Player Matchup

Anhur
Anhur
AIF1122
Anhur
Level 51
God Stats
6W - 4L
1,447 SR
Queue Stats
218W - 241L
1,356 Elo+
Solo
Ra
Ra
RAth3CARRY
Ra
Level 48
God Stats
108W - 112L
1,511 SR
Queue Stats
122W - 138L
1,442 Elo+
Solo
Cthulhu
Cthulhu
bradythebearded1
Cthulhu
Level 38
God Stats
6W - 3L
1,652 SR
Queue Stats
57W - 48L
1,340 Elo+
Solo
Team Averages
Level 46
1,537 SR
1,379 Elo+

VS

Team Averages
Level 44
1,457 SR
1,316 Elo+
Achilles
Achilles
Lil-Jordan007
Achilles
Level 27
God Stats
0W - 2L
1,443 SR
Queue Stats
3W - 8L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
RandyVM10
Danzaburou
Level 48
God Stats
51W - 41L
1,552 SR
Queue Stats
150W - 160L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
killercaleb1
Baron Samedi
Level 57
God Stats
2W - 5L
1,376 SR
Queue Stats
30W - 41L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIF1122
Anhur
20
10 / 3 / 2
15,959
997
22,297
18,392
7,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 1
9,245
578
847
2,740
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

20
2 / 6 / 9
13,443
840
15,786
23,064
26,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lil-Jordan007
Achilles
17
1 / 6 / 7
11,872
742
7,554
18,591
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RandyVM10
Danzaburou
18
3 / 3 / 4
13,544
847
14,050
14,067
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Baron Samedi
killercaleb1
Baron Samedi
20
7 / 3 / 3
14,674
917
13,060
13,783
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
11
11
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
AIF1122
Anhur
10
3
2
3.67
L
Achilles
Lil-Jordan007
Achilles
1
6
7
0.75
W
0
2
1
0.25
L
Danzaburou
RandyVM10
Danzaburou
3
3
4
1.67
W
2
6
9
1.08
L
Baron Samedi
killercaleb1
Baron Samedi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,930
Damage
34,664
44,196
Taken
46,441
34,948
Mitigated
27,001
7,884
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AIF1122
Anhur
22,297
11,959
0
5,402
18,392
7,364
3,483
4,095
13,365
0
80,373
L
Achilles
Lil-Jordan007
Achilles
7,554
2,347
0
2,840
18,591
16,112
92
4,973
13,564
0
32,159
W
847
37
180
400
2,740
677
0
553
1,961
4,208
107
L
Danzaburou
RandyVM10
Danzaburou
14,050
4,879
281
5,395
14,067
5,010
908
5,727
8,291
0
42,592
W
15,786
778
519
1,383
23,064
26,907
378
7,154
14,647
36,883
1,255
L
Baron Samedi
killercaleb1
Baron Samedi
13,060
1,424
1,192
3,310
13,783
5,879
869
5,032
8,709
50,622
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
40,090
172
Minions Killed
190
0
Camps Cleared
0
663,315
Distance Traveled
823,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,959
997
113
7
0
271,859
0
L
Achilles
11,872
742
37
2
0
305,120
0
W
Ra
9,245
578
6
0
0
126,981
0
L
Danzaburou
13,544
847
71
4
0
250,265
0
W
Cthulhu
13,443
840
53
3
0
264,475
0
L
Baron Samedi
14,674
917
82
5
0
267,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role