Player Matchup

Set
Set
JONYPRO
Set
Level 81
God Stats
5W - 4L
1,557 SR
Queue Stats
290W - 245L
1,461 Elo+
Solo
Artio
Artio
SamanthaGamy
Artio
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,578 Elo+
Solo
Tiamat
Tiamat
TechKnux
Tiamat
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 25L
1,505 Elo+
Solo
Lancelot
Lancelot
ld_seixs
Lancelot
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 38L
1,418 Elo+
Party 2
Surtr
Surtr
mt_seixs
Surtr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,418 Elo+
Party 2
Team Averages
Level 54
1,511 SR
1,476 Elo+

VS

Team Averages
Level 78
1,559 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JMPWN
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Neith
Neith
KIMVO92
Neith
Level 68
God Stats
30W - 25L
1,531 SR
Queue Stats
181W - 177L
1,474 Elo+
Party 1
Fafnir
Fafnir
Legend99909
Fafnir
Level 77
God Stats
2W - 0L
1,745 SR
Queue Stats
40W - 36L
1,525 Elo+
Party 3
Arachne
Arachne
Usmcsilent187
Arachne
Level 51
God Stats
20W - 16L
1,519 SR
Queue Stats
272W - 289L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
0 / 0 / 0
5,829
1,166
1,525
3,012
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 0
5,604
1,121
241
2,126
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
TechKnux
Tiamat
11
0 / 2 / 0
6,160
1,232
2,155
4,115
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ld_seixs
Lancelot
10
0 / 2 / 0
5,729
1,146
1,298
3,736
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
mt_seixs
Surtr
9
0 / 0 / 0
3,775
755
0
0
0
Team 1 Tickets

357

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 0 / 5
6,220
1,244
2,856
576
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
JMPWN
Bellona
11
0 / 0 / 5
5,910
1,182
2,088
2,881
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
KIMVO92
Neith
12
2 / 0 / 2
7,095
1,419
1,388
1,750
688
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
11
0 / 0 / 4
6,616
1,323
1,845
1,737
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
10
3 / 0 / 1
6,422
1,284
2,910
282
132
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
5
5
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
5
2.5
W
Bellona
JMPWN
Bellona
0
0
5
2.5
L
Set
0
0
0
0
W
Neith
KIMVO92
Neith
2
0
2
3
W
Fafnir
0
0
4
2
L
0
1
0
0
L
Tiamat
TechKnux
Tiamat
0
2
0
0
W
Arachne
3
0
1
3.5
L
Lancelot
ld_seixs
Lancelot
0
2
0
0
L
Surtr
mt_seixs
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,219
Damage
11,087
12,989
Taken
7,226
5,653
Mitigated
5,234
1,391
Healing
1,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,856
124
0
114
576
145
0
240
336
14,332
0
W
Bellona
JMPWN
Bellona
2,088
619
0
313
2,881
1,939
0
1,441
1,440
0
8,720
L
Set
1,525
398
0
36
3,012
1,224
0
1,458
1,554
0
17,084
W
Neith
KIMVO92
Neith
1,388
1,013
0
472
1,750
688
0
0
1,750
0
26,768
W
Fafnir
1,845
502
0
561
1,737
2,330
0
672
1,065
3,706
0
L
241
0
98
648
2,126
1,112
0
673
1,453
2,661
0
L
Tiamat
TechKnux
Tiamat
2,155
233
0
556
4,115
1,708
0
838
3,277
20,968
0
W
Arachne
2,910
2,724
0
25
282
132
0
43
239
0
4,396
L
Lancelot
ld_seixs
Lancelot
1,298
59
0
53
3,736
1,609
0
1,732
2,004
0
7,109
L
Surtr
mt_seixs
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
32,263
112
Minions Killed
114
3
Camps Cleared
8
333,911
Distance Traveled
529,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,220
1,244
33
7
0
101,170
0
W
Bellona
5,910
1,182
20
4
0
108,740
0
L
Set
5,829
1,166
33
7
0
90,723
0
W
Neith
7,095
1,419
52
10
7
106,522
0
W
Fafnir
6,616
1,323
6
1
0
114,219
0
L
Artio
5,604
1,121
14
3
0
26,223
0
L
Tiamat
6,160
1,232
54
11
0
98,374
0
W
Arachne
6,422
1,284
3
1
1
98,517
0
L
Lancelot
5,729
1,146
11
2
3
118,591
0
L
Surtr
3,775
755
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role