Player Matchup

Kukulkan
Kukulkan
AllGamersMatter
Kukulkan
Level 202
God Stats
4W - 0L
1,836 SR
Queue Stats
196W - 80L
1,772 Elo+
Party 1
Izanami
Izanami
ImSticks
Izanami
Level 115
God Stats
23W - 25L
1,507 SR
Queue Stats
260W - 299L
1,485 Elo+
Party 2
Athena
Athena
JabbaThe3lut
Athena
Level 56
God Stats
53W - 40L
1,580 SR
Queue Stats
176W - 197L
1,522 Elo+
Party 2
Hachiman
Hachiman
KP10
Hachiman
Level 269
God Stats
8W - 0L
1,976 SR
Queue Stats
478W - 181L
1,699 Elo+
Party 1
King Arthur
King Arthur
imascrub
King Arthur
Level 246
God Stats
5W - 0L
1,690 SR
Queue Stats
349W - 132L
1,793 Elo+
Party 1
Team Averages
Level 178
1,718 SR
1,654 Elo+

VS

Team Averages
Level 97
1,576 SR
1,325 Elo+
Danzaburou
Danzaburou
Allende Cortez
Danzaburou
Level 107
God Stats
0W - 1L
1,716 SR
Queue Stats
13W - 32L
1,274 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OPTICTRASHER9
Morgan Le Fay
Level 99
God Stats
1W - 5L
1,450 SR
Queue Stats
3W - 20L
944 Elo+
Party 3
Thor
Thor
arachnid14
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 165L
1,609 Elo+
Solo
Yemoja
Yemoja
kohaiknights
Yemoja
Level 28
God Stats
2W - 7L
1,813 SR
Queue Stats
6W - 21L
1,283 Elo+
Party 3
Athena
Athena
yametekudasai69
Athena
Level 149
God Stats
5W - 10L
1,400 SR
Queue Stats
175W - 197L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 8
10,676
1,068
12,184
5,940
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ImSticks
Izanami
15
1 / 3 / 1
8,993
899
3,465
7,160
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
0 / 3 / 8
9,070
907
3,801
8,571
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
KP10
Hachiman
17
6 / 2 / 10
10,558
1,056
21,018
8,467
3,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
imascrub
King Arthur
15
4 / 4 / 7
9,817
982
11,295
12,742
12,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allende Cortez
Danzaburou
12
0 / 4 / 1
7,494
749
3,301
9,249
3,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
OPTICTRASHER9
Morgan Le Fay
15
2 / 4 / 6
8,793
879
11,152
11,273
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 4 / 7
9,448
945
9,596
14,035
11,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
13
0 / 3 / 1
7,618
762
1,272
9,419
6,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 3 / 5
9,739
974
7,830
15,018
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
17
Kills
13
13
Deaths
18
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
8
10
L
Danzaburou
Allende Cortez
Danzaburou
0
4
1
0.13
W
Izanami
ImSticks
Izanami
1
3
1
0.5
W
Athena
0
3
8
1.33
W
Hachiman
KP10
Hachiman
6
2
10
5.5
L
Morgan Le Fay
OPTICTRASHER9
Morgan Le Fay
2
4
6
1.25
L
5
4
7
2.13
W
King Arthur
imascrub
King Arthur
4
4
7
1.88
L
Yemoja
0
3
1
0.17
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
33,151
42,880
Taken
58,994
29,661
Mitigated
44,236
5,540
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,184
728
0
1,195
5,940
2,598
56
2,548
3,392
39,571
0
L
Danzaburou
Allende Cortez
Danzaburou
3,301
690
0
1,176
9,249
3,138
0
2,151
7,098
0
11,010
W
Izanami
ImSticks
Izanami
3,465
2,244
0
316
7,160
2,528
2,407
3,717
3,443
0
28,562
W
Athena
3,801
679
0
865
8,571
8,062
422
4,919
3,652
10,405
477
W
Hachiman
KP10
Hachiman
21,018
12,763
0
2,664
8,467
3,736
2,755
3,592
4,875
0
48,163
L
Morgan Le Fay
OPTICTRASHER9
Morgan Le Fay
11,152
2,199
105
3,786
11,273
4,998
0
3,445
7,828
32,872
0
L
9,596
1,985
0
2,008
14,035
11,877
0
3,888
10,147
1,103
20,498
W
King Arthur
imascrub
King Arthur
11,295
1,159
0
500
12,742
12,737
15
5,896
6,846
0
23,631
L
Yemoja
1,272
367
512
186
9,419
6,916
0
3,095
6,324
5,926
0
L
7,830
1,644
0
1,078
15,018
17,307
0
3,180
11,838
16,395
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,114
Gold Earned
43,092
254
Minions Killed
137
0
Camps Cleared
0
1,036,721
Distance Traveled
872,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,676
1,068
82
8
0
196,988
0
L
Danzaburou
7,494
749
14
1
0
166,943
0
W
Izanami
8,993
899
71
7
0
200,366
0
W
Athena
9,070
907
20
2
0
218,461
0
W
Hachiman
10,558
1,056
50
5
0
203,659
0
L
Morgan Le Fay
8,793
879
63
6
0
179,856
0
L
Thor
9,448
945
31
3
0
188,272
0
W
King Arthur
9,817
982
31
3
0
217,247
0
L
Yemoja
7,618
762
7
1
0
124,296
0
L
Athena
9,739
974
22
2
0
212,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role