Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Akash_T360
Zhong Kui
Level 69
God Stats
2W - 2L
1,711 SR
Queue Stats
20W - 35L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
E3soldier18
Cthulhu
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
56W - 78L
1,435 Elo+
Party 1
Hera
Hera
Scrubtasticx
Hera
Level 95
God Stats
8W - 5L
1,518 SR
Queue Stats
424W - 438L
1,428 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,447 Elo+

VS

Team Averages
Level 88
1,457 SR
1,464 Elo+
Jing Wei
Jing Wei
DarthSavage616
Jing Wei
Level 99
God Stats
4W - 2L
1,665 SR
Queue Stats
160W - 153L
1,506 Elo+
Solo
Nike
Nike
PR UnifmGrub
Nike
Level 83
God Stats
2W - 6L
1,279 SR
Queue Stats
282W - 264L
1,443 Elo+
Party 2
Scylla
Scylla
SethIsSkitzo
Scylla
Level 125
God Stats
3W - 3L
1,554 SR
Queue Stats
107W - 96L
1,477 Elo+
Party 2
Yemoja
Yemoja
SuPeRxNoVaxZeRo
Yemoja
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
27W - 31L
1,496 Elo+
Solo
Tiamat
Tiamat
SwordOfLight33
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 122L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 6
7,393
1,056
5,127
7,678
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
 
Nut
11
0 / 1 / 7
6,197
885
2,370
4,664
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Akash_T360
Zhong Kui
12
2 / 3 / 4
7,079
1,011
5,815
5,526
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cthulhu
E3soldier18
Cthulhu
14
5 / 3 / 3
7,906
1,129
4,340
8,593
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 6
7,296
1,042
4,551
6,242
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
5 / 3 / 3
7,354
1,051
8,138
6,339
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 9
6,538
934
7,115
8,419
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
4 / 2 / 5
7,561
1,080
9,257
4,761
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
1,734
248
0
0
0
8
0 / 2 / 5
5,306
758
971
4,407
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
11
Kills
11
13
Deaths
11
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
6
5
W
Nut
 
Nut
0
1
7
3.5
W
Zhong Kui
Akash_T360
Zhong Kui
2
3
4
1.33
L
Jing Wei
5
3
3
2.17
W
Cthulhu
E3soldier18
Cthulhu
5
3
3
2.17
L
2
4
9
1.63
W
2
5
6
1
L
Scylla
4
2
5
3.25
L
0
0
0
0
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
25,481
32,703
Taken
23,926
17,557
Mitigated
14,865
13,552
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,127
474
4,372
5,799
7,678
3,115
17
3,378
4,300
12,477
637
W
Nut
 
Nut
2,370
1,097
0
803
4,664
1,504
0
1,115
3,549
0
7,802
W
Zhong Kui
Akash_T360
Zhong Kui
5,815
1,453
509
721
5,526
3,105
601
1,040
4,486
11,507
1,621
L
Jing Wei
8,138
6,057
83
874
6,339
2,643
0
5,107
1,232
0
15,205
W
Cthulhu
E3soldier18
Cthulhu
4,340
222
0
658
8,593
7,922
31
2,222
6,371
8,589
0
L
7,115
362
671
624
8,419
8,245
0
6,146
2,273
0
12,122
W
4,551
1,072
455
235
6,242
1,911
587
2,191
4,051
9,891
383
L
Scylla
9,257
629
845
1,381
4,761
2,333
0
4,089
672
26,139
602
L
0
0
0
0
0
0
0
0
0
0
0
L
971
262
168
1,932
4,407
1,644
0
3,831
576
1,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
28,493
76
Minions Killed
65
0
Camps Cleared
0
612,585
Distance Traveled
457,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,393
1,056
27
4
0
126,418
0
W
Nut
6,197
885
7
1
0
94,900
0
W
Zhong Kui
7,079
1,011
15
2
0
129,928
0
L
Jing Wei
7,354
1,051
24
3
0
121,814
0
W
Cthulhu
7,906
1,129
11
2
0
128,871
0
L
Nike
6,538
934
5
1
0
147,676
0
W
Hera
7,296
1,042
16
2
0
132,468
0
L
Scylla
7,561
1,080
34
5
0
120,370
0
L
Yemoja
1,734
248
0
0
0
0
0
L
Tiamat
5,306
758
2
0
0
67,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role