781
10
1
0
194,109
0
W
Da Ji
8,021
802
6
1
0
225,268
0
W
Cliodhna
8,062
806
33
3
0
228,083
0
W
Jormungandr
8,501
850
27
3
0
217,293
0
L
Bacchus
7,243
724
6
1
0
201,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role