Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EDY CSC
Sylvanus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 59L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
PierreF7
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,401 Elo+
Party 1
Hachiman
Hachiman
TKNdarcskorpion
Hachiman
Level 67
God Stats
85W - 66L
1,581 SR
Queue Stats
202W - 190L
1,538 Elo+
Solo
Kali
Kali
predador01
Kali
Level 108
God Stats
1W - 3L
1,142 SR
Queue Stats
82W - 85L
1,497 Elo+
Party 1
Team Averages
Level 114
1,445 SR
1,490 Elo+

VS

Team Averages
Level 75
1,466 SR
1,498 Elo+
Cthulhu
Cthulhu
JTJohnson27
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,466 Elo+
Party 2
Mulan
Mulan
N8IVSky
Mulan
Level 85
God Stats
4W - 4L
1,642 SR
Queue Stats
23W - 16L
1,517 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Otaminn
Morgan Le Fay
Level 77
God Stats
0W - 4L
1,141 SR
Queue Stats
59W - 53L
1,288 Elo+
Party 2
Ao Kuang
Ao Kuang
WaterishSauce14
Ao Kuang
Level 83
God Stats
2W - 6L
1,304 SR
Queue Stats
77W - 71L
1,499 Elo+
Party 2
Charybdis
Charybdis
じゃyばll
Charybdis
Level 83
God Stats
5W - 2L
1,743 SR
Queue Stats
10W - 6L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 0
6,799
680
6,187
4,411
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EDY CSC
Sylvanus
11
2 / 1 / 5
5,956
596
3,795
8,254
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
PierreF7
Baron Samedi
12
4 / 0 / 1
6,684
668
4,685
3,476
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
11
5 / 1 / 1
6,116
612
6,500
4,467
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 0 / 3
5,072
507
2,014
6,578
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JTJohnson27
Cthulhu
9
0 / 5 / 1
4,714
471
4,871
8,632
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
N8IVSky
Mulan
10
1 / 1 / 0
5,606
561
3,302
9,899
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Otaminn
Morgan Le Fay
10
0 / 5 / 0
5,134
513
3,543
7,848
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
2 / 1 / 0
5,550
555
898
6,522
1,834
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
4,758
476
4,662
5,879
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
0
1
W
Sylvanus
EDY CSC
Sylvanus
2
1
5
4.5
L
Cthulhu
JTJohnson27
Cthulhu
0
5
1
0.1
L
Mulan
N8IVSky
Mulan
1
1
0
1
L
Morgan Le Fay
Otaminn
Morgan Le Fay
0
5
0
0
W
Baron Samedi
PierreF7
Baron Samedi
4
0
1
4.5
W
Hachiman
5
1
1
5.5
L
Ao Kuang
2
1
0
2
W
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
17,276
27,186
Taken
38,780
12,153
Mitigated
16,048
10,023
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,187
2,073
0
1,810
4,411
1,343
84
0
4,411
45,408
977
W
Sylvanus
EDY CSC
Sylvanus
3,795
1,130
784
3,078
8,254
5,079
257
2,985
5,269
22,814
7,091
L
Cthulhu
JTJohnson27
Cthulhu
4,871
207
0
1,028
8,632
6,917
0
2,466
6,112
26,295
0
L
Mulan
N8IVSky
Mulan
3,302
110
0
2,689
9,899
3,312
0
4,548
5,073
0
39,511
L
Morgan Le Fay
Otaminn
Morgan Le Fay
3,543
622
0
1,694
7,848
2,480
0
4,382
3,020
26,441
0
W
Baron Samedi
PierreF7
Baron Samedi
4,685
201
0
1,212
3,476
1,784
277
2,795
681
35,027
551
W
Hachiman
6,500
4,153
0
1,331
4,467
1,405
422
1,861
2,606
0
41,440
L
Ao Kuang
898
219
0
1,375
6,522
1,834
0
682
5,768
35,435
0
W
2,014
1,255
0
1,808
6,578
2,542
0
1,671
4,907
0
24,595
L
4,662
2,843
0
2,452
5,879
1,505
252
1,294
4,511
0
29,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
25,762
324
Minions Killed
291
0
Camps Cleared
0
1,038,514
Distance Traveled
993,167
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,799
680
88
9
0
213,949
0
W
Sylvanus
5,956
596
58
6
0
190,711
0
L
Cthulhu
4,714
471
32
3
0
198,368
0
L
Mulan
5,606
561
81
8
0
174,385
0
L
Morgan Le Fay
5,134
513
47
5
0
190,178
3
W
Baron Samedi
6,684
668
72
7
0
202,282
0
W
Hachiman
6,116
612
63
6
0
196,398
0
L
Ao Kuang
5,550
555
61
6
0
241,728
0
W
Kali
5,072
507
43
4
0
235,174
6
L
Charybdis
4,758
476
70
7
0
188,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role