Player Matchup

Neith
Neith
Bubalumps
Neith
Level 109
God Stats
1W - 1L
1,616 SR
Queue Stats
110W - 119L
1,341 Elo+
Party 2
Bellona
Bellona
Peachtree x HID
Bellona
Level 146
God Stats
7W - 8L
1,392 SR
Queue Stats
136W - 143L
1,384 Elo+
Party 2
He Bo
He Bo
squintbow9317
He Bo
Level 104
God Stats
0W - 1L
1,578 SR
Queue Stats
88W - 70L
1,495 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,407 Elo+

VS

Team Averages
Level 64
1,689 SR
1,375 Elo+
Ymir
Ymir
ImBigRig
Ymir
Level 28
God Stats
10W - 5L
1,657 SR
Queue Stats
61W - 57L
1,463 Elo+
Party 1
Apollo
Apollo
JM0n3y
Apollo
Level 157
God Stats
5W - 3L
1,703 SR
Queue Stats
73W - 73L
1,454 Elo+
Party 1
Ra
Ra
reflectionsii
Ra
Level 6
God Stats
3W - 1L
1,708 SR
Queue Stats
3W - 7L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubalumps
Neith
13
1 / 6 / 2
8,429
702
3,265
7,839
2,998
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 3
9,379
782
7,849
13,889
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 0
9,811
818
4,662
7,843
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 1 / 10
10,184
849
4,218
10,314
10,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
JM0n3y
Apollo
18
9 / 1 / 7
11,845
987
15,871
9,239
3,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 9
10,073
839
4,597
7,268
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Bubalumps
Neith
1
6
2
0.33
W
Ymir
4
1
10
9
W
Apollo
JM0n3y
Apollo
9
1
7
12.5
L
3
6
3
0.75
W
3
5
9
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
24,686
29,571
Taken
26,821
18,912
Mitigated
16,766
3,585
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bubalumps
Neith
3,265
1,013
84
828
7,839
2,998
945
2,571
5,215
0
18,815
W
Ymir
4,218
822
0
1,230
10,314
10,496
371
1,018
8,900
11,232
336
W
Apollo
JM0n3y
Apollo
15,871
10,332
0
2,170
9,239
3,811
3,474
1,860
6,964
0
51,874
L
7,849
1,774
0
1,785
13,889
13,052
0
4,633
9,151
0
10,986
W
4,597
838
588
96
7,268
2,459
752
1,092
5,950
30,152
0
L
4,662
124
0
888
7,843
2,862
0
1,355
6,488
41,453
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
32,102
133
Minions Killed
134
0
Camps Cleared
0
502,371
Distance Traveled
615,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,429
702
31
3
0
141,434
0
W
Ymir
10,184
849
13
1
0
201,531
0
W
Apollo
11,845
987
63
5
0
227,258
4
L
Bellona
9,379
782
19
2
0
181,494
0
W
Ra
10,073
839
58
5
0
186,655
0
L
He Bo
9,811
818
83
7
0
179,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role