Player Matchup

Sol
Sol
 
Sol
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ELCHILAS
Anubis
Level 139
God Stats
1W - 3L
1,110 SR
Queue Stats
167W - 169L
1,436 Elo+
Solo
Agni
Agni
I万一I
Agni
Level 153
God Stats
13W - 18L
1,375 SR
Queue Stats
51W - 56L
1,476 Elo+
Solo
Khepri
Khepri
MikeXpgp
Khepri
Level 167
God Stats
1W - 0L
1,303 SR
Queue Stats
9W - 6L
1,658 Elo+
Party 1
Team Averages
Level 181
1,357 SR
1,514 Elo+

VS

Team Averages
Level 140
1,553 SR
1,524 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnHonestMerchant
Baron Samedi
Level 129
God Stats
3W - 6L
1,586 SR
Queue Stats
54W - 50L
1,511 Elo+
Solo
Medusa
Medusa
Endlesstrials
Medusa
Level 152
God Stats
2W - 3L
1,481 SR
Queue Stats
122W - 100L
1,568 Elo+
Solo
Zeus
Zeus
钮钴禄一猫猫一
Zeus
Level 182
God Stats
0W - 1L
1,697 SR
Queue Stats
49W - 47L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
5 / 0 / 4
5,416
774
5,578
3,110
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
 
Bastet
7
1 / 0 / 1
4,087
584
352
2,743
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
ELCHILAS
Anubis
8
0 / 2 / 0
4,401
629
868
3,504
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
9
3 / 0 / 0
5,384
769
2,008
3,114
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Khepri
MikeXpgp
Khepri
8
3 / 0 / 6
5,600
800
2,565
3,205
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 0 / 1
3,122
446
344
966
264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
5
0 / 6 / 0
3,121
446
2,523
6,945
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
AnHonestMerchant
Baron Samedi
6
0 / 3 / 0
3,848
550
942
3,745
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 3 / 0
3,404
486
2,255
3,904
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 0 / 0
4,468
638
1,505
1,492
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
4
7
W
Bastet
 
Bastet
1
0
1
1.5
L
Thor
 
Thor
0
0
1
0.5
L
Cabrakan
 
Cabrakan
0
6
0
0
L
Baron Samedi
AnHonestMerchant
Baron Samedi
0
3
0
0
W
Anubis
ELCHILAS
Anubis
0
2
0
0
L
0
3
0
0
W
Agni
3
0
0
3
W
Khepri
MikeXpgp
Khepri
3
0
6
6
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
7,569
15,676
Taken
17,052
5,545
Mitigated
7,022
7,780
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,578
4,547
0
1,900
3,110
896
608
781
2,192
32,924
0
W
Bastet
 
Bastet
352
106
0
695
2,743
734
0
81
2,622
0
14,224
L
Thor
 
Thor
344
201
0
178
966
264
0
163
803
0
6,741
L
Cabrakan
 
Cabrakan
2,523
471
0
560
6,945
4,155
0
5,451
1,494
5,555
0
L
Baron Samedi
AnHonestMerchant
Baron Samedi
942
0
0
1,039
3,745
1,053
0
1,776
1,737
15,297
0
W
Anubis
ELCHILAS
Anubis
868
0
0
1,354
3,504
1,270
0
1,301
1,999
27,129
1,624
L
2,255
704
0
1,044
3,904
1,228
0
2,632
1,272
0
18,016
W
Agni
2,008
130
0
1,710
3,114
711
0
613
2,293
28,868
0
W
Khepri
MikeXpgp
Khepri
2,565
748
0
2,121
3,205
1,934
175
1,357
1,600
12,856
1,039
L
1,505
118
0
420
1,492
322
0
681
811
22,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
17,963
222
Minions Killed
133
0
Camps Cleared
0
642,424
Distance Traveled
516,123
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,416
774
70
10
0
114,375
0
W
Bastet
4,087
584
27
4
0
154,541
0
L
Thor
3,122
446
14
2
0
51,284
0
L
Cabrakan
3,121
446
13
2
0
123,006
3
L
Baron Samedi
3,848
550
40
6
0
84,461
0
W
Anubis
4,401
629
53
8
0
125,934
0
L
Medusa
3,404
486
26
4
0
119,410
0
W
Agni
5,384
769
62
9
0
110,930
3
W
Khepri
5,600
800
10
1
0
136,644
0
L
Zeus
4,468
638
40
6
0
137,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role