Player Matchup

King Arthur
King Arthur
Darknightbob10
King Arthur
Level 109
God Stats
13W - 11L
1,520 SR
Queue Stats
206W - 235L
1,402 Elo+
Party 1
Izanami
Izanami
SeraphimDonn
Izanami
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
77W - 96L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TonelessPond
Morgan Le Fay
Level 122
God Stats
17W - 10L
1,637 SR
Queue Stats
223W - 241L
1,429 Elo+
Party 1
Geb
Geb
VineSwinger707
Geb
Level 44
God Stats
4W - 1L
1,713 SR
Queue Stats
109W - 131L
1,413 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Z3ldaKing
Maman Brigitte
Level 66
God Stats
2W - 1L
1,471 SR
Queue Stats
139W - 154L
1,416 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,424 Elo+

VS

Team Averages
Level 122
1,505 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alher
Sobek
Level 156
God Stats
2W - 1L
1,848 SR
Queue Stats
117W - 120L
1,488 Elo+
Party 2
Anubis
Anubis
Metro-Haze-_O
Anubis
Level 172
God Stats
3W - 5L
1,384 SR
Queue Stats
323W - 305L
1,497 Elo+
Solo
Bellona
Bellona
Wolfvang6861
Bellona
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
24W - 32L
1,485 Elo+
Party 2
Neith
Neith
天地一减
Neith
Level 129
God Stats
7W - 10L
1,480 SR
Queue Stats
63W - 61L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darknightbob10
King Arthur
17
2 / 0 / 5
10,250
603
12,988
18,062
16,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SeraphimDonn
Izanami
13
0 / 5 / 2
7,514
442
7,338
10,382
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TonelessPond
Morgan Le Fay
16
5 / 1 / 4
10,174
598
13,231
10,615
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 3
8,818
519
8,722
15,405
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Z3ldaKing
Maman Brigitte
15
4 / 2 / 3
9,060
533
7,424
12,923
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
1 / 6 / 4
8,169
481
10,248
14,907
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Alher
Sobek
12
3 / 2 / 3
7,365
433
12,505
20,704
17,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
2 / 2 / 0
8,647
509
6,656
10,677
4,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Wolfvang6861
Bellona
14
1 / 3 / 0
7,654
450
5,211
16,309
14,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 3
8,332
490
7,175
8,508
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
10
10
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
4
0.5
L
Sobek
Alher
Sobek
3
2
3
2.25
W
King Arthur
Darknightbob10
King Arthur
2
0
5
4.5
L
2
2
0
1
W
Izanami
SeraphimDonn
Izanami
0
5
2
0.2
W
Morgan Le Fay
TonelessPond
Morgan Le Fay
5
1
4
7
W
2
2
3
1.75
L
Bellona
Wolfvang6861
Bellona
1
3
0
0.33
W
Maman Brigitte
Z3ldaKing
Maman Brigitte
4
2
3
2.75
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,703
Damage
41,795
67,387
Taken
71,105
41,691
Mitigated
45,549
17,885
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,248
1,833
0
4,092
14,907
5,244
0
8,715
6,192
0
69,971
L
Sobek
Alher
Sobek
12,505
728
0
5,463
20,704
17,756
0
8,547
12,157
31,314
2,280
W
King Arthur
Darknightbob10
King Arthur
12,988
1,103
0
4,827
18,062
16,845
124
2,220
15,742
1,472
77,948
L
6,656
0
0
5,078
10,677
4,968
0
6,557
4,120
78,237
0
W
Izanami
SeraphimDonn
Izanami
7,338
4,820
0
1,776
10,382
2,928
494
4,120
5,620
0
49,807
W
Morgan Le Fay
TonelessPond
Morgan Le Fay
13,231
1,190
0
3,960
10,615
3,666
0
3,987
6,374
63,172
2,549
W
8,722
1,037
451
3,575
15,405
13,446
67
4,583
10,166
33,418
0
L
Bellona
Wolfvang6861
Bellona
5,211
1,007
0
4,086
16,309
14,636
0
2,261
14,048
0
46,399
W
Maman Brigitte
Z3ldaKing
Maman Brigitte
7,424
411
0
3,296
12,923
4,806
0
1,802
11,009
61,584
0
L
7,175
3,430
579
5,580
8,508
2,945
411
3,627
4,881
0
56,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
40,167
427
Minions Killed
475
0
Camps Cleared
0
1,848,069
Distance Traveled
1,680,635
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,169
481
92
5
0
384,610
3
L
Sobek
7,365
433
43
3
0
372,841
4
W
King Arthur
10,250
603
119
7
0
373,031
2
L
Anubis
8,647
509
140
8
0
332,077
12
W
Izanami
7,514
442
82
5
0
329,856
1
W
Morgan Le Fay
10,174
598
107
6
0
351,096
6
W
Geb
8,818
519
33
2
0
380,621
0
L
Bellona
7,654
450
91
5
0
299,973
9
W
Maman Brigitte
9,060
533
86
5
0
413,465
0
L
Neith
8,332
490
109
6
0
291,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role